diff --git a/Moose Development/Moose/AI/AI_A2A_Dispatcher.lua b/Moose Development/Moose/AI/AI_A2A_Dispatcher.lua index 65586f573..4daa08fc3 100644 --- a/Moose Development/Moose/AI/AI_A2A_Dispatcher.lua +++ b/Moose Development/Moose/AI/AI_A2A_Dispatcher.lua @@ -1023,11 +1023,14 @@ do -- AI_A2A_DISPATCHER local AirbaseName = EventData.PlaceName -- The name of the airbase that was captured. + self:I( "Captured " .. AirbaseName ) + -- Now search for all squadrons located at the airbase, and sanatize them. for SquadronName, Squadron in pairs( self.DefenderSquadrons ) do if Squadron.AirbaseName == AirbaseName then Squadron.Resources = -999 -- The base has been captured, and the resources are eliminated. No more spawning. Squadron.Captured = true + self:I( "Squadron " .. SquadronName .. " captured." ) end end end @@ -1507,6 +1510,7 @@ do -- AI_A2A_DISPATCHER DefenderSquadron.Name = SquadronName DefenderSquadron.Airbase = AIRBASE:FindByName( AirbaseName ) + DefenderSquadron.AirbaseName = DefenderSquadron.Airbase:GetName() if not DefenderSquadron.Airbase then error( "Cannot find airbase with name:" .. AirbaseName ) end diff --git a/Moose Development/Moose/Wrapper/Airbase.lua b/Moose Development/Moose/Wrapper/Airbase.lua index 40282285a..71b020489 100644 --- a/Moose Development/Moose/Wrapper/Airbase.lua +++ b/Moose Development/Moose/Wrapper/Airbase.lua @@ -334,7 +334,7 @@ end --- Find a AIRBASE in the _DATABASE using the name of an existing DCS Airbase. -- @param #AIRBASE self -- @param #string AirbaseName The Airbase Name. --- @return Wrapper.Airbase#AIRBASE self +-- @return #AIRBASE self function AIRBASE:FindByName( AirbaseName ) local AirbaseFound = _DATABASE:FindAirbase( AirbaseName )