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@@ -216,7 +216,7 @@ function TASK:SetUnitProcess( FsmTemplate )
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end
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--- Add a PlayerUnit to join the Task.
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-- For each Group within the Task, the Unit is check if it can join the Task.
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-- For each Group within the Task, the Unit is checked if it can join the Task.
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-- If the Unit was not part of the Task, false is returned.
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-- If the Unit is part of the Task, true is returned.
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-- @param #TASK self
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@@ -285,6 +285,7 @@ function TASK:AbortUnit( PlayerUnit )
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self:RemoveMenuForGroup( PlayerGroup )
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end
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self:Abort()
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self:PlayerAborted( PlayerUnit )
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end
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end
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end
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