diff --git a/Moose Development/Moose/AI/AI_CAP.lua b/Moose Development/Moose/AI/AI_CAP.lua index 1d14674c3..8c76674dc 100644 --- a/Moose Development/Moose/AI/AI_CAP.lua +++ b/Moose Development/Moose/AI/AI_CAP.lua @@ -402,7 +402,7 @@ function AI_CAP_ZONE:onafterDetected( Controllable, From, Event, To ) end if Engage == true then - self:E( 'Detected -> Engaging' ) + self:F( 'Detected -> Engaging' ) self:__Engage( 1 ) end end @@ -485,13 +485,13 @@ function AI_CAP_ZONE:onafterEngage( Controllable, From, Event, To ) if DetectedUnit:IsAlive() and DetectedUnit:IsAir() then if self.EngageZone then if DetectedUnit:IsInZone( self.EngageZone ) then - self:E( {"Within Zone and Engaging ", DetectedUnit } ) + self:F( {"Within Zone and Engaging ", DetectedUnit } ) AttackTasks[#AttackTasks+1] = Controllable:TaskAttackUnit( DetectedUnit ) end else if self.EngageRange then if DetectedUnit:GetPointVec3():Get2DDistance(Controllable:GetPointVec3() ) <= self.EngageRange then - self:E( {"Within Range and Engaging", DetectedUnit } ) + self:F( {"Within Range and Engaging", DetectedUnit } ) AttackTasks[#AttackTasks+1] = Controllable:TaskAttackUnit( DetectedUnit ) end else @@ -508,7 +508,7 @@ function AI_CAP_ZONE:onafterEngage( Controllable, From, Event, To ) if #AttackTasks == 0 then - self:E("No targets found -> Going back to Patrolling") + self:F("No targets found -> Going back to Patrolling") self:__Abort( 1 ) self:__Route( 1 ) self:SetDetectionActivated()