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RANGE and OPS
** RANGE** - Added scenery as target **OPSGROUP** - Added option that group does not return to its legion **AUFTRAG** - Added option that assets do not return to its legion
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@@ -1984,9 +1984,9 @@ end
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--- Count total number of assets of the legion.
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-- @param #LEGION self
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-- @param #boolean InStock If `true`, only assets that are in the warehouse stock/inventory are counted.
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-- @param #boolean InStock If `true`, only assets that are in the warehouse stock/inventory are counted. If `false`, only assets that are NOT in stock (i.e. spawned) are counted. If `nil`, all assets are counted.
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-- @param #table MissionTypes (Optional) Count only assest that can perform certain mission type(s). Default is all types.
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-- @param #table Attributes (Optional) Count only assest that have a certain attribute(s), e.g. `WAREHOUSE.Attribute.AIR_BOMBER`.
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-- @param #table Attributes (Optional) Count only assest that have a certain attribute(s), e.g. `GROUP.Attribute.AIR_BOMBER`.
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-- @return #number Amount of asset groups in stock.
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function LEGION:CountAssets(InStock, MissionTypes, Attributes)
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