mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
#CTLD
* Added option movecratesbeforebuild * Added option surfacetypes for build-in reloads * Inject function can optionally take surfacetypes * Inject function can use the center of the zone instead of a random position #EVENT * Handle landing event if the place is a SCENERY object (helopad on a map, but not an airbase) #ZONE * docu corrections
This commit is contained in:
@@ -1280,9 +1280,11 @@ function EVENT:onEvent( Event )
|
||||
--local name=Event.place:getName() -- This returns a DCS error "Airbase doesn't exit" :(
|
||||
-- However, this is not a big thing, as the aircraft the pilot ejected from is usually long crashed before the ejected pilot touches the ground.
|
||||
--Event.Place=UNIT:Find(Event.place)
|
||||
else
|
||||
Event.Place=AIRBASE:Find(Event.place)
|
||||
Event.PlaceName=Event.Place:GetName()
|
||||
else
|
||||
if Event.place:isExist() and Event.place:getCategory() ~= Object.Category.SCENERY then
|
||||
Event.Place=AIRBASE:Find(Event.place)
|
||||
Event.PlaceName=Event.Place:GetName()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user