mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Warehouse v0.5.3w
This commit is contained in:
@@ -104,7 +104,7 @@
|
||||
-- ## Strafe Pits
|
||||
-- Each strafe pit can consist of multiple targets. Often one findes two or three strafe targets next to each other.
|
||||
--
|
||||
-- A strafe pit can be added to the range by the @{#RANGE.AddStrafepit}(*targetnames, boxlength, boxwidth, heading, inverseheading, goodpass, foulline*) function.
|
||||
-- A strafe pit can be added to the range by the @{#RANGE.AddStrafePit}(*targetnames, boxlength, boxwidth, heading, inverseheading, goodpass, foulline*) function.
|
||||
--
|
||||
-- * The first parameter *targetnames* defines the target or targets. This has to be given as a lua table which contains the names of @{Wrapper.Unit} or @{Static} objects defined in the mission editor.
|
||||
-- * In order to perform a valid pass on the strafe pit, the pilot has to begin his run from the correct direction. Therefore, an "approach box" is defined in front
|
||||
|
||||
Reference in New Issue
Block a user