Final tests done, publishing

This commit is contained in:
FlightControl
2017-05-22 12:17:18 +02:00
parent 8ab12e5e9a
commit 599f31dfae
7 changed files with 16 additions and 14 deletions

View File

@@ -101,7 +101,7 @@ function DATABASE:New()
self:HandleEvent( EVENTS.DeleteCargo )
-- Follow alive players and clients
-- self:HandleEvent( EVENTS.PlayerEnterUnit, self._EventOnPlayerEnterUnit )
self:HandleEvent( EVENTS.PlayerEnterUnit, self._EventOnPlayerEnterUnit )
self:HandleEvent( EVENTS.PlayerLeaveUnit, self._EventOnPlayerLeaveUnit )
self:_RegisterTemplates()
@@ -118,7 +118,7 @@ function DATABASE:New()
local CoalitionsData = { AlivePlayersRed = coalition.getPlayers( coalition.side.RED ), AlivePlayersBlue = coalition.getPlayers( coalition.side.BLUE ) }
for CoalitionId, CoalitionData in pairs( CoalitionsData ) do
self:T( { "CoalitionData:", CoalitionData } )
self:E( { "CoalitionData:", CoalitionData } )
for UnitId, UnitData in pairs( CoalitionData ) do
if UnitData and UnitData:isExist() then
@@ -715,6 +715,8 @@ function DATABASE:_EventOnPlayerEnterUnit( Event )
if not self.PLAYERS[PlayerName] then
self:AddPlayer( Event.IniUnitName, PlayerName )
end
local Settings = SETTINGS:Set( PlayerName )
Settings:SetPlayerMenu( Event.IniUnit )
end
end
end