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Various Fixes
-- Documentation fixes with links not working. -- MENU_CLIENT_COMMAND had a small glitch, fixed that one too. -- Implemented new Event Dispatcher. --
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@@ -2,10 +2,9 @@
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-- ===
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-- # 1) @{#AI_CAP_ZONE} class, extends @{AI.AI_CAP#AI_PATROL_ZONE}
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-- # 1) @{#AI_CAP_ZONE} class, extends @{AI_CAP#AI_PATROL_ZONE}
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--
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-- The @{#AI_CAP_ZONE} class implements the core functions to patrol a @{Zone} by an AI @{Controllable} or @{Group}
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-- and automatically engage any airborne enemies that are within a certain range or within a certain zone.
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@@ -71,7 +70,7 @@
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-- that will define when the AI will engage with the detected airborne enemy targets.
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-- The range can be beyond or smaller than the range of the Patrol Zone.
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-- The range is applied at the position of the AI.
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-- Use the method @{AI.AI_CAP#AI_CAP_ZONE.SetEngageRange}() to define that range.
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-- Use the method @{AI_CAP#AI_CAP_ZONE.SetEngageRange}() to define that range.
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--
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-- ## 1.4) Set the Zone of Engagement
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@@ -79,7 +78,7 @@
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-- An optional @{Zone} can be set,
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-- that will define when the AI will engage with the detected airborne enemy targets.
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-- Use the method @{AI.AI_Cap#AI_CAP_ZONE.SetEngageZone}() to define that Zone.
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-- Use the method @{AI_Cap#AI_CAP_ZONE.SetEngageZone}() to define that Zone.
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--
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-- ====
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--
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