mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Wingcommander
This commit is contained in:
parent
218d9f48b0
commit
4a56c7523d
@ -84,6 +84,7 @@ __Moose.Include( 'Scripts/Moose/Ops/ArmyGroup.lua' )
|
|||||||
__Moose.Include( 'Scripts/Moose/Ops/Squadron.lua' )
|
__Moose.Include( 'Scripts/Moose/Ops/Squadron.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Ops/AirWing.lua' )
|
__Moose.Include( 'Scripts/Moose/Ops/AirWing.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Ops/Intelligence.lua' )
|
__Moose.Include( 'Scripts/Moose/Ops/Intelligence.lua' )
|
||||||
|
__Moose.Include( 'Scripts/Moose/Ops/WingCommander.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Ops/ChiefOfStaff.lua' )
|
__Moose.Include( 'Scripts/Moose/Ops/ChiefOfStaff.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Ops/FlightControl.lua' )
|
__Moose.Include( 'Scripts/Moose/Ops/FlightControl.lua' )
|
||||||
__Moose.Include( 'Scripts/Moose/Ops/OpsTransport.lua' )
|
__Moose.Include( 'Scripts/Moose/Ops/OpsTransport.lua' )
|
||||||
|
|||||||
@ -14,7 +14,7 @@
|
|||||||
--- CHIEF class.
|
--- CHIEF class.
|
||||||
-- @type CHIEF
|
-- @type CHIEF
|
||||||
-- @field #string ClassName Name of the class.
|
-- @field #string ClassName Name of the class.
|
||||||
-- @field #boolean Debug Debug mode. Messages to all about status.
|
-- @field #number verbose Verbosity level.
|
||||||
-- @field #string lid Class id string for output to DCS log file.
|
-- @field #string lid Class id string for output to DCS log file.
|
||||||
-- @field #table missionqueue Mission queue.
|
-- @field #table missionqueue Mission queue.
|
||||||
-- @field Core.Set#SET_ZONE borderzoneset Set of zones defining the border of our territory.
|
-- @field Core.Set#SET_ZONE borderzoneset Set of zones defining the border of our territory.
|
||||||
@ -145,7 +145,6 @@ function CHIEF:New(AgentSet, Coalition)
|
|||||||
|
|
||||||
-- Debug trace.
|
-- Debug trace.
|
||||||
if false then
|
if false then
|
||||||
self.Debug=true
|
|
||||||
BASE:TraceOnOff(true)
|
BASE:TraceOnOff(true)
|
||||||
BASE:TraceClass(self.ClassName)
|
BASE:TraceClass(self.ClassName)
|
||||||
BASE:TraceLevel(1)
|
BASE:TraceLevel(1)
|
||||||
|
|||||||
@ -112,12 +112,10 @@ function WINGCOMMANDER:New()
|
|||||||
|
|
||||||
-- Debug trace.
|
-- Debug trace.
|
||||||
if false then
|
if false then
|
||||||
self.Debug=true
|
|
||||||
BASE:TraceOnOff(true)
|
BASE:TraceOnOff(true)
|
||||||
BASE:TraceClass(self.ClassName)
|
BASE:TraceClass(self.ClassName)
|
||||||
BASE:TraceLevel(1)
|
BASE:TraceLevel(1)
|
||||||
end
|
end
|
||||||
self.Debug=true
|
|
||||||
|
|
||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
@ -214,6 +212,30 @@ function WINGCOMMANDER:onafterStatus(From, Event, To)
|
|||||||
-- Check mission queue and assign one PLANNED mission.
|
-- Check mission queue and assign one PLANNED mission.
|
||||||
self:CheckMissionQueue()
|
self:CheckMissionQueue()
|
||||||
|
|
||||||
|
-- Status.
|
||||||
|
local text=string.format(self.lid.."Status %s: Airwings=%d, Missions=%d", fsmstate, #self.airwings, #self.missionqueue)
|
||||||
|
self:I(self.lid..text)
|
||||||
|
|
||||||
|
-- Airwing Info
|
||||||
|
if #self.airwings>0 then
|
||||||
|
local text="Airwings:"
|
||||||
|
for _,_airwing in pairs(self.airwings) do
|
||||||
|
local airwing=_airwing --Ops.AirWing#AIRWING
|
||||||
|
local Nassets=airwing:CountAssets()
|
||||||
|
local Nastock=airwing:CountAssetsInStock()
|
||||||
|
text=text..string.format("\n* %s [%s]: Assets=%s stock=%s", airwing.alias, airwing:GetState(), Nassets, Nastock)
|
||||||
|
for _,aname in pairs(AUFTRAG.Type) do
|
||||||
|
local na=airwing:CountAssetsInStock({aname})
|
||||||
|
local np=airwing:CountPayloadsInStock({aname})
|
||||||
|
local nm=airwing:CountAssetsOnMission({aname})
|
||||||
|
if na>0 or np>0 then
|
||||||
|
text=text..string.format("\n - %s: assets=%d, payloads=%d, on mission=%d", aname, na, np, nm)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self:I(self.lid..text)
|
||||||
|
end
|
||||||
|
|
||||||
-- Mission queue.
|
-- Mission queue.
|
||||||
if #self.missionqueue>0 then
|
if #self.missionqueue>0 then
|
||||||
|
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user