Documentation AI_FORMATION

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FlightControl 2017-05-13 13:34:57 +02:00
parent 755e71f6d9
commit 4f806d3e4b
7 changed files with 1912 additions and 76 deletions

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@ -953,9 +953,6 @@ Use the method <a href="##(AI_PATROL_ZONE).ManageDamage">AI<em>PATROL</em>ZONE.M
<p> This table contains the targets detected during patrol.</p>
</dd> </dd>
</dl> </dl>
<dl class="function"> <dl class="function">

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@ -2921,7 +2921,6 @@ The range till cargo will board.</p>
<dl class="function"> <dl class="function">
<dt> <dt>
<em></em>
<a id="#(CARGO_UNIT).CargoCarrier" > <a id="#(CARGO_UNIT).CargoCarrier" >
<strong>CARGO_UNIT.CargoCarrier</strong> <strong>CARGO_UNIT.CargoCarrier</strong>
</a> </a>
@ -3047,6 +3046,7 @@ The range till cargo will board.</p>
<dl class="function"> <dl class="function">
<dt> <dt>
<em>#number</em>
<a id="#(CARGO_UNIT).RunCount" > <a id="#(CARGO_UNIT).RunCount" >
<strong>CARGO_UNIT.RunCount</strong> <strong>CARGO_UNIT.RunCount</strong>
</a> </a>

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@ -892,6 +892,7 @@ function below will use the range 1-7 just in case</p>
<dl class="function"> <dl class="function">
<dt> <dt>
<em></em>
<a id="#(DESIGNATE).LaserCodes" > <a id="#(DESIGNATE).LaserCodes" >
<strong>DESIGNATE.LaserCodes</strong> <strong>DESIGNATE.LaserCodes</strong>
</a> </a>

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@ -2073,6 +2073,9 @@ The group that was spawned. You can use this group for further actions.</p>
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
</dd> </dd>
</dl> </dl>
<dl class="function"> <dl class="function">
@ -2540,6 +2543,9 @@ when nothing was spawned.</p>
<p> By default, no InitLimit</p>
</dd> </dd>
</dl> </dl>
<dl class="function"> <dl class="function">
@ -2575,7 +2581,7 @@ when nothing was spawned.</p>
<dl class="function"> <dl class="function">
<dt> <dt>
<em></em> <em>#number</em>
<a id="#(SPAWN).SpawnMaxGroups" > <a id="#(SPAWN).SpawnMaxGroups" >
<strong>SPAWN.SpawnMaxGroups</strong> <strong>SPAWN.SpawnMaxGroups</strong>
</a> </a>
@ -2592,7 +2598,7 @@ when nothing was spawned.</p>
<dl class="function"> <dl class="function">
<dt> <dt>
<em></em> <em>#number</em>
<a id="#(SPAWN).SpawnMaxUnitsAlive" > <a id="#(SPAWN).SpawnMaxUnitsAlive" >
<strong>SPAWN.SpawnMaxUnitsAlive</strong> <strong>SPAWN.SpawnMaxUnitsAlive</strong>
</a> </a>

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@ -97,6 +97,10 @@
<div id="content"> <div id="content">
<h1>Module <code>Zone</code></h1> <h1>Module <code>Zone</code></h1>
<p><strong>Core</strong> - ZONE classes define <strong>zones</strong> within your mission of <strong>various forms</strong>, with <strong>various capabilities</strong>.</p>
<p><img src="..\Presentations\ZONE\Dia1.JPG" alt="Banner Image"/></p> <p><img src="..\Presentations\ZONE\Dia1.JPG" alt="Banner Image"/></p>
<hr/> <hr/>
@ -105,10 +109,6 @@
<ul> <ul>
<li>Test if an object is within the zone boundaries.</li> <li>Test if an object is within the zone boundaries.</li>
</ul>
<ul>
<li>Provide the zone behaviour. Some zones are static, while others are moveable.</li> <li>Provide the zone behaviour. Some zones are static, while others are moveable.</li>
</ul> </ul>

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@ -586,15 +586,7 @@ which are excellent tools to be reused in an OO environment!.</p>
<tr> <tr>
<td class="name" nowrap="nowrap"><a href="Zone.html">Zone</a></td> <td class="name" nowrap="nowrap"><a href="Zone.html">Zone</a></td>
<td class="summary"> <td class="summary">
<p><img src="..\Presentations\ZONE\Dia1.JPG" alt="Banner Image"/></p> <p><strong>Core</strong> - ZONE classes define <strong>zones</strong> within your mission of <strong>various forms</strong>, with <strong>various capabilities</strong>.</p>
<hr/>
<p>There are essentially two core functions that zones accomodate:</p>
<ul>
<li>Test if an object is within the zone boundaries.</li>
</ul>
</td> </td>
</tr> </tr>
<tr> <tr>