From 4ae0089e4f53341f6407ff0ac3c0d7a7565de294 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Sun, 15 Jan 2023 17:40:03 +0100 Subject: [PATCH 1/2] #CSAR * Docu corrections --- Moose Development/Moose/Core/Spawn.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Moose Development/Moose/Core/Spawn.lua b/Moose Development/Moose/Core/Spawn.lua index 00265187d..491bac853 100644 --- a/Moose Development/Moose/Core/Spawn.lua +++ b/Moose Development/Moose/Core/Spawn.lua @@ -389,7 +389,7 @@ end -- @param #SPAWN self -- @param #table SpawnTemplate is the Template of the Group. This must be a valid Group Template structure! -- @param #string SpawnTemplatePrefix is the name of the Group that will be given at each spawn. --- @param #string SpawnAliasPrefix (optional) is the name that will be given to the Group at runtime. +-- @param #string SpawnAliasPrefix is the name that will be given to the Group at runtime. -- @return #SPAWN -- @usage -- -- Create a new SPAWN object based on a Group Template defined from scratch. @@ -403,7 +403,7 @@ function SPAWN:NewFromTemplate( SpawnTemplate, SpawnTemplatePrefix, SpawnAliasPr local self = BASE:Inherit( self, BASE:New() ) self:F( { SpawnTemplate, SpawnTemplatePrefix, SpawnAliasPrefix } ) if SpawnAliasPrefix == nil or SpawnAliasPrefix == "" then - BASE:I( "ERROR: in function NewFromTemplate, required paramter SpawnAliasPrefix is not set" ) + BASE:I( "ERROR: in function NewFromTemplate, required parameter SpawnAliasPrefix is not set" ) return nil end From 80798f278c63d0fe1de1bd6cd47248b89c8c2da7 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Tue, 17 Jan 2023 12:09:09 +0100 Subject: [PATCH 2/2] #Controllable - docu changes --- Moose Development/Moose/Wrapper/Controllable.lua | 1 - 1 file changed, 1 deletion(-) diff --git a/Moose Development/Moose/Wrapper/Controllable.lua b/Moose Development/Moose/Wrapper/Controllable.lua index 44e95efe2..c5456448b 100644 --- a/Moose Development/Moose/Wrapper/Controllable.lua +++ b/Moose Development/Moose/Wrapper/Controllable.lua @@ -67,7 +67,6 @@ -- * @{#CONTROLLABLE.TaskRouteToVec2}: (AIR + GROUND) Make the Controllable move to a given point. -- * @{#CONTROLLABLE.TaskRouteToVec3}: (AIR + GROUND) Make the Controllable move to a given point. -- * @{#CONTROLLABLE.TaskRouteToZone}: (AIR + GROUND) Route the controllable to a given zone. --- * @{#CONTROLLABLE.TaskReturnToBase}: (AIR) Route the controllable to an airbase. -- -- ## 2.2) EnRoute assignment --