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#SET_DYNAMICCARGO Docu
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@ -27,6 +27,7 @@
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-- * @{#SET_CARGO}: Defines a collection of @{Cargo.Cargo}s filtered by filter criteria.
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-- * @{#SET_CARGO}: Defines a collection of @{Cargo.Cargo}s filtered by filter criteria.
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-- * @{#SET_ZONE}: Defines a collection of @{Core.Zone}s filtered by filter criteria.
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-- * @{#SET_ZONE}: Defines a collection of @{Core.Zone}s filtered by filter criteria.
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-- * @{#SET_SCENERY}: Defines a collection of @{Wrapper.Scenery}s added via a filtered @{#SET_ZONE}.
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-- * @{#SET_SCENERY}: Defines a collection of @{Wrapper.Scenery}s added via a filtered @{#SET_ZONE}.
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-- * @{#SET_DYNAMICCARGO}: Defines a collection of @{Wrapper.DynamicCargo}s added via a filtered @{#SET_ZONE}.
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--
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--
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-- These classes are derived from @{#SET_BASE}, which contains the main methods to manage the collections.
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-- These classes are derived from @{#SET_BASE}, which contains the main methods to manage the collections.
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--
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--
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@ -8495,7 +8496,61 @@ do -- SET_DYNAMICCARGO
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--- The @{Core.Set#SET_DYNAMICCARGO} class defines the functions that define a collection of objects form @{Wrapper.DynamicCargo#DYNAMICCARGO}.
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--- The @{Core.Set#SET_DYNAMICCARGO} class defines the functions that define a collection of objects form @{Wrapper.DynamicCargo#DYNAMICCARGO}.
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-- A SET provides iterators to iterate the SET.
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-- A SET provides iterators to iterate the SET.
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--- Mission designers can use the SET_DYNAMICCARGO class to build sets of cargos belonging to certain:
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--
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--
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-- * Coalitions
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-- * Categories
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-- * Countries
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-- * Static types
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-- * Starting with certain prefix strings.
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-- * Etc.
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--
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-- ## SET_DYNAMICCARGO constructor
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--
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-- Create a new SET_DYNAMICCARGO object with the @{#SET_DYNAMICCARGO.New} method:
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--
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-- * @{#SET_DYNAMICCARGO.New}: Creates a new SET_DYNAMICCARGO object.
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--
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-- ## SET_DYNAMICCARGO filter criteria
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--
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-- You can set filter criteria to define the set of objects within the SET_DYNAMICCARGO.
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-- Filter criteria are defined by:
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--
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-- * @{#SET_DYNAMICCARGO.FilterCoalitions}: Builds the SET_DYNAMICCARGO with the objects belonging to the coalition(s).
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-- * @{#SET_DYNAMICCARGO.FilterTypes}: Builds the SET_DYNAMICCARGO with the cargos belonging to the statiy type name(s).
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-- * @{#SET_DYNAMICCARGO.FilterCountries}: Builds the SET_DYNAMICCARGO with the objects belonging to the country(ies).
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-- * @{#SET_DYNAMICCARGO.FilterNamePatterns}, @{#SET_DYNAMICCARGO.FilterPrefixes}: Builds the SET_DYNAMICCARGO with the cargo containing the same string(s) in their name. **Attention!** LUA regular expression apply here, so special characters in names like minus, dot, hash (#) etc might lead to unexpected results.
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-- Have a read through here to understand the application of regular expressions: [LUA regular expressions](https://riptutorial.com/lua/example/20315/lua-pattern-matching)
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-- * @{#SET_DYNAMICCARGO.FilterZones}: Builds the SET_DYNAMICCARGO with the cargo within a @{Core.Zone#ZONE}.
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-- * @{#SET_DYNAMICCARGO.FilterFunction}: Builds the SET_DYNAMICCARGO with a custom condition.
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-- * @{#SET_DYNAMICCARGO.FilterCurrentOwner}: Builds the SET_DYNAMICCARGO with a specific owner name.
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-- * @{#SET_DYNAMICCARGO.FilterIsLoaded}: Builds the SET_DYNAMICCARGO which is in state LOADED.
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-- * @{#SET_DYNAMICCARGO.FilterIsNew}: Builds the SET_DYNAMICCARGO with is in state NEW.
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-- * @{#SET_DYNAMICCARGO.FilterIsUnloaded}: Builds the SET_DYNAMICCARGO with is in state UNLOADED.
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--
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-- Once the filter criteria have been set for the SET\_DYNAMICCARGO, you can start and stop filtering using:
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--
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-- * @{#SET_DYNAMICCARGO.FilterStart}: Starts the continous filtering of the objects within the SET_DYNAMICCARGO.
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-- * @{#SET_DYNAMICCARGO.FilterStop}: Stops the continous filtering of the objects within the SET_DYNAMICCARGO.
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-- * @{#SET_DYNAMICCARGO.FilterOnce}: Filters once for the objects within the SET_DYNAMICCARGO.
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--
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-- ## SET_DYNAMICCARGO iterators
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--
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-- Once the filters have been defined and the SET\_DYNAMICCARGO has been built, you can iterate the SET\_DYNAMICCARGO with the available iterator methods.
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-- The iterator methods will walk the SET\_DYNAMICCARGO set, and call for each element within the set a function that you provide.
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-- The following iterator methods are currently available within the SET\_DYNAMICCARGO:
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--
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-- * @{#SET_DYNAMICCARGO.ForEach}: Calls a function for each alive dynamic cargo it finds within the SET\_DYNAMICCARGO.
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--
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-- ## SET_DYNAMICCARGO atomic methods
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--
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-- Various methods exist for a SET_DYNAMICCARGO to perform actions or calculations and retrieve results from the SET\_DYNAMICCARGO:
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--
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-- * @{#SET_DYNAMICCARGO.GetOwnerClientObjects}(): Retrieve the type names of the @{Wrapper.Static}s in the SET, delimited by a comma.
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-- * @{#SET_DYNAMICCARGO.GetOwnerNames}(): Retrieve the type names of the @{Wrapper.Static}s in the SET, delimited by a comma.
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-- * @{#SET_DYNAMICCARGO.GetStorageObjects}(): Retrieve the type names of the @{Wrapper.Static}s in the SET, delimited by a comma.
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--
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-- ===
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-- @field #SET_DYNAMICCARGO SET_DYNAMICCARGO
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-- @field #SET_DYNAMICCARGO SET_DYNAMICCARGO
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SET_DYNAMICCARGO = {
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SET_DYNAMICCARGO = {
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ClassName = "SET_DYNAMICCARGO",
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ClassName = "SET_DYNAMICCARGO",
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@ -8920,7 +8975,7 @@ do -- SET_DYNAMICCARGO
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return owners
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return owners
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end
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end
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--- Returns a list @{Wrapper.Storage#STORAGE} objects from the SET indexed by cargo name.
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--- Returns a list of @{Wrapper.Storage#STORAGE} objects from the SET indexed by cargo name.
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-- @param #SET_DYNAMICCARGO self
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-- @param #SET_DYNAMICCARGO self
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-- @return #list<Wrapper.Storage#STORAGE> Storagelist
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-- @return #list<Wrapper.Storage#STORAGE> Storagelist
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function SET_DYNAMICCARGO:GetStorageObjects()
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function SET_DYNAMICCARGO:GetStorageObjects()
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