Documentation cleanup

This commit is contained in:
FlightControl_Master
2018-06-01 16:00:42 +02:00
parent 18098d402b
commit 43a4052dc8
47 changed files with 108 additions and 145 deletions

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@@ -144,9 +144,8 @@ do -- CARGO
-- @field #boolean Representable This flag defines if the cargo can be represented by a DCS Unit.
-- @field #boolean Containable This flag defines if the cargo can be contained within a DCS Unit.
--- # (R2.4) CARGO class, extends @{Core.Fsm#FSM_PROCESS}
--- Defines the core functions that defines a cargo object within MOOSE.
--
-- The CARGO class defines the core functions that defines a cargo object within MOOSE.
-- A cargo is a **logical object** defined that is available for transport, and has a life status within a simulation.
--
-- CARGO is not meant to be used directly by mission designers, but provides a base class for **concrete cargo implementation classes** to handle:

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@@ -22,9 +22,7 @@ do -- CARGO_CRATE
-- @type CARGO_CRATE
-- @extends Cargo.Cargo#CARGO_REPRESENTABLE
--- # CARGO\_CRATE class, extends @{Cargo.Cargo#CARGO_REPRESENTABLE}
--
-- The CARGO\_CRATE class defines a cargo that is represented by a UNIT object within the simulator, and can be transported by a carrier.
--- Defines a cargo that is represented by a UNIT object within the simulator, and can be transported by a carrier.
-- Use the event functions as described above to Load, UnLoad, Board, UnBoard the CARGO\_CRATE objects to and from carriers.
--
-- ===

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@@ -28,9 +28,7 @@ do -- CARGO_GROUP
-- @field Core.Set#SET_CARGO CargoSet The collection of derived CARGO objects.
-- @field #string GroupName The name of the CargoGroup.
--- # CARGO\_GROUP class, extends @{Cargo.Cargo#CARGO_REPORTABLE}
--
-- The CARGO\_GROUP class defines a cargo that is represented by a @{Wrapper.Group} object within the simulator.
--- Defines a cargo that is represented by a @{Wrapper.Group} object within the simulator.
-- The cargo can be Loaded, UnLoaded, Boarded, UnBoarded to and from Carriers.
--
-- The above cargo classes are used by the AI\_CARGO\_ classes to allow AI groups to transport cargo:

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@@ -23,9 +23,7 @@ do -- CARGO_SLINGLOAD
-- @type CARGO_SLINGLOAD
-- @extends Cargo.Cargo#CARGO_REPRESENTABLE
--- # CARGO\_CRATE class, extends @{Cargo.Cargo#CARGO_REPRESENTABLE}
--
-- The CARGO\_CRATE class defines a cargo that is represented by a UNIT object within the simulator, and can be transported by a carrier.
--- Defines a cargo that is represented by a UNIT object within the simulator, and can be transported by a carrier.
--
-- ===
--

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@@ -22,9 +22,7 @@ do -- CARGO_UNIT
-- @type CARGO_UNIT
-- @extends Cargo.Cargo#CARGO_REPRESENTABLE
--- # CARGO\_UNIT class, extends @{Cargo.Cargo#CARGO_REPRESENTABLEE}
--
-- The CARGO\_UNIT class defines a cargo that is represented by a UNIT object within the simulator, and can be transported by a carrier.
--- Defines a cargo that is represented by a UNIT object within the simulator, and can be transported by a carrier.
-- Use the event functions as described above to Load, UnLoad, Board, UnBoard the CARGO\_UNIT objects to and from carriers.
--
-- ===