diff --git a/Moose Development/Moose/Functional/Scoring.lua b/Moose Development/Moose/Functional/Scoring.lua index 15d23ba84..42dc8005a 100644 --- a/Moose Development/Moose/Functional/Scoring.lua +++ b/Moose Development/Moose/Functional/Scoring.lua @@ -229,7 +229,7 @@ SCORING = { ClassID = 0, Players = {}, AutoSave = true, - version = "1.18.2" + version = "1.18.3" } local _SCORINGCoalition = { @@ -1062,7 +1062,7 @@ function SCORING:_EventOnHit( Event ) if PlayerHit.UNIT.ThreatType == nil then PlayerHit.ThreatLevel, PlayerHit.ThreatType = PlayerHit.UNIT:GetThreatLevel() -- if this fails for some reason, set a good default value - if PlayerHit.ThreatType == nil then + if PlayerHit.ThreatType == nil or PlayerHit.ThreatType == "" then PlayerHit.ThreatLevel = 1 PlayerHit.ThreatType = "Unknown" end