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Documentation
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@@ -360,9 +360,9 @@ DETECTION uses the in-built detection capabilities of DCS World, but adds new fu
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(DETECTION_BASE).CleanDetectionItems">DETECTION_BASE:CleanDetectionItems()</a></td>
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<td class="name" nowrap="nowrap"><a href="##(DETECTION_BASE).CleanDetectionItem">DETECTION_BASE:CleanDetectionItem(DetectedItem, DetectedItemID)</a></td>
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<td class="summary">
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<p>Make a DetectionSet table.</p>
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</td>
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@@ -650,6 +650,12 @@ The different values of Unit.Category can be:</p>
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<td class="name" nowrap="nowrap"><a href="##(DETECTION_BASE).InitDetectVisual">DETECTION_BASE:InitDetectVisual(DetectVisual)</a></td>
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<td class="summary">
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<p>Detect Visual.</p>
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</td>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(DETECTION_BASE).IsDetectedItemDetected">DETECTION_BASE:IsDetectedItemDetected(DetectedItem)</a></td>
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<td class="summary">
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<p>Checks if there is at least one UNIT detected in the Set of the the DetectedItem.</p>
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</td>
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@@ -854,6 +860,12 @@ The different values of Unit.Category can be:</p>
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<td class="name" nowrap="nowrap"><a href="##(DETECTION_BASE).UnIdentifyDetectedObject">DETECTION_BASE:UnIdentifyDetectedObject(DetectedObject)</a></td>
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<td class="summary">
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<p>UnIdentify a detected object during detection processing.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(DETECTION_BASE).UpdateDetectedItemDetection">DETECTION_BASE:UpdateDetectedItemDetection(DetectedItem)</a></td>
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<td class="summary">
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<p>Set IsDetected flag for all DetectedItems.</p>
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</td>
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</tr>
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<tr>
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@@ -893,7 +905,7 @@ The different values of Unit.Category can be:</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(DETECTION_BASE).onafterDetectionGroup">DETECTION_BASE:onafterDetectionGroup(From, Event, To, DetectionGroup)</a></td>
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<td class="name" nowrap="nowrap"><a href="##(DETECTION_BASE).onafterDetectionGroup">DETECTION_BASE:onafterDetectionGroup(From, Event, To, DetectionGroup, DetectionTimeStamp)</a></td>
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<td class="summary">
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</td>
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@@ -2188,22 +2200,32 @@ The index of the DetectedItem.</p>
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<dl class="function">
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<dt>
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<a id="#(DETECTION_BASE).CleanDetectionItems" >
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<strong>DETECTION_BASE:CleanDetectionItems()</strong>
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<a id="#(DETECTION_BASE).CleanDetectionItem" >
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<strong>DETECTION_BASE:CleanDetectionItem(DetectedItem, DetectedItemID)</strong>
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</a>
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</dt>
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<dd>
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<p>Make a DetectionSet table.</p>
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<p>This function will be overridden in the derived clsses.</p>
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<p> Clean the DetectedItem table.
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@param #DETECTION<em>BASE self
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@return #DETECTION</em>BASE</p>
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<h3>Return value</h3>
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<h3>Parameters</h3>
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<ul>
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<li>
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<p><em><a href="##(DETECTION_BASE)">#DETECTION_BASE</a>:</em></p>
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<p><code><em> DetectedItem </em></code>: </p>
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</li>
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<li>
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<p><code><em> DetectedItemID </em></code>: </p>
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</li>
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</ul>
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</dd>
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</dl>
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<dl class="function">
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@@ -3145,6 +3167,32 @@ self</p>
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<dl class="function">
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<dt>
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<a id="#(DETECTION_BASE).IsDetectedItemDetected" >
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<strong>DETECTION_BASE:IsDetectedItemDetected(DetectedItem)</strong>
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</a>
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</dt>
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<dd>
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<p>Checks if there is at least one UNIT detected in the Set of the the DetectedItem.</p>
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<h3>Parameter</h3>
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<ul>
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<li>
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<p><code><em> DetectedItem </em></code>: </p>
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</li>
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</ul>
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<h3>Return value</h3>
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<p><em>#boolean:</em>
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true if at least one UNIT is detected from the DetectedSet, false if no UNIT was detected from the DetectedSet.</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(DETECTION_BASE).IsDetectedObjectIdentified" >
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<strong>DETECTION_BASE:IsDetectedObjectIdentified(DetectedObject)</strong>
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</a>
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@@ -4099,6 +4147,42 @@ self</p>
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</li>
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</ul>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(DETECTION_BASE).UpdateDetectedItemDetection" >
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<strong>DETECTION_BASE:UpdateDetectedItemDetection(DetectedItem)</strong>
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</a>
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</dt>
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<dd>
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<p>Set IsDetected flag for all DetectedItems.</p>
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<h3>Parameter</h3>
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<ul>
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<li>
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<p><code><em> DetectedItem </em></code>: </p>
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</li>
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</ul>
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<h3>Return values</h3>
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<ol>
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<li>
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<p><em><a href="##(DETECTION_BASE.DetectedItem)">#DETECTION_BASE.DetectedItem</a>:</em>
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DetectedItem</p>
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</li>
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<li>
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<p><em>#boolean:</em>
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true if at least one UNIT is detected from the DetectedSet, false if no UNIT was detected from the DetectedSet.</p>
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</li>
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</ol>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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@@ -4240,7 +4324,7 @@ The To State string.</p>
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<dt>
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<a id="#(DETECTION_BASE).onafterDetectionGroup" >
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<strong>DETECTION_BASE:onafterDetectionGroup(From, Event, To, DetectionGroup)</strong>
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<strong>DETECTION_BASE:onafterDetectionGroup(From, Event, To, DetectionGroup, DetectionTimeStamp)</strong>
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</a>
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</dt>
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<dd>
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@@ -4272,6 +4356,11 @@ The To State string.</p>
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<p><code><em><a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> DetectionGroup </em></code>:
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The Group detecting.</p>
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</li>
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<li>
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<p><code><em> DetectionTimeStamp </em></code>: </p>
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</li>
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</ul>
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</dd>
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