Various Fixes

-- Documentation fixes with links not working.
-- MENU_CLIENT_COMMAND had a small glitch, fixed that one too.
-- Implemented new Event Dispatcher.
--
This commit is contained in:
FlightControl
2017-02-04 15:16:32 +01:00
parent be4d51237b
commit 52f4051901
104 changed files with 65657 additions and 749 deletions

View File

@@ -2,10 +2,9 @@
--
-- ![Banner Image](..\Presentations\AI_CAP\Dia1.JPG)
--
--
-- ===
--
-- # 1) @{#AI_CAP_ZONE} class, extends @{AI.AI_CAP#AI_PATROL_ZONE}
-- # 1) @{#AI_CAP_ZONE} class, extends @{AI_CAP#AI_PATROL_ZONE}
--
-- The @{#AI_CAP_ZONE} class implements the core functions to patrol a @{Zone} by an AI @{Controllable} or @{Group}
-- and automatically engage any airborne enemies that are within a certain range or within a certain zone.
@@ -71,7 +70,7 @@
-- that will define when the AI will engage with the detected airborne enemy targets.
-- The range can be beyond or smaller than the range of the Patrol Zone.
-- The range is applied at the position of the AI.
-- Use the method @{AI.AI_CAP#AI_CAP_ZONE.SetEngageRange}() to define that range.
-- Use the method @{AI_CAP#AI_CAP_ZONE.SetEngageRange}() to define that range.
--
-- ## 1.4) Set the Zone of Engagement
--
@@ -79,7 +78,7 @@
--
-- An optional @{Zone} can be set,
-- that will define when the AI will engage with the detected airborne enemy targets.
-- Use the method @{AI.AI_Cap#AI_CAP_ZONE.SetEngageZone}() to define that Zone.
-- Use the method @{AI_Cap#AI_CAP_ZONE.SetEngageZone}() to define that Zone.
--
-- ====
--