New versions with documentation

This commit is contained in:
FlightControl_Master
2018-05-29 22:34:33 +02:00
parent f03f9a3308
commit 43b320ca90
34 changed files with 85 additions and 148 deletions

View File

@@ -10,6 +10,7 @@
-- ===
--
-- @module Tasking.CommandCenter
-- @image Task_Command_Center.JPG
@@ -23,9 +24,7 @@
-- @extends Core.Base#BASE
--- # COMMANDCENTER class, extends @{Core.Base#BASE}
--
-- The COMMANDCENTER class governs multiple missions, the tasking and the reporting.
--- Governs multiple missions, the tasking and the reporting.
--
-- The commandcenter communicates important messages between the various groups of human players executing tasks in missions.
--

View File

@@ -1,9 +1,7 @@
--- This module contains the DETECTION_MANAGER class and derived classes.
--- **Tasking** - This module contains the DETECTION_MANAGER class and derived classes.
--
-- ===
--
-- 1) @{DetectionManager#DETECTION_MANAGER} class, extends @{Fsm#FSM}
-- ===
-- The @{DetectionManager#DETECTION_MANAGER} class defines the core functions to report detected objects to groups.
-- Reportings can be done in several manners, and it is up to the derived classes if DETECTION_MANAGER to model the reporting behaviour.
--
@@ -41,6 +39,7 @@
-- ### Author: FlightControl - Framework Design & Programming
--
-- @module Tasking.DetectionManager
-- @image Task_Detection_Manager.JPG
do -- DETECTION MANAGER

View File

@@ -9,6 +9,7 @@
-- ===
--
-- @module Tasking.Mission
-- @image Task_Mission.JPG
--- The MISSION class
-- @type MISSION

View File

@@ -17,9 +17,7 @@ do -- TASK_A2A
-- @field Core.Set#SET_UNIT TargetSetUnit
-- @extends Tasking.Task#TASK
--- # TASK_A2A class, extends @{Task#TASK}
--
-- The TASK_A2A class defines Air To Air tasks for a @{Set} of Target Units,
--- Defines Air To Air tasks for a @{Set} of Target Units,
-- based on the tasking capabilities defined in @{Task#TASK}.
-- The TASK_A2A is implemented using a @{Fsm#FSM_TASK}, and has the following statuses:
--

View File

@@ -1,6 +1,6 @@
--- **Tasking** - The TASK_A2A_DISPATCHER creates and manages player TASK_A2A tasks based on detected targets.
--
-- The @{#TASK_A2A_DISPATCHER} classes implement the dynamic dispatching of tasks upon groups of detected units determined a @{Set} of EWR installation groups.
-- Implement the dynamic dispatching of tasks upon groups of detected units determined a @{Set} of EWR installation groups.
--
-- ===
--
@@ -11,6 +11,7 @@
-- ===
--
-- @module Tasking.Task_A2A_Dispatcher
-- @image Task_A2A_Dispatcher.JPG
do -- TASK_A2A_DISPATCHER
@@ -18,11 +19,7 @@ do -- TASK_A2A_DISPATCHER
-- @type TASK_A2A_DISPATCHER
-- @extends Tasking.DetectionManager#DETECTION_MANAGER
--- # TASK_A2A_DISPATCHER class, extends @{Tasking#DETECTION_MANAGER}
--
-- ![Banner Image](..\Presentations\TASK_A2A_DISPATCHER\Dia1.JPG)
--
-- The @{#TASK_A2A_DISPATCHER} class implements the dynamic dispatching of tasks upon groups of detected units determined a @{Set} of EWR installation groups.
--- Orchestrates the dynamic dispatching of tasks upon groups of detected units determined a @{Set} of EWR installation groups.
--
-- ![Banner Image](..\Presentations\TASK_A2A_DISPATCHER\Dia3.JPG)
--

View File

@@ -17,9 +17,7 @@ do -- TASK_A2G
-- @field Core.Set#SET_UNIT TargetSetUnit
-- @extends Tasking.Task#TASK
--- # TASK_A2G class, extends @{Task#TASK}
--
-- The TASK_A2G class defines Air To Ground tasks for a @{Set} of Target Units,
--- The TASK_A2G class defines Air To Ground tasks for a @{Set} of Target Units,
-- based on the tasking capabilities defined in @{Task#TASK}.
-- The TASK_A2G is implemented using a @{Fsm#FSM_TASK}, and has the following statuses:
--

View File

@@ -9,6 +9,7 @@
-- ===
--
-- @module Tasking.Task_A2G_Dispatcher
-- @image Task_A2G_Dispatcher.JPG
do -- TASK_A2G_DISPATCHER
@@ -19,11 +20,8 @@ do -- TASK_A2G_DISPATCHER
-- @field Tasking.Mission#MISSION Mission
-- @extends Tasking.DetectionManager#DETECTION_MANAGER
--- # TASK\_A2G\_DISPATCHER class, extends @{DetectionManager#DETECTION_MANAGER}
--- Orchestrates dynamic **A2G Task Dispatching** based on the detection results of a linked @{Detection} object.
--
-- ![](..\Presentations\TASK\_A2G\_DISPATCHER\Dia1.JPG)
--
-- The TASK\_A2G\_DISPATCHER class orchestrates dynamic **A2G Task Dispatching** based on the detection results of a linked @{Detection} object.
-- It uses the Tasking System within the MOOSE framework, which is a multi-player Tasking Orchestration system.
-- It provides a truly dynamic battle environment for pilots and ground commanders to engage upon,
-- in a true co-operation environment wherein **Multiple Teams** will collaborate in Missions to **achieve a common Mission Goal**.

View File

@@ -1,10 +1,9 @@
--- **Tasking** -- Models tasks for players to execute CSAR @{Cargo} downed pilots.
--
-- ![Banner Image](..\Presentations\TASK_CARGO\Dia1.JPG)
--
-- ===
--
-- @module Tasking.Task_Cargo_CSAR
-- @image Task_Cargo_CSAR.JPG
do -- TASK_CARGO_CSAR

View File

@@ -22,11 +22,7 @@ do -- TASK_CARGO_DISPATCHER
-- @field Tasking.Task#TASK Task
--- # TASK_CARGO_DISPATCHER class, extends @{Task_Manager#TASK_MANAGER}
--
-- ![Banner Image](..\Presentations\TASK_CARGO_DISPATCHER\Dia1.JPG)
--
-- The @{#TASK_CARGO_DISPATCHER} class implements the dynamic dispatching of cargo tasks.
--- Implements the dynamic dispatching of cargo tasks.
--
-- ![Banner Image](..\Presentations\TASK_CARGO_DISPATCHER\Dia3.JPG)
--

View File

@@ -1,9 +1,9 @@
--- **Tasking** -- The TASK_CARGO models tasks for players to transport @{Cargo}.
--
-- ![Banner Image](..\Presentations\TASK_CARGO\Dia1.JPG)
--
-- ===
--
-- @module Tasking.Task_Cargo_Transport
-- @image Task_Cargo_Transport.JPG
do -- TASK_CARGO_TRANSPORT