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Documentation cleanup
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@@ -58,9 +58,7 @@
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-- @field DCSTypes#AI.Option.Air.val.REACTION_ON_THREAT OptionReactionOnThreat Which REACTION_ON_THREAT is set to the FollowGroup.
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--- # AI_FORMATION class, extends @{Core.Fsm#FSM_SET}
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--
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-- The #AI_FORMATION class allows you to build large formations, make AI follow a @{Wrapper.Client#CLIENT} (player) leader or a @{Unit#UNIT} (AI) leader.
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--- Build large formations, make AI follow a @{Wrapper.Client#CLIENT} (player) leader or a @{Wrapper.Unit#UNIT} (AI) leader.
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--
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-- AI_FORMATION makes AI @{GROUP}s fly in formation of various compositions.
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-- The AI_FORMATION class models formations in a different manner than the internal DCS formation logic!!!
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@@ -86,7 +84,7 @@
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--
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-- Create a new SPAWN object with the @{#AI_FORMATION.New} method:
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--
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-- * @{Follow#AI_FORMATION.New}(): Creates a new AI_FORMATION object from a @{Wrapper.Group#GROUP} for a @{Wrapper.Client#CLIENT} or a @{Unit#UNIT}, with an optional briefing text.
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-- * @{Follow#AI_FORMATION.New}(): Creates a new AI_FORMATION object from a @{Wrapper.Group#GROUP} for a @{Wrapper.Client#CLIENT} or a @{Wrapper.Unit#UNIT}, with an optional briefing text.
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--
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-- ## Formation methods
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--
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