Documentation cleanup

This commit is contained in:
FlightControl_Master
2018-06-01 16:00:42 +02:00
parent 18098d402b
commit 43a4052dc8
47 changed files with 108 additions and 145 deletions

View File

@@ -36,7 +36,7 @@ do -- COORDINATE
-- @extends Core.Base#BASE
--- COORDINATE defines a 3D point in the simulator and with its methods, you can use or manipulate the point in 3D space.
--- Defines a 3D point in the simulator and with its methods, you can use or manipulate the point in 3D space.
--
-- ## COORDINATE constructor
--
@@ -1597,7 +1597,7 @@ do -- POINT_VEC3
-- @extends Core.Point#COORDINATE
--- POINT_VEC3 defines a 3D point in the simulator and with its methods, you can use or manipulate the point in 3D space.
--- Defines a 3D point in the simulator and with its methods, you can use or manipulate the point in 3D space.
--
-- **Important Note:** Most of the functions in this section were taken from MIST, and reworked to OO concepts.
-- In order to keep the credibility of the the author,
@@ -1808,7 +1808,7 @@ do -- POINT_VEC2
-- @field DCS#Distance y the y coordinate in meters.
-- @extends Core.Point#COORDINATE
--- The @{Point#POINT_VEC2} class defines a 2D point in the simulator. The height coordinate (if needed) will be the land height + an optional added height specified.
--- Defines a 2D point in the simulator. The height coordinate (if needed) will be the land height + an optional added height specified.
--
-- ## POINT_VEC2 constructor
--