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Merge remote-tracking branch 'origin/master' into develop
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565a5294e2
@ -2259,7 +2259,7 @@ function RANGE:onafterImpact( From, Event, To, result, player )
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end
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end
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-- Send message to player.
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-- Send message to player.
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local text = string.format( "%s, impact %03d° for %d ft", player.playername, result.radial, UTILS.MetersToFeet( result.distance ) )
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local text = string.format( "%s, impact %03d° for %d ft (%d m)", player.playername, result.radial, UTILS.MetersToFeet( result.distance ), result.distance )
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if targetname then
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if targetname then
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text = text .. string.format( " from bulls of target %s.", targetname )
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text = text .. string.format( " from bulls of target %s.", targetname )
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else
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else
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@ -1072,11 +1072,12 @@ CTLD.UnitTypes = {
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--Actually it's longer, but the center coord is off-center of the model.
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--Actually it's longer, but the center coord is off-center of the model.
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["UH-60L"] = {type="UH-60L", crates=true, troops=true, cratelimit = 2, trooplimit = 20, length = 16, cargoweightlimit = 3500}, -- 4t cargo, 20 (unsec) seats
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["UH-60L"] = {type="UH-60L", crates=true, troops=true, cratelimit = 2, trooplimit = 20, length = 16, cargoweightlimit = 3500}, -- 4t cargo, 20 (unsec) seats
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["AH-64D_BLK_II"] = {type="AH-64D_BLK_II", crates=false, troops=true, cratelimit = 0, trooplimit = 2, length = 17, cargoweightlimit = 200}, -- 2 ppl **outside** the helo
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["AH-64D_BLK_II"] = {type="AH-64D_BLK_II", crates=false, troops=true, cratelimit = 0, trooplimit = 2, length = 17, cargoweightlimit = 200}, -- 2 ppl **outside** the helo
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}
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["Bronco-OV-10A"] = {type="Bronco-OV-10A", crates= false, troops=true, cratelimit = 0, trooplimit = 5, length = 13, cargoweightlimit = 1450},
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}
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--- CTLD class version.
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--- CTLD class version.
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-- @field #string version
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-- @field #string version
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CTLD.version="1.0.17"
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CTLD.version="1.0.18"
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--- Instantiate a new CTLD.
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--- Instantiate a new CTLD.
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-- @param #CTLD self
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-- @param #CTLD self
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