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Heavily improved the documentation of AI_A2A_DISPATCHER
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@@ -815,7 +815,7 @@ do -- DESIGNATE
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break
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end
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else
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RecceUnit:MessageToSetGroup( "Can't mark " .. TargetUnit:GetTypeName(), 5, self.AttackSet )
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--RecceUnit:MessageToSetGroup( "Can't mark " .. TargetUnit:GetTypeName(), 5, self.AttackSet )
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end
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else
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-- The Recce is lasing, but the Target is not detected or within LOS. So stop lasing and send a report.
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