Reduction of moose.lua sizing working now!

This commit is contained in:
FlightControl_Master
2017-09-26 18:47:33 +02:00
parent 11067d4bfd
commit 5558c26db7
160 changed files with 36080 additions and 229 deletions

View File

@@ -416,6 +416,24 @@
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).OptionRTBBingoFuel">CONTROLLABLE:OptionRTBBingoFuel(RTB)</a></td>
<td class="summary">
<p>Set RTB on bingo fuel.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).PatrolRoute">CONTROLLABLE:PatrolRoute()</a></td>
<td class="summary">
<p>(GROUND) Patrol iteratively using the waypoints the for the (parent) group.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).PatrolRouteRandom">CONTROLLABLE:PatrolRouteRandom(Speed, Formation, ToWaypoint)</a></td>
<td class="summary">
<p>(GROUND) Patrol randomly to the waypoints the for the (parent) group.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).PatrolZones">CONTROLLABLE:PatrolZones(ZoneList, Speed, Formation)</a></td>
<td class="summary">
<p>(GROUND) Patrol randomly to the waypoints the for the (parent) group.</p>
</td>
</tr>
<tr>
@@ -806,7 +824,7 @@ See below the <strong>Tasks at Waypoints</strong> section.</p>
<h3>Tasks at Waypoints</h3>
<p>Special Task methods are available to set tasks at certain waypoints.
The method <a href="##(CONTROLLABLE).SetTaskAtWaypoint">CONTROLLABLE.SetTaskAtWaypoint</a>() helps preparing a Route, embedding a Task at the Waypoint of the Route.</p>
The method <a href="##(CONTROLLABLE).SetTaskWaypoint">CONTROLLABLE.SetTaskWaypoint</a>() helps preparing a Route, embedding a Task at the Waypoint of the Route.</p>
<p>This creates a Task element, with an action to call a function as part of a Wrapped Task.</p>
@@ -2150,6 +2168,102 @@ Warning! When you switch this option off, the airborne group will continue to fl
<p><em><a href="##(CONTROLLABLE)">#CONTROLLABLE</a>:</em>
self</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(CONTROLLABLE).PatrolRoute" >
<strong>CONTROLLABLE:PatrolRoute()</strong>
</a>
</dt>
<dd>
<p>(GROUND) Patrol iteratively using the waypoints the for the (parent) group.</p>
<h3>Return value</h3>
<p><em><a href="##(CONTROLLABLE)">#CONTROLLABLE</a>:</em></p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(CONTROLLABLE).PatrolRouteRandom" >
<strong>CONTROLLABLE:PatrolRouteRandom(Speed, Formation, ToWaypoint)</strong>
</a>
</dt>
<dd>
<p>(GROUND) Patrol randomly to the waypoints the for the (parent) group.</p>
<p>A random waypoint will be picked and the group will move towards that point.</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em> Speed </em></code>: </p>
</li>
<li>
<p><code><em> Formation </em></code>: </p>
</li>
<li>
<p><code><em> ToWaypoint </em></code>: </p>
</li>
</ul>
<h3>Return value</h3>
<p><em><a href="##(CONTROLLABLE)">#CONTROLLABLE</a>:</em></p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(CONTROLLABLE).PatrolZones" >
<strong>CONTROLLABLE:PatrolZones(ZoneList, Speed, Formation)</strong>
</a>
</dt>
<dd>
<p>(GROUND) Patrol randomly to the waypoints the for the (parent) group.</p>
<p>A random waypoint will be picked and the group will move towards that point.</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em> ZoneList </em></code>: </p>
</li>
<li>
<p><code><em> Speed </em></code>: </p>
</li>
<li>
<p><code><em> Formation </em></code>: </p>
</li>
</ul>
<h3>Return value</h3>
<p><em><a href="##(CONTROLLABLE)">#CONTROLLABLE</a>:</em></p>
</dd>
</dl>
<dl class="function">
@@ -3192,7 +3306,7 @@ The DCS task structure.</p>
<p>This creates a Task element, with an action to call a function as part of a Wrapped Task.</p>
<p>This Task can then be embedded at a Waypoint by calling the method <a href="##(CONTROLLABLE).SetTaskAtWaypoint">CONTROLLABLE.SetTaskAtWaypoint</a>.</p>
<p>This Task can then be embedded at a Waypoint by calling the method <a href="##(CONTROLLABLE).SetTaskWaypoint">CONTROLLABLE.SetTaskWaypoint</a>.</p>
<h3>Parameters</h3>
<ul>
@@ -3248,7 +3362,7 @@ The variable arguments passed to the function when called! These arguments can b
local TaskRouteToZone = Vehicle:TaskFunction( "RouteToZone", RandomZone )
Vehicle:SetTaskAtWaypoint( Route, #Route, TaskRouteToZone ) -- Set for the given Route at Waypoint 2 the TaskRouteToZone.
Vehicle:SetTaskWaypoint( Route, #Route, TaskRouteToZone ) -- Set for the given Route at Waypoint 2 the TaskRouteToZone.
Vehicle:Route( Route, math.random( 10, 20 ) ) -- Move after a random seconds to the Route. See the Route method for details.