Added Init Methods to set Unit Positions on Spawn

This commit is contained in:
Applevangelist
2023-03-30 12:22:30 +02:00
parent f093fef8f8
commit 42d5421cd8
3 changed files with 79 additions and 7 deletions

View File

@@ -540,7 +540,7 @@ do -- COORDINATE
local gotscenery=false
local function EvaluateZone(ZoneObject)
BASE:T({ZoneObject})
if ZoneObject then
-- Get category of scanned object.