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Documentation cleanup
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@@ -27,10 +27,8 @@
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-- @extends Core.Fsm#FSM_SET
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--- # AI_BALANCER class, extends @{Core.Fsm#FSM_SET}
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--
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-- The AI_BALANCER class monitors and manages as many replacement AI groups as there are
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-- CLIENTS in a SET_CLIENT collection, which are not occupied by human players.
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--- Monitors and manages as many replacement AI groups as there are
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-- CLIENTS in a SET\_CLIENT collection, which are not occupied by human players.
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-- In other words, use AI_BALANCER to simulate human behaviour by spawning in replacement AI in multi player missions.
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--
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-- The parent class @{Fsm#FSM_SET} manages the functionality to control the Finite State Machine (FSM).
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