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New test mission demonstrating OnEventHit for a SET_UNIT object
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env.info( '*** MOOSE STATIC INCLUDE START *** ' )
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env.info( 'Moose Generation Timestamp: 20170306_1142' )
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env.info( 'Moose Generation Timestamp: 20170306_1629' )
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local base = _G
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Include = {}
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env.info( '*** MOOSE STATIC INCLUDE START *** ' )
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env.info( 'Moose Generation Timestamp: 20170306_1142' )
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env.info( 'Moose Generation Timestamp: 20170306_1629' )
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local base = _G
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Include = {}
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---
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-- Name: EVT-600 - OnEventHit Example with a Set of Units
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-- Author: FlightControl
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-- Date Created: 6 Mar 2017
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--
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-- # Situation:
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--
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-- A plane is flying in the air and shoots an missile to a ground target.
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-- It will shoot a couple of tanks units that are part of a Set.
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--
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-- # Test cases:
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--
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-- 1. Observe the plane shooting the missile.
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-- 2. Observe when the plane hits a tank, a dcs.log entry is written in the logging.
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-- 4. Observe the tanks hitting the targets and the messages appear.
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-- 3. Check the contents of the fields of the S_EVENT_HIT entries.
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local Plane = UNIT:FindByName( "Plane" )
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local UnitSet = SET_UNIT:New():FilterPrefixes( "Tank" ):FilterStart()
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UnitSet:HandleEvent( EVENTS.Hit )
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function UnitSet:OnEventHit( EventData )
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Plane:MessageToAll( "I just hit a tank! " .. EventData.IniUnit:GetName(), 15, "Alert!" )
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end
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