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Documentation cleanup
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@@ -144,9 +144,8 @@ do -- CARGO
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-- @field #boolean Representable This flag defines if the cargo can be represented by a DCS Unit.
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-- @field #boolean Containable This flag defines if the cargo can be contained within a DCS Unit.
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--- # (R2.4) CARGO class, extends @{Core.Fsm#FSM_PROCESS}
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--- Defines the core functions that defines a cargo object within MOOSE.
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--
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-- The CARGO class defines the core functions that defines a cargo object within MOOSE.
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-- A cargo is a **logical object** defined that is available for transport, and has a life status within a simulation.
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--
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-- CARGO is not meant to be used directly by mission designers, but provides a base class for **concrete cargo implementation classes** to handle:
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@@ -22,9 +22,7 @@ do -- CARGO_CRATE
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-- @type CARGO_CRATE
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-- @extends Cargo.Cargo#CARGO_REPRESENTABLE
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--- # CARGO\_CRATE class, extends @{Cargo.Cargo#CARGO_REPRESENTABLE}
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--
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-- The CARGO\_CRATE class defines a cargo that is represented by a UNIT object within the simulator, and can be transported by a carrier.
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--- Defines a cargo that is represented by a UNIT object within the simulator, and can be transported by a carrier.
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-- Use the event functions as described above to Load, UnLoad, Board, UnBoard the CARGO\_CRATE objects to and from carriers.
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--
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-- ===
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@@ -28,9 +28,7 @@ do -- CARGO_GROUP
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-- @field Core.Set#SET_CARGO CargoSet The collection of derived CARGO objects.
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-- @field #string GroupName The name of the CargoGroup.
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--- # CARGO\_GROUP class, extends @{Cargo.Cargo#CARGO_REPORTABLE}
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--
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-- The CARGO\_GROUP class defines a cargo that is represented by a @{Wrapper.Group} object within the simulator.
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--- Defines a cargo that is represented by a @{Wrapper.Group} object within the simulator.
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-- The cargo can be Loaded, UnLoaded, Boarded, UnBoarded to and from Carriers.
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--
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-- The above cargo classes are used by the AI\_CARGO\_ classes to allow AI groups to transport cargo:
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@@ -23,9 +23,7 @@ do -- CARGO_SLINGLOAD
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-- @type CARGO_SLINGLOAD
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-- @extends Cargo.Cargo#CARGO_REPRESENTABLE
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--- # CARGO\_CRATE class, extends @{Cargo.Cargo#CARGO_REPRESENTABLE}
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--
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-- The CARGO\_CRATE class defines a cargo that is represented by a UNIT object within the simulator, and can be transported by a carrier.
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--- Defines a cargo that is represented by a UNIT object within the simulator, and can be transported by a carrier.
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--
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-- ===
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--
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@@ -22,9 +22,7 @@ do -- CARGO_UNIT
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-- @type CARGO_UNIT
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-- @extends Cargo.Cargo#CARGO_REPRESENTABLE
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--- # CARGO\_UNIT class, extends @{Cargo.Cargo#CARGO_REPRESENTABLEE}
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--
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-- The CARGO\_UNIT class defines a cargo that is represented by a UNIT object within the simulator, and can be transported by a carrier.
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--- Defines a cargo that is represented by a UNIT object within the simulator, and can be transported by a carrier.
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-- Use the event functions as described above to Load, UnLoad, Board, UnBoard the CARGO\_UNIT objects to and from carriers.
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--
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-- ===
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