mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Added methods to COORDINATE to place marks on the map
* Added new methods to COORDINATE allowing to place marks for players on the map. Now marks can be placed on the map using :AddToAll(), :MarkToCoalition(), :MarkToCoalitionRed(), :MarkToCoalitionBlue(), :MarkToGroup() and marks can be removed using :RemoveMark()
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@@ -341,13 +341,13 @@ Per one, two, three, four?</p>
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<td class="name" nowrap="nowrap"><a href="##(AI_A2A_DISPATCHER).CountDefendersEngaged">AI_A2A_DISPATCHER:CountDefendersEngaged(Target)</a></td>
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<td class="name" nowrap="nowrap"><a href="##(AI_A2A_DISPATCHER).CountDefendersEngaged">AI_A2A_DISPATCHER:CountDefendersEngaged(AttackerDetection)</a></td>
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<td class="name" nowrap="nowrap"><a href="##(AI_A2A_DISPATCHER).CountDefendersToBeEngaged">AI_A2A_DISPATCHER:CountDefendersToBeEngaged(DetectedItem, DefenderCount)</a></td>
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<td class="name" nowrap="nowrap"><a href="##(AI_A2A_DISPATCHER).CountDefendersToBeEngaged">AI_A2A_DISPATCHER:CountDefendersToBeEngaged(AttackerDetection, DefenderCount)</a></td>
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@@ -464,6 +464,12 @@ Per one, two, three, four?</p>
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<td class="name" nowrap="nowrap"><a href="##(AI_A2A_DISPATCHER).GetDefenderTaskFsm">AI_A2A_DISPATCHER:GetDefenderTaskFsm(Defender)</a></td>
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<td class="name" nowrap="nowrap"><a href="##(AI_A2A_DISPATCHER).GetDefenderTaskSquadronName">AI_A2A_DISPATCHER:GetDefenderTaskSquadronName(Defender)</a></td>
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@@ -719,7 +725,7 @@ Per one, two, three, four?</p>
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<td class="name" nowrap="nowrap"><a href="##(AI_A2A_DISPATCHER).SetDefenderTaskTarget">AI_A2A_DISPATCHER:SetDefenderTaskTarget(AIGroup, Defender, Target)</a></td>
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<td class="name" nowrap="nowrap"><a href="##(AI_A2A_DISPATCHER).SetDefenderTaskTarget">AI_A2A_DISPATCHER:SetDefenderTaskTarget(AIGroup, Defender, AttackerDetection)</a></td>
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@@ -905,13 +911,13 @@ Per one, two, three, four?</p>
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<td class="name" nowrap="nowrap"><a href="##(AI_A2A_DISPATCHER).onafterENGAGE">AI_A2A_DISPATCHER:onafterENGAGE(From, Event, To, Target, Defenders)</a></td>
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<td class="name" nowrap="nowrap"><a href="##(AI_A2A_DISPATCHER).onafterENGAGE">AI_A2A_DISPATCHER:onafterENGAGE(From, Event, To, AttackerDetection, Defenders)</a></td>
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<td class="name" nowrap="nowrap"><a href="##(AI_A2A_DISPATCHER).onafterGCI">AI_A2A_DISPATCHER:onafterGCI(From, Event, To, DetectedItem, DefendersMissing, Friendlies)</a></td>
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<td class="name" nowrap="nowrap"><a href="##(AI_A2A_DISPATCHER).onafterGCI">AI_A2A_DISPATCHER:onafterGCI(From, Event, To, AttackerDetection, DefendersMissing, DefenderFriendlies)</a></td>
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@@ -2104,7 +2110,7 @@ DefenderSquadron</p>
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<dt>
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<a id="#(AI_A2A_DISPATCHER).CountDefendersEngaged" >
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<strong>AI_A2A_DISPATCHER:CountDefendersEngaged(Target)</strong>
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<strong>AI_A2A_DISPATCHER:CountDefendersEngaged(AttackerDetection)</strong>
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</a>
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@@ -2115,7 +2121,7 @@ DefenderSquadron</p>
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<p><code><em> Target </em></code>: </p>
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<p><code><em> AttackerDetection </em></code>: </p>
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</li>
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@@ -2125,7 +2131,7 @@ DefenderSquadron</p>
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<dt>
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<a id="#(AI_A2A_DISPATCHER).CountDefendersToBeEngaged" >
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<strong>AI_A2A_DISPATCHER:CountDefendersToBeEngaged(DetectedItem, DefenderCount)</strong>
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<strong>AI_A2A_DISPATCHER:CountDefendersToBeEngaged(AttackerDetection, DefenderCount)</strong>
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</a>
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@@ -2136,7 +2142,7 @@ DefenderSquadron</p>
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<p><code><em> DetectedItem </em></code>: </p>
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<p><code><em> AttackerDetection </em></code>: </p>
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</li>
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@@ -2544,6 +2550,27 @@ Takeoff From the airbase hot, from the airbase cold, in the air, from the runway
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<h3>Parameter</h3>
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<ul>
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<p><code><em> Defender </em></code>: </p>
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</li>
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</ul>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(AI_A2A_DISPATCHER).GetDefenderTaskSquadronName" >
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<strong>AI_A2A_DISPATCHER:GetDefenderTaskSquadronName(Defender)</strong>
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</a>
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</dt>
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<dd>
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<h3>Parameter</h3>
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@@ -3936,7 +3963,7 @@ A string defining the group name of the Tanker as defined within the Mission Edi
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<a id="#(AI_A2A_DISPATCHER).SetDefenderTaskTarget" >
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<strong>AI_A2A_DISPATCHER:SetDefenderTaskTarget(AIGroup, Defender, Target)</strong>
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<strong>AI_A2A_DISPATCHER:SetDefenderTaskTarget(AIGroup, Defender, AttackerDetection)</strong>
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</a>
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@@ -3957,7 +3984,7 @@ A string defining the group name of the Tanker as defined within the Mission Edi
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</li>
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<li>
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<p><code><em> Target </em></code>: </p>
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<p><code><em> AttackerDetection </em></code>: </p>
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</li>
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</ul>
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@@ -5222,7 +5249,7 @@ Provide a value of <strong>true</strong> to display every 30 seconds a tactical
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<dt>
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<a id="#(AI_A2A_DISPATCHER).onafterENGAGE" >
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<strong>AI_A2A_DISPATCHER:onafterENGAGE(From, Event, To, Target, Defenders)</strong>
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<strong>AI_A2A_DISPATCHER:onafterENGAGE(From, Event, To, AttackerDetection, Defenders)</strong>
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</a>
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@@ -5248,7 +5275,7 @@ Provide a value of <strong>true</strong> to display every 30 seconds a tactical
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</li>
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<li>
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<p><code><em> Target </em></code>: </p>
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<p><code><em> AttackerDetection </em></code>: </p>
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</li>
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<li>
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@@ -5263,7 +5290,7 @@ Provide a value of <strong>true</strong> to display every 30 seconds a tactical
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<dt>
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<a id="#(AI_A2A_DISPATCHER).onafterGCI" >
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<strong>AI_A2A_DISPATCHER:onafterGCI(From, Event, To, DetectedItem, DefendersMissing, Friendlies)</strong>
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<strong>AI_A2A_DISPATCHER:onafterGCI(From, Event, To, AttackerDetection, DefendersMissing, DefenderFriendlies)</strong>
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</a>
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</dt>
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@@ -5289,7 +5316,7 @@ Provide a value of <strong>true</strong> to display every 30 seconds a tactical
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</li>
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<li>
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<p><code><em> DetectedItem </em></code>: </p>
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<p><code><em> AttackerDetection </em></code>: </p>
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</li>
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@@ -5299,7 +5326,7 @@ Provide a value of <strong>true</strong> to display every 30 seconds a tactical
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</li>
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<li>
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<p><code><em> Friendlies </em></code>: </p>
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<p><code><em> DefenderFriendlies </em></code>: </p>
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</li>
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</ul>
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