mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Merge branch 'develop' into FF/Ops
This commit is contained in:
@@ -19,7 +19,7 @@
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-- * Option to present information in imperial or metric units
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-- * Runway length and airfield elevation (optional)
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-- * Frequencies/channels of nav aids (ILS, VOR, NDB, TACAN, PRMG, RSBN) (optional)
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-- * SRS Simple-Text-To-Speech (STTS) integration (no sound files necessary)
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||||
-- * SRS Simple-Text-To-Speech (MSRS) integration (no sound files necessary)
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--
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-- ===
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--
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@@ -2049,12 +2049,14 @@ function ATIS:onafterBroadcast( From, Event, To )
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local sunrise = coord:GetSunrise()
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--self:I(sunrise)
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local SUNRISE = "no time"
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local NorthPolar = true
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if tostring(sunrise) ~= "N/S" and tostring(sunrise) ~= "N/R" then
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sunrise = UTILS.Split( sunrise, ":" )
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SUNRISE = string.format( "%s%s", sunrise[1], sunrise[2] )
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if self.useSRS then
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SUNRISE = string.format( "%s %s %s", sunrise[1], sunrise[2], hours )
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end
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NorthPolar = false
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end
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local sunset = coord:GetSunset()
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@@ -2066,6 +2068,7 @@ function ATIS:onafterBroadcast( From, Event, To )
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if self.useSRS then
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SUNSET = string.format( "%s %s %s", sunset[1], sunset[2], hours )
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end
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NorthPolar = false
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end
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---------------------------------
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@@ -2405,7 +2408,7 @@ function ATIS:onafterBroadcast( From, Event, To )
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local sunrise = self.gettext:GetEntry("SUNRISEAT",self.locale)
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--subtitle = string.format( "Sunrise at %s local time", SUNRISE )
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subtitle = string.format( sunrise, SUNRISE )
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if not self.useSRS then
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if not self.useSRS and NorthPolar == false then
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self:Transmission( self.Sound.SunriseAt, 0.5, subtitle )
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self.radioqueue:Number2Transmission( SUNRISE, nil, 0.2 )
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self:Transmission( self.Sound.TimeLocal, 0.2 )
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@@ -2416,7 +2419,7 @@ function ATIS:onafterBroadcast( From, Event, To )
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local sunset = self.gettext:GetEntry("SUNSETAT",self.locale)
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--subtitle = string.format( "Sunset at %s local time", SUNSET )
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subtitle = string.format( sunset, SUNSET )
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if not self.useSRS then
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if not self.useSRS and NorthPolar == false then
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self:Transmission( self.Sound.SunsetAt, 0.5, subtitle )
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self.radioqueue:Number2Transmission( SUNSET, nil, 0.5 )
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self:Transmission( self.Sound.TimeLocal, 0.2 )
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@@ -1719,15 +1719,16 @@ end
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-- @param #AUFTRAG self
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-- @param Core.Point#COORDINATE Target The target coordinate. Can also be given as a GROUP, UNIT, STATIC or TARGET object.
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-- @param #number Altitude Engage altitude in feet. Default 2000 ft.
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-- @param #number EngageWeaponType Which weapon to use. Defaults to auto, ie ENUMS.WeaponFlag.Auto. See ENUMS.WeaponFlag for options.
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-- @return #AUFTRAG self
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function AUFTRAG:NewSTRIKE(Target, Altitude)
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function AUFTRAG:NewSTRIKE(Target, Altitude, EngageWeaponType)
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local mission=AUFTRAG:New(AUFTRAG.Type.STRIKE)
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mission:_TargetFromObject(Target)
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-- DCS Task options:
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mission.engageWeaponType=ENUMS.WeaponFlag.Auto
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mission.engageWeaponType=EngageWeaponType or ENUMS.WeaponFlag.Auto
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mission.engageWeaponExpend=AI.Task.WeaponExpend.ALL
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mission.engageAltitude=UTILS.FeetToMeters(Altitude or 2000)
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@@ -1750,15 +1751,16 @@ end
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-- @param #AUFTRAG self
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-- @param Core.Point#COORDINATE Target Target coordinate. Can also be specified as a GROUP, UNIT, STATIC or TARGET object.
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-- @param #number Altitude Engage altitude in feet. Default 25000 ft.
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-- @param #number EngageWeaponType Which weapon to use. Defaults to auto, ie ENUMS.WeaponFlag.Auto. See ENUMS.WeaponFlag for options.
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-- @return #AUFTRAG self
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function AUFTRAG:NewBOMBING(Target, Altitude)
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function AUFTRAG:NewBOMBING(Target, Altitude, EngageWeaponType)
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local mission=AUFTRAG:New(AUFTRAG.Type.BOMBING)
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mission:_TargetFromObject(Target)
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-- DCS task options:
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mission.engageWeaponType=ENUMS.WeaponFlag.Auto
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mission.engageWeaponType=EngageWeaponType or ENUMS.WeaponFlag.Auto
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mission.engageWeaponExpend=AI.Task.WeaponExpend.ALL
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mission.engageAltitude=UTILS.FeetToMeters(Altitude or 25000)
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@@ -2156,7 +2158,11 @@ end
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]]
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--- **[GROUND, NAVAL]** Create an ARTY mission.
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--- **[GROUND, NAVAL]** Create an ARTY mission ("Fire at point" task).
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--
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-- If the group has more than one weapon type supporting the "Fire at point" task, the employed weapon type can be set via the `AUFTRAG:SetWeaponType()` function.
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--
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-- **Note** that it is recommended to set the weapon range via the `OPSGROUP:AddWeaponRange()` function as this cannot be retrieved from the DCS API.
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-- @param #AUFTRAG self
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-- @param Core.Point#COORDINATE Target Center of the firing solution.
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-- @param #number Nshots Number of shots to be fired. Default `#nil`.
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@@ -2179,6 +2185,7 @@ function AUFTRAG:NewARTY(Target, Nshots, Radius, Altitude)
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mission.optionAlarm=0
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mission.missionFraction=0.0
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mission.missionWaypointRadius=0.0
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-- Evaluate after 8 min.
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mission.dTevaluate=8*60
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@@ -17,7 +17,7 @@
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-- ===
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||||
--
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-- ### Author: **applevangelist**
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-- @date Last Update Dec 2024
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-- @date Last Update Jan 2025
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-- @module Ops.AWACS
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-- @image OPS_AWACS.jpg
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@@ -184,7 +184,7 @@ do
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--
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-- Add Escorts Squad (recommended, optional)
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--
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-- local Squad_Two = SQUADRON:New("Escorts",4,"Escorts North")
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-- local Squad_Two = SQUADRON:New("Escorts",4,"Escorts North") -- taking a template with 2 planes here, will result in a group of 2 escorts which can fly in formation escorting the AWACS.
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-- Squad_Two:AddMissionCapability({AUFTRAG.Type.ESCORT})
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-- Squad_Two:SetFuelLowRefuel(true)
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-- Squad_Two:SetFuelLowThreshold(0.3)
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@@ -232,8 +232,8 @@ do
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-- -- set up in the mission editor with a late activated helo named "Rock#ZONE_POLYGON". Note this also sets the BullsEye to be referenced as "Rock".
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-- -- The CAP station zone is called "Fremont". We will be on 255 AM.
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-- local testawacs = AWACS:New("AWACS North",AwacsAW,"blue",AIRBASE.Caucasus.Kutaisi,"Awacs Orbit",ZONE:FindByName("Rock"),"Fremont",255,radio.modulation.AM )
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-- -- set two escorts
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-- testawacs:SetEscort(2)
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-- -- set one escort group; this example has two units in the template group, so they can fly a nice formation.
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-- testawacs:SetEscort(1,ENUMS.Formation.FixedWing.FingerFour.Group,{x=-500,y=50,z=500},45)
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-- -- Callsign will be "Focus". We'll be a Angels 30, doing 300 knots, orbit leg to 88deg with a length of 25nm.
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-- testawacs:SetAwacsDetails(CALLSIGN.AWACS.Focus,1,30,300,88,25)
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-- -- Set up SRS on port 5010 - change the below to your path and port
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@@ -509,7 +509,7 @@ do
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-- @field #AWACS
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AWACS = {
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ClassName = "AWACS", -- #string
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version = "0.2.68", -- #string
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version = "0.2.71", -- #string
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lid = "", -- #string
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coalition = coalition.side.BLUE, -- #number
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coalitiontxt = "blue", -- #string
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@@ -1773,7 +1773,7 @@ function AWACS:_EventHandler(EventData)
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end
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end
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if Event.id == EVENTS.PlayerLeaveUnit then --player left unit
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if Event.id == EVENTS.PlayerLeaveUnit and Event.IniGroupName then --player left unit
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||||
-- check known player?
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||||
self:T("Player group left unit: " .. Event.IniGroupName)
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self:T("Player name left: " .. Event.IniPlayerName)
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||||
@@ -2169,9 +2169,12 @@ end
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||||
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||||
--- [User] Set AWACS Escorts Template
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-- @param #AWACS self
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-- @param #number EscortNumber Number of fighther planes to accompany this AWACS. 0 or nil means no escorts.
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-- @param #number EscortNumber Number of fighther plane GROUPs to accompany this AWACS. 0 or nil means no escorts. If you want >1 plane in an escort group, you can either set the respective squadron grouping to the desired number, or use a template for escorts with >1 unit.
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-- @param #number Formation Formation the escort should take (if more than one plane), e.g. `ENUMS.Formation.FixedWing.FingerFour.Group`. Formation is used on GROUP level, multiple groups of one unit will NOT conform to this formation.
|
||||
-- @param #table OffsetVector Offset the escorts should fly behind the AWACS, given as table, distance in meters, e.g. `{x=-500,y=0,z=500}` - 500m behind (negative value) and to the right (negative for left), no vertical separation (positive over, negative under the AWACS flight). For multiple groups, the vectors will be slightly changed to avoid collisions.
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-- @param #number EscortEngageMaxDistance Escorts engage air targets max this NM away, defaults to 45NM.
|
||||
-- @return #AWACS self
|
||||
function AWACS:SetEscort(EscortNumber)
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function AWACS:SetEscort(EscortNumber,Formation,OffsetVector,EscortEngageMaxDistance)
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self:T(self.lid.."SetEscort")
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||||
if EscortNumber and EscortNumber > 0 then
|
||||
self.HasEscorts = true
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||||
@@ -2180,6 +2183,9 @@ function AWACS:SetEscort(EscortNumber)
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self.HasEscorts = false
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||||
self.EscortNumber = 0
|
||||
end
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||||
self.EscortFormation = Formation
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||||
self.OffsetVec = OffsetVector or {x=500,y=100,z=500}
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||||
self.EscortEngageMaxDistance = EscortEngageMaxDistance or 45
|
||||
return self
|
||||
end
|
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|
||||
@@ -2234,12 +2240,26 @@ function AWACS:_StartEscorts(Shiftchange)
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||||
local group = AwacsFG:GetGroup()
|
||||
|
||||
local timeonstation = (self.EscortsTimeOnStation + self.ShiftChangeTime) * 3600 -- hours to seconds
|
||||
local OffsetX = 500
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local OffsetY = 500
|
||||
local OffsetZ = 500
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if self.OffsetVec then
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OffsetX = self.OffsetVec.x or 500
|
||||
OffsetY = self.OffsetVec.y or 500
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OffsetZ = self.OffsetVec.z or 500
|
||||
end
|
||||
|
||||
for i=1,self.EscortNumber do
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-- every
|
||||
local escort = AUFTRAG:NewESCORT(group, {x= -100*((i + (i%2))/2), y=0, z=(100 + 100*((i + (i%2))/2))*(-1)^i},45,{"Air"})
|
||||
escort:SetRequiredAssets(1)
|
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-- every
|
||||
local escort = AUFTRAG:NewESCORT(group, {x= OffsetX*((i + (i%2))/2), y=OffsetY*((i + (i%2))/2), z=(OffsetZ + OffsetZ*((i + (i%2))/2))*(-1)^i},self.EscortEngageMaxDistance,{"Air"})
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--local escort = AUFTRAG:NewESCORT(group,self.OffsetVec,self.EscortEngageMaxDistance,{"Air"})
|
||||
--escort:SetRequiredAssets(self.EscortNumber)
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escort:SetTime(nil,timeonstation)
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if self.Escortformation then
|
||||
escort:SetFormation(self.Escortformation)
|
||||
end
|
||||
escort:SetMissionRange(self.MaxMissionRange)
|
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|
||||
self.AirWing:AddMission(escort)
|
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self.CatchAllMissions[#self.CatchAllMissions+1] = escort
|
||||
|
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@@ -3642,7 +3662,7 @@ function AWACS:_CheckIn(Group)
|
||||
managedgroup.LastTasking = timer.getTime()
|
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|
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GID = managedgroup.GID
|
||||
self.ManagedGrps[self.ManagedGrpID]=managedgroup
|
||||
self.ManagedGrps[self.ManagedGrpID]=managedgroup
|
||||
|
||||
local alphacheckbulls = self:_ToStringBULLS(Group:GetCoordinate())
|
||||
local alphacheckbullstts = self:_ToStringBULLS(Group:GetCoordinate(),false,true)
|
||||
@@ -3909,6 +3929,12 @@ function AWACS:_SetClientMenus()
|
||||
checkin = checkin,
|
||||
}
|
||||
self.clientmenus:Push(menus,cgrpname)
|
||||
-- catch errors - when this entry is built we should NOT have a managed entry
|
||||
local GID,hasentry = self:_GetManagedGrpID(cgrp)
|
||||
if hasentry then
|
||||
-- this user is checked in but has the check in entry ... not good.
|
||||
self:_CheckOut(cgrp,GID,true)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
@@ -6065,6 +6091,7 @@ function AWACS:_CheckAwacsStatus()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------
|
||||
-- AWACS
|
||||
--------------------------------
|
||||
@@ -6213,12 +6240,13 @@ function AWACS:_CheckAwacsStatus()
|
||||
|
||||
report:Add("====================")
|
||||
|
||||
local RESMission
|
||||
-- Check for replacement mission - if any
|
||||
if self.ShiftChangeEscortsFlag and self.ShiftChangeEscortsRequested then -- Ops.Auftrag#AUFTRAG
|
||||
ESmission = self.EscortMissionReplacement[i]
|
||||
local esstatus = ESmission:GetState()
|
||||
local ESmissiontime = (timer.getTime() - self.EscortsTimeStamp)
|
||||
local ESTOSLeft = UTILS.Round((((self.EscortsTimeOnStation+self.ShiftChangeTime)*3600) - ESmissiontime),0) -- seconds
|
||||
RESMission = self.EscortMissionReplacement[i]
|
||||
local esstatus = RESMission:GetState()
|
||||
local RESMissiontime = (timer.getTime() - self.EscortsTimeStamp)
|
||||
local ESTOSLeft = UTILS.Round((((self.EscortsTimeOnStation+self.ShiftChangeTime)*3600) - RESMissiontime),0) -- seconds
|
||||
ESTOSLeft = UTILS.Round(ESTOSLeft/60,0) -- minutes
|
||||
local ChangeTime = UTILS.Round(((self.ShiftChangeTime * 3600)/60),0)
|
||||
|
||||
@@ -6226,7 +6254,7 @@ function AWACS:_CheckAwacsStatus()
|
||||
report:Add(string.format("Auftrag Status: %s",esstatus))
|
||||
report:Add(string.format("TOS Left: %d min",ESTOSLeft))
|
||||
|
||||
local OpsGroups = ESmission:GetOpsGroups()
|
||||
local OpsGroups = RESMission:GetOpsGroups()
|
||||
local OpsGroup = self:_GetAliveOpsGroupFromTable(OpsGroups) -- Ops.OpsGroup#OPSGROUP
|
||||
if OpsGroup then
|
||||
local OpsName = OpsGroup:GetName() or "Unknown"
|
||||
@@ -6238,13 +6266,13 @@ function AWACS:_CheckAwacsStatus()
|
||||
report:Add("***** Cannot obtain (yet) this missions OpsGroup!")
|
||||
end
|
||||
|
||||
if ESmission:IsExecuting() then
|
||||
if RESMission and RESMission:IsExecuting() then
|
||||
-- make the actual change in the queue
|
||||
self.ShiftChangeEscortsFlag = false
|
||||
self.ShiftChangeEscortsRequested = false
|
||||
-- cancel old mission
|
||||
if ESmission and ESmission:IsNotOver() then
|
||||
ESmission:Cancel()
|
||||
ESmission:__Cancel(1)
|
||||
end
|
||||
self.EscortMission[i] = self.EscortMissionReplacement[i]
|
||||
self.EscortMissionReplacement[i] = nil
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
-- @image OPS_CSAR.jpg
|
||||
|
||||
---
|
||||
-- Last Update Sep 2024
|
||||
-- Last Update Jan 2025
|
||||
|
||||
-------------------------------------------------------------------------
|
||||
--- **CSAR** class, extends Core.Base#BASE, Core.Fsm#FSM
|
||||
@@ -92,7 +92,7 @@
|
||||
-- mycsar.immortalcrew = true -- Set to true to make wounded crew immortal.
|
||||
-- mycsar.invisiblecrew = false -- Set to true to make wounded crew insvisible.
|
||||
-- mycsar.loadDistance = 75 -- configure distance for pilots to get into helicopter in meters.
|
||||
-- mycsar.mashprefix = {"MASH"} -- prefixes of #GROUP objects used as MASHes.
|
||||
-- mycsar.mashprefix = {"MASH"} -- prefixes of #GROUP objects used as MASHes. Will also try to add ZONE and STATIC objects with this prefix once at startup.
|
||||
-- mycsar.max_units = 6 -- max number of pilots that can be carried if #CSAR.AircraftType is undefined.
|
||||
-- mycsar.messageTime = 15 -- Time to show messages for in seconds. Doubled for long messages.
|
||||
-- mycsar.radioSound = "beacon.ogg" -- the name of the sound file to use for the pilots\' radio beacons.
|
||||
@@ -313,7 +313,7 @@ CSAR.AircraftType["CH-47Fbl1"] = 31
|
||||
|
||||
--- CSAR class version.
|
||||
-- @field #string version
|
||||
CSAR.version="1.0.29"
|
||||
CSAR.version="1.0.30"
|
||||
|
||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
-- ToDo list
|
||||
@@ -809,6 +809,8 @@ end
|
||||
-- @param #boolean noMessage
|
||||
-- @param #string _description Description
|
||||
-- @param #boolean forcedesc Use the description only for the pilot track entry
|
||||
-- @return Wrapper.Group#GROUP PilotInField Pilot GROUP object
|
||||
-- @return #string AliasName Alias display name
|
||||
function CSAR:_AddCsar(_coalition , _country, _point, _typeName, _unitName, _playerName, _freq, noMessage, _description, forcedesc )
|
||||
self:T(self.lid .. " _AddCsar")
|
||||
self:T({_coalition , _country, _point, _typeName, _unitName, _playerName, _freq, noMessage, _description})
|
||||
@@ -878,7 +880,7 @@ function CSAR:_AddCsar(_coalition , _country, _point, _typeName, _unitName, _pla
|
||||
|
||||
self:_InitSARForPilot(_spawnedGroup, _unitName, _freq, noMessage, _playerName) --shagrat use unitName to have the aircraft callsign / descriptive "name" etc.
|
||||
|
||||
return self
|
||||
return _spawnedGroup, _alias
|
||||
end
|
||||
|
||||
--- (Internal) Function to add a CSAR object into the scene at a zone coordinate. For mission designers wanting to add e.g. PoWs to the scene.
|
||||
@@ -1829,8 +1831,9 @@ end
|
||||
--- (Internal) Function to get string of a group\'s position.
|
||||
-- @param #CSAR self
|
||||
-- @param Wrapper.Controllable#CONTROLLABLE _woundedGroup Group or Unit object.
|
||||
-- @param Wrapper.Unit#UNIT _Unit Requesting helo pilot unit
|
||||
-- @return #string Coordinates as Text
|
||||
function CSAR:_GetPositionOfWounded(_woundedGroup)
|
||||
function CSAR:_GetPositionOfWounded(_woundedGroup,_Unit)
|
||||
self:T(self.lid .. " _GetPositionOfWounded")
|
||||
local _coordinate = _woundedGroup:GetCoordinate()
|
||||
local _coordinatesText = "None"
|
||||
@@ -1845,6 +1848,26 @@ function CSAR:_GetPositionOfWounded(_woundedGroup)
|
||||
_coordinatesText = _coordinate:ToStringBULLS(self.coalition)
|
||||
end
|
||||
end
|
||||
if _Unit and _Unit:GetPlayerName() then
|
||||
local playername = _Unit:GetPlayerName()
|
||||
if playername then
|
||||
local settings = _DATABASE:GetPlayerSettings(playername) or _SETTINGS
|
||||
if settings then
|
||||
self:T("Get Settings ok!")
|
||||
if settings:IsA2G_MGRS() then
|
||||
_coordinatesText = _coordinate:ToStringMGRS(settings)
|
||||
elseif settings:IsA2G_LL_DMS() then
|
||||
_coordinatesText = _coordinate:ToStringLLDMS(settings)
|
||||
elseif settings:IsA2G_LL_DDM() then
|
||||
_coordinatesText = _coordinate:ToStringLLDDM(settings)
|
||||
elseif settings:IsA2G_BR() then
|
||||
-- attention this is the distance from the ASKING unit to target, not from RECCE to target!
|
||||
local startcoordinate = _Unit:GetCoordinate()
|
||||
_coordinatesText = _coordinate:ToStringBR(startcoordinate,settings)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return _coordinatesText
|
||||
end
|
||||
|
||||
@@ -1870,13 +1893,17 @@ function CSAR:_DisplayActiveSAR(_unitName)
|
||||
self:T({Table=_value})
|
||||
local _woundedGroup = _value.group
|
||||
if _woundedGroup and _value.alive then
|
||||
local _coordinatesText = self:_GetPositionOfWounded(_woundedGroup)
|
||||
local _coordinatesText = self:_GetPositionOfWounded(_woundedGroup,_heli)
|
||||
local _helicoord = _heli:GetCoordinate()
|
||||
local _woundcoord = _woundedGroup:GetCoordinate()
|
||||
local _distance = self:_GetDistance(_helicoord, _woundcoord)
|
||||
self:T({_distance = _distance})
|
||||
local distancetext = ""
|
||||
if _SETTINGS:IsImperial() then
|
||||
local settings = _SETTINGS
|
||||
if _heli:GetPlayerName() then
|
||||
settings = _DATABASE:GetPlayerSettings(_heli:GetPlayerName()) or _SETTINGS
|
||||
end
|
||||
if settings:IsImperial() then
|
||||
distancetext = string.format("%.1fnm",UTILS.MetersToNM(_distance))
|
||||
else
|
||||
distancetext = string.format("%.1fkm", _distance/1000.0)
|
||||
@@ -2425,7 +2452,22 @@ function CSAR:onafterStart(From, Event, To)
|
||||
self.allheligroupset = SET_GROUP:New():FilterCoalitions(self.coalitiontxt):FilterCategoryHelicopter():FilterStart()
|
||||
end
|
||||
|
||||
self.mash = SET_GROUP:New():FilterCoalitions(self.coalitiontxt):FilterPrefixes(self.mashprefix):FilterStart() -- currently only GROUP objects, maybe support STATICs also?
|
||||
self.mash = SET_GROUP:New():FilterCoalitions(self.coalitiontxt):FilterPrefixes(self.mashprefix):FilterStart()
|
||||
|
||||
local staticmashes = SET_STATIC:New():FilterCoalitions(self.coalitiontxt):FilterPrefixes(self.mashprefix):FilterOnce()
|
||||
local zonemashes = SET_ZONE:New():FilterPrefixes(self.mashprefix):FilterOnce()
|
||||
|
||||
if staticmashes:Count() > 0 then
|
||||
for _,_mash in pairs(staticmashes.Set) do
|
||||
self.mash:AddObject(_mash)
|
||||
end
|
||||
end
|
||||
|
||||
if zonemashes:Count() > 0 then
|
||||
for _,_mash in pairs(zonemashes.Set) do
|
||||
self.mash:AddObject(_mash)
|
||||
end
|
||||
end
|
||||
|
||||
if not self.coordinate then
|
||||
local csarhq = self.mash:GetRandom()
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1774,8 +1774,10 @@ function COMMANDER:RecruitAssetsForMission(Mission)
|
||||
MaxWeight=cohort.cargobayLimit
|
||||
end
|
||||
end
|
||||
|
||||
self:T(self.lid..string.format("Largest cargo bay available=%.1f", MaxWeight))
|
||||
|
||||
if MaxWeight then
|
||||
self:T(self.lid..string.format("Largest cargo bay available=%.1f", MaxWeight))
|
||||
end
|
||||
end
|
||||
|
||||
local legions=self.legions
|
||||
@@ -2165,4 +2167,4 @@ end
|
||||
|
||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
@@ -252,7 +252,7 @@ EASYGCICAP = {
|
||||
|
||||
--- EASYGCICAP class version.
|
||||
-- @field #string version
|
||||
EASYGCICAP.version="0.1.16"
|
||||
EASYGCICAP.version="0.1.17"
|
||||
|
||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
-- TODO list
|
||||
@@ -348,9 +348,23 @@ function EASYGCICAP:SetTankerAndAWACSInvisible(Switch)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Set Maximum of alive missions to stop airplanes spamming the map
|
||||
--- Count alive missions in our internal stack.
|
||||
-- @param #EASYGCICAP self
|
||||
-- @param #number Maxiumum Maxmimum number of parallel missions allowed. Count is Cap-Missions + Intercept-Missions + Alert5-Missionsm default is 6
|
||||
-- @return #number count
|
||||
function EASYGCICAP:_CountAliveAuftrags()
|
||||
local alive = 0
|
||||
for _,_auftrag in pairs(self.ListOfAuftrag) do
|
||||
local auftrag = _auftrag -- Ops.Auftrag#AUFTRAG
|
||||
if auftrag and (not (auftrag:IsCancelled() or auftrag:IsDone() or auftrag:IsOver())) then
|
||||
alive = alive + 1
|
||||
end
|
||||
end
|
||||
return alive
|
||||
end
|
||||
|
||||
--- Set Maximum of alive missions created by this instance to stop airplanes spamming the map
|
||||
-- @param #EASYGCICAP self
|
||||
-- @param #number Maxiumum Maxmimum number of parallel missions allowed. Count is Intercept-Missions + Alert5-Missions, default is 8
|
||||
-- @return #EASYGCICAP self
|
||||
function EASYGCICAP:SetMaxAliveMissions(Maxiumum)
|
||||
self:T(self.lid.."SetMaxAliveMissions")
|
||||
@@ -585,7 +599,7 @@ function EASYGCICAP:_AddAirwing(Airbasename, Alias)
|
||||
|
||||
local TankerInvisible = self.TankerInvisible
|
||||
|
||||
function CAP_Wing:OnAfterFlightOnMission(From, Event, To, Flightgroup, Mission)
|
||||
function CAP_Wing:onbeforeFlightOnMission(From, Event, To, Flightgroup, Mission)
|
||||
local flightgroup = Flightgroup -- Ops.FlightGroup#FLIGHTGROUP
|
||||
if DespawnAfterLanding then
|
||||
flightgroup:SetDespawnAfterLanding()
|
||||
@@ -615,7 +629,7 @@ function EASYGCICAP:_AddAirwing(Airbasename, Alias)
|
||||
flightgroup:SetFuelLowRTB(true)
|
||||
Intel:AddAgent(flightgroup)
|
||||
if DespawnAfterHolding then
|
||||
function flightgroup:OnAfterHolding(From,Event,To)
|
||||
function flightgroup:onbeforeHolding(From,Event,To)
|
||||
self:Despawn(1,true)
|
||||
end
|
||||
end
|
||||
@@ -1177,7 +1191,7 @@ function EASYGCICAP:_AssignIntercept(Cluster)
|
||||
|
||||
local wings = self.wings
|
||||
local ctlpts = self.ManagedCP
|
||||
local MaxAliveMissions = self.MaxAliveMissions * self.capgrouping
|
||||
local MaxAliveMissions = self.MaxAliveMissions --* self.capgrouping
|
||||
local nogozoneset = self.NoGoZoneSet
|
||||
local ReadyFlightGroups = self.ReadyFlightGroups
|
||||
|
||||
@@ -1242,9 +1256,10 @@ function EASYGCICAP:_AssignIntercept(Cluster)
|
||||
-- Do we have a matching airwing?
|
||||
if targetairwing then
|
||||
local AssetCount = targetairwing:CountAssetsOnMission(MissionTypes,Cohort)
|
||||
local missioncount = self:_CountAliveAuftrags()
|
||||
-- Enough airframes on mission already?
|
||||
self:T(self.lid.." Assets on Mission "..AssetCount)
|
||||
if AssetCount <= MaxAliveMissions then
|
||||
if missioncount < MaxAliveMissions then
|
||||
local repeats = repeatsonfailure
|
||||
local InterceptAuftrag = AUFTRAG:NewINTERCEPT(contact.group)
|
||||
:SetMissionRange(150)
|
||||
@@ -1312,7 +1327,7 @@ function EASYGCICAP:_StartIntel()
|
||||
self:_AssignIntercept(Cluster)
|
||||
end
|
||||
|
||||
function BlueIntel:OnAfterNewCluster(From,Event,To,Cluster)
|
||||
function BlueIntel:onbeforeNewCluster(From,Event,To,Cluster)
|
||||
AssignCluster(Cluster)
|
||||
end
|
||||
|
||||
@@ -1429,12 +1444,14 @@ function EASYGCICAP:onafterStatus(From,Event,To)
|
||||
local text = "GCICAP "..self.alias
|
||||
text = text.."\nWings: "..wings.."\nSquads: "..squads.."\nCapPoints: "..caps.."\nAssets on Mission: "..assets.."\nAssets in Stock: "..instock
|
||||
text = text.."\nThreats: "..threatcount
|
||||
text = text.."\nMissions: "..capmission+interceptmission
|
||||
text = text.."\nAirWing managed Missions: "..capmission+awacsmission+tankermission+reconmission
|
||||
text = text.."\n - CAP: "..capmission
|
||||
text = text.."\n - Intercept: "..interceptmission
|
||||
text = text.."\n - AWACS: "..awacsmission
|
||||
text = text.."\n - TANKER: "..tankermission
|
||||
text = text.."\n - Recon: "..reconmission
|
||||
text = text.."\nSelf managed Missions:"
|
||||
text = text.."\n - Mission Limit: "..self.MaxAliveMissions
|
||||
text = text.."\n - Alert5+Intercept "..self:_CountAliveAuftrags()
|
||||
MESSAGE:New(text,15,"GCICAP"):ToAll():ToLogIf(self.debug)
|
||||
end
|
||||
self:__Status(30)
|
||||
|
||||
@@ -445,6 +445,21 @@ function LEGION:DelCohort(Cohort)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Remove specific asset from legion.
|
||||
-- @param #LEGION self
|
||||
-- @param Functional.Warehouse#WAREHOUSE.Assetitem Asset The asset.
|
||||
-- @return #LEGION self
|
||||
function LEGION:DelAsset(Asset)
|
||||
|
||||
if Asset.cohort then
|
||||
Asset.cohort:DelAsset(Asset)
|
||||
else
|
||||
self:E(self.lid..string.format("ERROR: Asset has not cohort attached. Cannot remove it from legion!"))
|
||||
end
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
|
||||
--- Relocate a cohort to another legion.
|
||||
-- Assets in stock are spawned and routed to the new legion.
|
||||
@@ -1643,6 +1658,9 @@ function LEGION:onafterAssetDead(From, Event, To, asset, request)
|
||||
if self.commander and self.commander.chief then
|
||||
self.commander.chief.detectionset:RemoveGroupsByName({asset.spawngroupname})
|
||||
end
|
||||
|
||||
-- Remove asset from cohort and legion.
|
||||
self:DelAsset(asset)
|
||||
|
||||
-- Remove asset from mission is done via Mission:AssetDead() call from flightgroup onafterFlightDead function
|
||||
-- Remove asset from squadron same
|
||||
|
||||
@@ -512,7 +512,7 @@ OPSGROUP.CargoStatus={
|
||||
|
||||
--- OpsGroup version.
|
||||
-- @field #string version
|
||||
OPSGROUP.version="1.0.3"
|
||||
OPSGROUP.version="1.0.4"
|
||||
|
||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
-- TODO list
|
||||
@@ -1333,8 +1333,9 @@ end
|
||||
-- @param Core.Point#COORDINATE TargetCoord Coordinate of the target.
|
||||
-- @param #number WeaponBitType Weapon type.
|
||||
-- @param Core.Point#COORDINATE RefCoord Reference coordinate.
|
||||
-- @param #table SurfaceTypes Valid surfaces types of the coordinate. Default any (nil).
|
||||
-- @return Core.Point#COORDINATE Coordinate in weapon range
|
||||
function OPSGROUP:GetCoordinateInRange(TargetCoord, WeaponBitType, RefCoord)
|
||||
function OPSGROUP:GetCoordinateInRange(TargetCoord, WeaponBitType, RefCoord, SurfaceTypes)
|
||||
|
||||
local coordInRange=nil --Core.Point#COORDINATE
|
||||
|
||||
@@ -1343,35 +1344,58 @@ function OPSGROUP:GetCoordinateInRange(TargetCoord, WeaponBitType, RefCoord)
|
||||
-- Get weapon range.
|
||||
local weapondata=self:GetWeaponData(WeaponBitType)
|
||||
|
||||
-- Heading intervals to search for a possible new coordinate in range.
|
||||
local dh={0, -5, 5, -10, 10, -15, 15, -20, 20, -25, 25, -30, 30, -35, 35, -40, 40, -45, 45, -50, 50, -55, 55, -60, 60, -65, 65, -70, 70, -75, 75, -80, 80}
|
||||
|
||||
-- Function that checks if the given surface type is valid
|
||||
local function _checkSurface(point)
|
||||
if SurfaceTypes then
|
||||
local stype=point:GetSurfaceType()
|
||||
for _,sf in pairs(SurfaceTypes) do
|
||||
if sf==stype then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
else
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
if weapondata then
|
||||
|
||||
-- Heading to target.
|
||||
local heading=RefCoord:HeadingTo(TargetCoord)
|
||||
local heading=TargetCoord:HeadingTo(RefCoord)
|
||||
|
||||
-- Distance to target.
|
||||
local dist=RefCoord:Get2DDistance(TargetCoord)
|
||||
|
||||
local range=nil
|
||||
if dist>weapondata.RangeMax then
|
||||
range=weapondata.RangeMax
|
||||
self:T(self.lid..string.format("Out of max range = %.1f km by %.1f km for weapon %s", weapondata.RangeMax/1000, (weapondata.RangeMax-dist)/1000, tostring(WeaponBitType)))
|
||||
elseif dist<weapondata.RangeMin then
|
||||
range=weapondata.RangeMin
|
||||
self:T(self.lid..string.format("Out of min range = %.1f km by %.1f km for weapon %s", weapondata.RangeMin/1000, (weapondata.RangeMin-dist)/1000, tostring(WeaponBitType)))
|
||||
end
|
||||
|
||||
-- Check if we are within range.
|
||||
if dist>weapondata.RangeMax then
|
||||
|
||||
local d=(dist-weapondata.RangeMax)*1.05
|
||||
|
||||
-- New waypoint coord.
|
||||
coordInRange=RefCoord:Translate(d, heading)
|
||||
|
||||
-- Debug info.
|
||||
self:T(self.lid..string.format("Out of max range = %.1f km for weapon %s", weapondata.RangeMax/1000, tostring(WeaponBitType)))
|
||||
elseif dist<weapondata.RangeMin then
|
||||
|
||||
local d=(dist-weapondata.RangeMin)*1.05
|
||||
|
||||
-- New waypoint coord.
|
||||
coordInRange=RefCoord:Translate(d, heading)
|
||||
|
||||
-- Debug info.
|
||||
self:T(self.lid..string.format("Out of min range = %.1f km for weapon %s", weapondata.RangeMax/1000, tostring(WeaponBitType)))
|
||||
else
|
||||
if range then
|
||||
|
||||
for _,delta in pairs(dh) do
|
||||
|
||||
local h=heading+delta
|
||||
|
||||
-- New waypoint coord.
|
||||
coordInRange=TargetCoord:Translate(range, h)
|
||||
|
||||
if _checkSurface(coordInRange) then
|
||||
break
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
else
|
||||
-- Debug info.
|
||||
self:T(self.lid..string.format("Already in range for weapon %s", tostring(WeaponBitType)))
|
||||
end
|
||||
@@ -1450,11 +1474,14 @@ end
|
||||
-- @param #number RangeMin Minimum range in nautical miles. Default 0 NM.
|
||||
-- @param #number RangeMax Maximum range in nautical miles. Default 10 NM.
|
||||
-- @param #number BitType Bit mask of weapon type for which the given min/max ranges apply. Default is `ENUMS.WeaponFlag.Auto`, i.e. for all weapon types.
|
||||
-- @param #function ConversionToMeters Function that converts input units of ranges to meters. Defaul `UTILS.NMToMeters`.
|
||||
-- @return #OPSGROUP self
|
||||
function OPSGROUP:AddWeaponRange(RangeMin, RangeMax, BitType)
|
||||
function OPSGROUP:AddWeaponRange(RangeMin, RangeMax, BitType, ConversionToMeters)
|
||||
|
||||
RangeMin=UTILS.NMToMeters(RangeMin or 0)
|
||||
RangeMax=UTILS.NMToMeters(RangeMax or 10)
|
||||
ConversionToMeters=ConversionToMeters or UTILS.NMToMeters
|
||||
|
||||
RangeMin=ConversionToMeters(RangeMin or 0)
|
||||
RangeMax=ConversionToMeters(RangeMax or 10)
|
||||
|
||||
local weapon={} --#OPSGROUP.WeaponData
|
||||
|
||||
@@ -6073,17 +6100,16 @@ function OPSGROUP:RouteToMission(mission, delay)
|
||||
-- Target Coord.
|
||||
local targetcoord=mission:GetTargetCoordinate()
|
||||
|
||||
|
||||
-- In range already?
|
||||
local inRange=self:InWeaponRange(targetcoord, mission.engageWeaponType)
|
||||
local inRange=self:InWeaponRange(targetcoord, mission.engageWeaponType, waypointcoord)
|
||||
|
||||
if inRange then
|
||||
|
||||
waypointcoord=self:GetCoordinate(true)
|
||||
--waypointcoord=self:GetCoordinate(true)
|
||||
|
||||
else
|
||||
|
||||
local coordInRange=self:GetCoordinateInRange(targetcoord, mission.engageWeaponType, waypointcoord)
|
||||
local coordInRange=self:GetCoordinateInRange(targetcoord, mission.engageWeaponType, waypointcoord, surfacetypes)
|
||||
|
||||
if coordInRange then
|
||||
|
||||
@@ -9019,7 +9045,7 @@ function OPSGROUP:AddWeightCargo(UnitName, Weight)
|
||||
self:T(self.lid..string.format("%s: Adding %.1f kg cargo weight. New cargo weight=%.1f kg", UnitName, Weight, element.weightCargo))
|
||||
|
||||
-- For airborne units, we set the weight in game.
|
||||
if self.isFlightgroup then
|
||||
if self.isFlightgroup and element.unit and element.unit:IsAlive() then -- #2272 trying to deduct cargo weight from possibly dead units
|
||||
trigger.action.setUnitInternalCargo(element.name, element.weightCargo) --https://wiki.hoggitworld.com/view/DCS_func_setUnitInternalCargo
|
||||
end
|
||||
|
||||
|
||||
@@ -723,6 +723,7 @@ end
|
||||
-- @param #string From From state.
|
||||
-- @param #string Event Event.
|
||||
-- @param #string To To state.
|
||||
-- @return #OPSZONE self
|
||||
function OPSZONE:onafterStart(From, Event, To)
|
||||
|
||||
-- Info.
|
||||
@@ -739,6 +740,7 @@ function OPSZONE:onafterStart(From, Event, To)
|
||||
self:HandleEvent(EVENTS.BaseCaptured)
|
||||
end
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--- Stop OPSZONE FSM.
|
||||
|
||||
@@ -106,7 +106,7 @@ PLAYERRECCE = {
|
||||
ClassName = "PLAYERRECCE",
|
||||
verbose = true,
|
||||
lid = nil,
|
||||
version = "0.1.24",
|
||||
version = "0.1.26",
|
||||
ViewZone = {},
|
||||
ViewZoneVisual = {},
|
||||
ViewZoneLaser = {},
|
||||
@@ -154,7 +154,8 @@ PLAYERRECCE.LaserRelativePos = {
|
||||
["SA342Minigun"] = { x = 1.7, y = 1.2, z = 0 },
|
||||
["SA342L"] = { x = 1.7, y = 1.2, z = 0 },
|
||||
["Ka-50"] = { x = 6.1, y = -0.85 , z = 0 },
|
||||
["Ka-50_3"] = { x = 6.1, y = -0.85 , z = 0 }
|
||||
["Ka-50_3"] = { x = 6.1, y = -0.85 , z = 0 },
|
||||
["OH58D"] = {x = 0, y = 2.8, z = 0},
|
||||
}
|
||||
|
||||
---
|
||||
@@ -166,7 +167,8 @@ PLAYERRECCE.MaxViewDistance = {
|
||||
["SA342Minigun"] = 8000,
|
||||
["SA342L"] = 8000,
|
||||
["Ka-50"] = 8000,
|
||||
["Ka-50_3"] = 8000,
|
||||
["Ka-50_3"] = 8000,
|
||||
["OH58D"] = 8000,
|
||||
}
|
||||
|
||||
---
|
||||
@@ -178,7 +180,8 @@ PLAYERRECCE.Cameraheight = {
|
||||
["SA342Minigun"] = 2.85,
|
||||
["SA342L"] = 2.85,
|
||||
["Ka-50"] = 0.5,
|
||||
["Ka-50_3"] = 0.5,
|
||||
["Ka-50_3"] = 0.5,
|
||||
["OH58D"] = 4.25,
|
||||
}
|
||||
|
||||
---
|
||||
@@ -190,7 +193,8 @@ PLAYERRECCE.CanLase = {
|
||||
["SA342Minigun"] = false, -- no optics
|
||||
["SA342L"] = true,
|
||||
["Ka-50"] = true,
|
||||
["Ka-50_3"] = true,
|
||||
["Ka-50_3"] = true,
|
||||
["OH58D"] = false, -- has onboard and useable laser
|
||||
}
|
||||
|
||||
---
|
||||
@@ -546,7 +550,7 @@ function PLAYERRECCE:SetAttackSet(AttackSet)
|
||||
return self
|
||||
end
|
||||
|
||||
---[Internal] Check Gazelle camera in on
|
||||
---[Internal] Check Helicopter camera in on
|
||||
-- @param #PLAYERRECCE self
|
||||
-- @param Wrapper.Client#CLIENT client
|
||||
-- @param #string playername
|
||||
@@ -562,6 +566,12 @@ function PLAYERRECCE:_CameraOn(client,playername)
|
||||
if vivihorizontal < -0.7 or vivihorizontal > 0.7 then
|
||||
camera = false
|
||||
end
|
||||
elseif string.find(typename,"OH58") then
|
||||
local dcsunit = Unit.getByName(client:GetName())
|
||||
local vivihorizontal = dcsunit:getDrawArgumentValue(528) or 0 -- Kiow
|
||||
if vivihorizontal < -0.527 or vivihorizontal > 0.527 then
|
||||
camera = false
|
||||
end
|
||||
elseif string.find(typename,"Ka-50") then
|
||||
camera = true
|
||||
end
|
||||
@@ -569,6 +579,52 @@ function PLAYERRECCE:_CameraOn(client,playername)
|
||||
return camera
|
||||
end
|
||||
|
||||
--- [Internal] Get the view parameters from a Kiowa MMS camera
|
||||
-- @param #PLAYERRECCE self
|
||||
-- @param Wrapper.Unit#UNIT Kiowa
|
||||
-- @return #number cameraheading in degrees.
|
||||
-- @return #number cameranodding in degrees.
|
||||
-- @return #number maxview in meters.
|
||||
-- @return #boolean cameraison If true, camera is on, else off.
|
||||
function PLAYERRECCE:_GetKiowaMMSSight(Kiowa)
|
||||
self:T(self.lid.."_GetKiowaMMSSight")
|
||||
local unit = Kiowa -- Wrapper.Unit#UNIT
|
||||
if unit and unit:IsAlive() then
|
||||
local dcsunit = Unit.getByName(Kiowa:GetName())
|
||||
--[[
|
||||
shagrat — 01/01/2025 23:13
|
||||
Found the necessary ARGS for the Kiowa MMS angle and rotation:
|
||||
Arg 527 vertical movement
|
||||
0 = neutral
|
||||
-1.0 = max depression (30° max depression angle)
|
||||
+1.0 = max elevation angle (30° max elevation angle)
|
||||
|
||||
Arg 528 horizontal movement
|
||||
0 = forward (0 degr)
|
||||
-0.25 = 90° left
|
||||
-0.5 = rear (180°) left (max 190° = -0.527
|
||||
+0.25 = 90° right
|
||||
+0.5 = 180° right (max 190° = 0.527)
|
||||
--]]
|
||||
local mmshorizontal = dcsunit:getDrawArgumentValue(528) or 0
|
||||
local mmsvertical = dcsunit:getDrawArgumentValue(527) or 0
|
||||
self:T(string.format("Kiowa MMS Arguments Read: H %.3f V %.3f",mmshorizontal,mmsvertical))
|
||||
local mmson = true
|
||||
if mmshorizontal < -0.527 or mmshorizontal > 0.527 then mmson = false end
|
||||
local horizontalview = mmshorizontal / 0.527 * 190
|
||||
local heading = unit:GetHeading()
|
||||
local mmsheading = (heading+horizontalview)%360
|
||||
--local mmsyaw = mmsvertical * 30
|
||||
local mmsyaw = math.atan(mmsvertical)*40
|
||||
local maxview = self:_GetActualMaxLOSight(unit,mmsheading, mmsyaw,not mmson)
|
||||
if maxview > 8000 then maxview = 8000 end
|
||||
self:T(string.format("Kiowa MMS Heading %d, Yaw %d, MaxView %dm MMS On %s",mmsheading,mmsyaw,maxview,tostring(mmson)))
|
||||
return mmsheading,mmsyaw,maxview,mmson
|
||||
end
|
||||
return 0,0,0,false
|
||||
end
|
||||
|
||||
|
||||
--- [Internal] Get the view parameters from a Gazelle camera
|
||||
-- @param #PLAYERRECCE self
|
||||
-- @param Wrapper.Unit#UNIT Gazelle
|
||||
@@ -597,40 +653,15 @@ function PLAYERRECCE:_GetGazelleVivianneSight(Gazelle)
|
||||
vivioff = true
|
||||
return 0,0,0,false
|
||||
end
|
||||
vivivertical = vivivertical / 1.10731 -- normalize
|
||||
|
||||
local horizontalview = vivihorizontal * -180
|
||||
local verticalview = vivivertical * 30 -- ca +/- 30°
|
||||
--self:I(string.format("vivihorizontal=%.5f | vivivertical=%.5f",vivihorizontal,vivivertical))
|
||||
--self:I(string.format("horizontal=%.5f | vertical=%.5f",horizontalview,verticalview))
|
||||
--local verticalview = vivivertical * 30 -- ca +/- 30°
|
||||
local verticalview = math.atan(vivivertical)
|
||||
|
||||
local heading = unit:GetHeading()
|
||||
local viviheading = (heading+horizontalview)%360
|
||||
local maxview = self:_GetActualMaxLOSight(unit,viviheading, verticalview,vivioff)
|
||||
--self:I(string.format("maxview=%.5f",maxview))
|
||||
-- visual skew
|
||||
local factor = 3.15
|
||||
self.GazelleViewFactors = {
|
||||
[1]=1.18,
|
||||
[2]=1.32,
|
||||
[3]=1.46,
|
||||
[4]=1.62,
|
||||
[5]=1.77,
|
||||
[6]=1.85,
|
||||
[7]=2.05,
|
||||
[8]=2.05,
|
||||
[9]=2.3,
|
||||
[10]=2.3,
|
||||
[11]=2.27,
|
||||
[12]=2.27,
|
||||
[13]=2.43,
|
||||
}
|
||||
local lfac = UTILS.Round(maxview,-2)
|
||||
if lfac <= 1300 then
|
||||
--factor = self.GazelleViewFactors[lfac/100]
|
||||
factor = 3.15
|
||||
maxview = math.ceil((maxview*factor)/100)*100
|
||||
end
|
||||
if maxview > 8000 then maxview = 8000 end
|
||||
--self:I(string.format("corrected maxview=%.5f",maxview))
|
||||
return viviheading, verticalview,maxview, not vivioff
|
||||
end
|
||||
return 0,0,0,false
|
||||
@@ -651,20 +682,20 @@ function PLAYERRECCE:_GetActualMaxLOSight(unit,vheading, vnod, vivoff)
|
||||
if unit and unit:IsAlive() then
|
||||
local typename = unit:GetTypeName()
|
||||
maxview = self.MaxViewDistance[typename] or 8000
|
||||
local CamHeight = self.Cameraheight[typename] or 0
|
||||
if vnod < 0 then
|
||||
local CamHeight = self.Cameraheight[typename] or 1
|
||||
if vnod < -2 then
|
||||
-- Looking down
|
||||
-- determine max distance we're looking at
|
||||
local beta = 90
|
||||
local gamma = math.floor(90-vnod)
|
||||
local alpha = math.floor(180-beta-gamma)
|
||||
local gamma = 90-math.abs(vnod)
|
||||
local alpha = 90-gamma
|
||||
local a = unit:GetHeight()-unit:GetCoordinate():GetLandHeight()+CamHeight
|
||||
local b = a / math.sin(math.rad(alpha))
|
||||
local c = b * math.sin(math.rad(gamma))
|
||||
maxview = c*1.2 -- +20%
|
||||
end
|
||||
end
|
||||
return math.abs(maxview)
|
||||
return math.ceil(math.abs(maxview))
|
||||
end
|
||||
|
||||
--- [User] Set callsign options for TTS output. See @{Wrapper.Group#GROUP.GetCustomCallSign}() on how to set customized callsigns.
|
||||
@@ -673,8 +704,10 @@ end
|
||||
-- @param #boolean Keepnumber If true, keep the **customized callsign** in the #GROUP name for players as-is, no amendments or numbers.
|
||||
-- @param #table CallsignTranslations (optional) Table to translate between DCS standard callsigns and bespoke ones. Does not apply if using customized
|
||||
-- callsigns from playername or group name.
|
||||
-- @param #func CallsignCustomFunc (Optional) For player names only(!). If given, this function will return the callsign. Needs to take the groupname and the playername as first two arguments.
|
||||
-- @param #arg ... (Optional) Comma separated arguments to add to the custom function call after groupname and playername.
|
||||
-- @return #PLAYERRECCE self
|
||||
function PLAYERRECCE:SetCallSignOptions(ShortCallsign,Keepnumber,CallsignTranslations)
|
||||
function PLAYERRECCE:SetCallSignOptions(ShortCallsign,Keepnumber,CallsignTranslations,CallsignCustomFunc,...)
|
||||
if not ShortCallsign or ShortCallsign == false then
|
||||
self.ShortCallsign = false
|
||||
else
|
||||
@@ -682,6 +715,8 @@ function PLAYERRECCE:SetCallSignOptions(ShortCallsign,Keepnumber,CallsignTransla
|
||||
end
|
||||
self.Keepnumber = Keepnumber or false
|
||||
self.CallsignTranslations = CallsignTranslations
|
||||
self.CallsignCustomFunc = CallsignCustomFunc
|
||||
self.CallsignCustomArgs = arg or {}
|
||||
return self
|
||||
end
|
||||
|
||||
@@ -803,7 +838,7 @@ function PLAYERRECCE:_GetTargetSet(unit,camera,laser)
|
||||
local minview = 0
|
||||
local typename = unit:GetTypeName()
|
||||
local playername = unit:GetPlayerName()
|
||||
local maxview = self.MaxViewDistance[typename] or 5000
|
||||
local maxview = self.MaxViewDistance[typename] or 8000
|
||||
local heading,nod,maxview,angle = 0,30,8000,10
|
||||
local camon = false
|
||||
local name = unit:GetName()
|
||||
@@ -811,16 +846,25 @@ function PLAYERRECCE:_GetTargetSet(unit,camera,laser)
|
||||
heading,nod,maxview,camon = self:_GetGazelleVivianneSight(unit)
|
||||
angle=10
|
||||
-- Model nod and actual TV view don't compute
|
||||
maxview = self.MaxViewDistance[typename] or 5000
|
||||
maxview = self.MaxViewDistance[typename] or 8000
|
||||
elseif string.find(typename,"Ka-50") and camera then
|
||||
heading = unit:GetHeading()
|
||||
nod,maxview,camon = 10,1000,true
|
||||
angle = 10
|
||||
maxview = self.MaxViewDistance[typename] or 5000
|
||||
maxview = self.MaxViewDistance[typename] or 8000
|
||||
elseif string.find(typename,"OH58") and camera then
|
||||
--heading = unit:GetHeading()
|
||||
nod,maxview,camon = 0,8000,true
|
||||
heading,nod,maxview,camon = self:_GetKiowaMMSSight(unit)
|
||||
angle = 8
|
||||
if maxview == 0 then
|
||||
maxview = self.MaxViewDistance[typename] or 8000
|
||||
end
|
||||
else
|
||||
-- visual
|
||||
heading = unit:GetHeading()
|
||||
nod,maxview,camon = 10,1000,true
|
||||
nod,maxview,camon = 10,3000,true
|
||||
maxview = self.MaxViewDistance[typename] or 3000
|
||||
angle = 45
|
||||
end
|
||||
if laser then
|
||||
@@ -1361,6 +1405,7 @@ function PLAYERRECCE:_BuildMenus(Client)
|
||||
local client = _client -- Wrapper.Client#CLIENT
|
||||
if client and client:IsAlive() then
|
||||
local playername = client:GetPlayerName()
|
||||
self:T("Menu for "..playername)
|
||||
if not self.UnitLaserCodes[playername] then
|
||||
self:_SetClientLaserCode(nil,nil,playername,1688)
|
||||
end
|
||||
@@ -1369,6 +1414,7 @@ function PLAYERRECCE:_BuildMenus(Client)
|
||||
end
|
||||
local group = client:GetGroup()
|
||||
if not self.ClientMenus[playername] then
|
||||
self:T("Start Menubuild for "..playername)
|
||||
local canlase = self.CanLase[client:GetTypeName()]
|
||||
self.ClientMenus[playername] = MENU_GROUP:New(group,self.MenuName or self.Name or "RECCE")
|
||||
local txtonstation = self.OnStation[playername] and "ON" or "OFF"
|
||||
@@ -1506,8 +1552,9 @@ end
|
||||
-- Note that this must be installed on your windows system. Can also be Google voice types, if you are using Google TTS.
|
||||
-- @param #number Volume (Optional) Volume - between 0.0 (silent) and 1.0 (loudest)
|
||||
-- @param #string PathToGoogleKey (Optional) Path to your google key if you want to use google TTS
|
||||
-- @param #string Backend (optional) Backend to be used, can be MSRS.Backend.SRSEXE or MSRS.Backend.GRPC
|
||||
-- @return #PLAYERRECCE self
|
||||
function PLAYERRECCE:SetSRS(Frequency,Modulation,PathToSRS,Gender,Culture,Port,Voice,Volume,PathToGoogleKey)
|
||||
function PLAYERRECCE:SetSRS(Frequency,Modulation,PathToSRS,Gender,Culture,Port,Voice,Volume,PathToGoogleKey,Backend)
|
||||
self:T(self.lid.."SetSRS")
|
||||
self.PathToSRS = PathToSRS or MSRS.path or "C:\\Program Files\\DCS-SimpleRadio-Standalone" --
|
||||
self.Gender = Gender or MSRS.gender or "male" --
|
||||
@@ -1529,6 +1576,9 @@ function PLAYERRECCE:SetSRS(Frequency,Modulation,PathToSRS,Gender,Culture,Port,V
|
||||
self.SRS:SetCulture(self.Culture)
|
||||
self.SRS:SetPort(self.Port)
|
||||
self.SRS:SetVolume(self.Volume)
|
||||
if Backend then
|
||||
self.SRS:SetBackend(Backend)
|
||||
end
|
||||
if self.PathToGoogleKey then
|
||||
self.SRS:SetProviderOptionsGoogle(self.PathToGoogleKey,self.PathToGoogleKey)
|
||||
self.SRS:SetProvider(MSRS.Provider.GOOGLE)
|
||||
@@ -1585,6 +1635,15 @@ function PLAYERRECCE:EnableSmokeOwnPosition()
|
||||
return self
|
||||
end
|
||||
|
||||
--- [User] Enable auto lasing for the Kiowa OH-58D.
|
||||
-- @param #PLAYERRECCE self
|
||||
-- @return #PLAYERRECCE self
|
||||
function PLAYERRECCE:EnableKiowaAutolase()
|
||||
self:T(self.lid.."EnableKiowaAutolase")
|
||||
self.CanLase.OH58D = true
|
||||
return self
|
||||
end
|
||||
|
||||
--- [User] Disable smoking of own position
|
||||
-- @param #PLAYERRECCE self
|
||||
-- @return #PLAYERRECCE
|
||||
@@ -1742,7 +1801,7 @@ end
|
||||
-- @return #PLAYERRECCE self
|
||||
function PLAYERRECCE:onafterRecceOnStation(From, Event, To, Client, Playername)
|
||||
self:T({From, Event, To})
|
||||
local callsign = Client:GetGroup():GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations)
|
||||
local callsign = Client:GetGroup():GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations,self.CallsignCustomFunc,self.CallsignCustomArgs)
|
||||
local coord = Client:GetCoordinate()
|
||||
local coordtext = coord:ToStringBULLS(self.Coalition)
|
||||
if self.ReferencePoint then
|
||||
@@ -1751,7 +1810,7 @@ function PLAYERRECCE:onafterRecceOnStation(From, Event, To, Client, Playername)
|
||||
end
|
||||
local text1 = "Party time!"
|
||||
local text2 = string.format("All stations, FACA %s on station\nat %s!",callsign, coordtext)
|
||||
local text2tts = string.format("All stations, FACA %s on station at %s!",callsign, coordtext)
|
||||
local text2tts = string.format(" All stations, FACA %s on station at %s!",callsign, coordtext)
|
||||
text2tts = self:_GetTextForSpeech(text2tts)
|
||||
if self.debug then
|
||||
self:T(text2.."\n"..text2tts)
|
||||
@@ -1782,7 +1841,7 @@ end
|
||||
-- @return #PLAYERRECCE self
|
||||
function PLAYERRECCE:onafterRecceOffStation(From, Event, To, Client, Playername)
|
||||
self:T({From, Event, To})
|
||||
local callsign = Client:GetGroup():GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations)
|
||||
local callsign = Client:GetGroup():GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations,self.CallsignCustomFunc,self.CallsignCustomArgs)
|
||||
local coord = Client:GetCoordinate()
|
||||
local coordtext = coord:ToStringBULLS(self.Coalition)
|
||||
if self.ReferencePoint then
|
||||
@@ -1922,7 +1981,7 @@ end
|
||||
-- @return #PLAYERRECCE self
|
||||
function PLAYERRECCE:onafterIllumination(From, Event, To, Client, Playername, TargetSet)
|
||||
self:T({From, Event, To})
|
||||
local callsign = Client:GetGroup():GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations)
|
||||
local callsign = Client:GetGroup():GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations,self.CallsignCustomFunc,self.CallsignCustomArgs)
|
||||
local coord = Client:GetCoordinate()
|
||||
local coordtext = coord:ToStringBULLS(self.Coalition)
|
||||
if self.AttackSet then
|
||||
@@ -1965,7 +2024,7 @@ end
|
||||
-- @return #PLAYERRECCE self
|
||||
function PLAYERRECCE:onafterTargetsSmoked(From, Event, To, Client, Playername, TargetSet)
|
||||
self:T({From, Event, To})
|
||||
local callsign = Client:GetGroup():GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations)
|
||||
local callsign = Client:GetGroup():GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations,self.CallsignCustomFunc,self.CallsignCustomArgs)
|
||||
local coord = Client:GetCoordinate()
|
||||
local coordtext = coord:ToStringBULLS(self.Coalition)
|
||||
if self.AttackSet then
|
||||
@@ -2008,7 +2067,7 @@ end
|
||||
-- @return #PLAYERRECCE self
|
||||
function PLAYERRECCE:onafterTargetsFlared(From, Event, To, Client, Playername, TargetSet)
|
||||
self:T({From, Event, To})
|
||||
local callsign = Client:GetGroup():GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations)
|
||||
local callsign = Client:GetGroup():GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations,self.CallsignCustomFunc,self.CallsignCustomArgs)
|
||||
local coord = Client:GetCoordinate()
|
||||
local coordtext = coord:ToStringBULLS(self.Coalition)
|
||||
if self.AttackSet then
|
||||
@@ -2052,7 +2111,7 @@ end
|
||||
-- @return #PLAYERRECCE self
|
||||
function PLAYERRECCE:onafterTargetLasing(From, Event, To, Client, Target, Lasercode, Lasingtime)
|
||||
self:T({From, Event, To})
|
||||
local callsign = Client:GetGroup():GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations)
|
||||
local callsign = Client:GetGroup():GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations,self.CallsignCustomFunc,self.CallsignCustomArgs)
|
||||
local Settings = ( Client and _DATABASE:GetPlayerSettings( Client:GetPlayerName() ) ) or _SETTINGS
|
||||
local coord = Client:GetCoordinate()
|
||||
local coordtext = coord:ToStringBULLS(self.Coalition,Settings)
|
||||
@@ -2099,7 +2158,7 @@ end
|
||||
-- @return #PLAYERRECCE self
|
||||
function PLAYERRECCE:onafterShack(From, Event, To, Client, Target)
|
||||
self:T({From, Event, To})
|
||||
local callsign = Client:GetGroup():GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations)
|
||||
local callsign = Client:GetGroup():GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations,self.CallsignCustomFunc,self.CallsignCustomArgs)
|
||||
local Settings = ( Client and _DATABASE:GetPlayerSettings( Client:GetPlayerName() ) ) or _SETTINGS
|
||||
local coord = Client:GetCoordinate()
|
||||
local coordtext = coord:ToStringBULLS(self.Coalition,Settings)
|
||||
@@ -2146,7 +2205,7 @@ end
|
||||
-- @return #PLAYERRECCE self
|
||||
function PLAYERRECCE:onafterTargetLOSLost(From, Event, To, Client, Target)
|
||||
self:T({From, Event, To})
|
||||
local callsign = Client:GetGroup():GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations)
|
||||
local callsign = Client:GetGroup():GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations,self.CallsignCustomFunc,self.CallsignCustomArgs)
|
||||
local Settings = ( Client and _DATABASE:GetPlayerSettings( Client:GetPlayerName() ) ) or _SETTINGS
|
||||
local coord = Client:GetCoordinate()
|
||||
local coordtext = coord:ToStringBULLS(self.Coalition,Settings)
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
-- ===
|
||||
-- @module Ops.PlayerTask
|
||||
-- @image OPS_PlayerTask.jpg
|
||||
-- @date Last Update Nov 2024
|
||||
-- @date Last Update Jan 2025
|
||||
|
||||
|
||||
do
|
||||
@@ -98,7 +98,7 @@ PLAYERTASK = {
|
||||
|
||||
--- PLAYERTASK class version.
|
||||
-- @field #string version
|
||||
PLAYERTASK.version="0.1.24"
|
||||
PLAYERTASK.version="0.1.25"
|
||||
|
||||
--- Generic task condition.
|
||||
-- @type PLAYERTASK.Condition
|
||||
@@ -700,6 +700,15 @@ function PLAYERTASK:IsDone()
|
||||
return IsDone
|
||||
end
|
||||
|
||||
--- [User] Check if task is NOT done
|
||||
-- @param #PLAYERTASK self
|
||||
-- @return #boolean done
|
||||
function PLAYERTASK:IsNotDone()
|
||||
self:T(self.lid.."IsNotDone?")
|
||||
local IsNotDone = not self:IsDone()
|
||||
return IsNotDone
|
||||
end
|
||||
|
||||
--- [User] Check if PLAYERTASK has clients assigned to it.
|
||||
-- @param #PLAYERTASK self
|
||||
-- @return #boolean hasclients
|
||||
@@ -1156,7 +1165,7 @@ function PLAYERTASK:onafterCancel(From, Event, To)
|
||||
self.TaskController:__TaskCancelled(-1,self)
|
||||
end
|
||||
self.timestamp = timer.getAbsTime()
|
||||
self.FinalState = "Cancel"
|
||||
self.FinalState = "Cancelled"
|
||||
self:__Done(-1)
|
||||
return self
|
||||
end
|
||||
@@ -1175,7 +1184,7 @@ function PLAYERTASK:onafterSuccess(From, Event, To)
|
||||
if self.TargetMarker then
|
||||
self.TargetMarker:Remove()
|
||||
end
|
||||
if self.TaskController.Scoring then
|
||||
if self.TaskController and self.TaskController.Scoring then
|
||||
local clients,count = self:GetClientObjects()
|
||||
if count > 0 then
|
||||
for _,_client in pairs(clients) do
|
||||
@@ -1233,7 +1242,7 @@ end
|
||||
do
|
||||
-------------------------------------------------------------------------------------------------------------------
|
||||
-- PLAYERTASKCONTROLLER
|
||||
-- TODO: PLAYERTASKCONTROLLER
|
||||
-- TODO: PLAYERTASKCONTROLLER
|
||||
-- DONE Playername customized
|
||||
-- DONE Coalition-level screen info to SET based
|
||||
-- DONE Flash directions
|
||||
@@ -1308,6 +1317,8 @@ do
|
||||
-- @field Core.ClientMenu#CLIENTMENU ActiveTopMenu
|
||||
-- @field Core.ClientMenu#CLIENTMENU ActiveInfoMenu
|
||||
-- @field Core.ClientMenu#CLIENTMENU MenuNoTask
|
||||
-- @field #boolean InformationMenu Show Radio Info Menu
|
||||
-- @field #number TaskInfoDuration How long to show the briefing info on the screen
|
||||
-- @extends Core.Fsm#FSM
|
||||
|
||||
---
|
||||
@@ -1663,6 +1674,8 @@ PLAYERTASKCONTROLLER = {
|
||||
UseTypeNames = false,
|
||||
Scoring = nil,
|
||||
MenuNoTask = nil,
|
||||
InformationMenu = false,
|
||||
TaskInfoDuration = 30,
|
||||
}
|
||||
|
||||
---
|
||||
@@ -1799,6 +1812,7 @@ PLAYERTASKCONTROLLER.Messages = {
|
||||
CRUISER = "Cruiser",
|
||||
DESTROYER = "Destroyer",
|
||||
CARRIER = "Aircraft Carrier",
|
||||
RADIOS = "Radios",
|
||||
},
|
||||
DE = {
|
||||
TASKABORT = "Auftrag abgebrochen!",
|
||||
@@ -1882,12 +1896,13 @@ PLAYERTASKCONTROLLER.Messages = {
|
||||
CRUISER = "Kreuzer",
|
||||
DESTROYER = "Zerstörer",
|
||||
CARRIER = "Flugzeugträger",
|
||||
RADIOS = "Frequenzen",
|
||||
},
|
||||
}
|
||||
|
||||
--- PLAYERTASK class version.
|
||||
-- @field #string version
|
||||
PLAYERTASKCONTROLLER.version="0.1.67"
|
||||
PLAYERTASKCONTROLLER.version="0.1.69"
|
||||
|
||||
--- Create and run a new TASKCONTROLLER instance.
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
@@ -1920,6 +1935,7 @@ function PLAYERTASKCONTROLLER:New(Name, Coalition, Type, ClientFilter)
|
||||
self.TaskQueue = FIFO:New() -- Utilities.FiFo#FIFO
|
||||
self.TasksPerPlayer = FIFO:New() -- Utilities.FiFo#FIFO
|
||||
self.PrecisionTasks = FIFO:New() -- Utilities.FiFo#FIFO
|
||||
self.LasingDroneSet = SET_OPSGROUP:New() -- Core.Set#SET_OPSGROUP
|
||||
--self.PlayerMenu = {} -- #table
|
||||
self.FlashPlayer = {} -- #table
|
||||
self.AllowFlash = false
|
||||
@@ -1949,6 +1965,10 @@ function PLAYERTASKCONTROLLER:New(Name, Coalition, Type, ClientFilter)
|
||||
|
||||
self.UseTypeNames = false
|
||||
|
||||
self.InformationMenu = false
|
||||
|
||||
self.TaskInfoDuration = 30
|
||||
|
||||
self.IsClientSet = false
|
||||
|
||||
if ClientFilter and type(ClientFilter) == "table" and ClientFilter.ClassName and ClientFilter.ClassName == "SET_CLIENT" then
|
||||
@@ -2166,6 +2186,16 @@ function PLAYERTASKCONTROLLER:SetAllowFlashDirection(OnOff)
|
||||
return self
|
||||
end
|
||||
|
||||
--- [User] Set to show a menu entry to retrieve the radio frequencies used.
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
-- @param #boolean OnOff Set to `true` to switch on and `false` to switch off. Default is OFF.
|
||||
-- @return #PLAYERTASKCONTROLLER self
|
||||
function PLAYERTASKCONTROLLER:SetShowRadioInfoMenu(OnOff)
|
||||
self:T(self.lid.."SetAllowRadioInfoMenu")
|
||||
self.InformationMenu = OnOff
|
||||
return self
|
||||
end
|
||||
|
||||
--- [User] Do not show menu entries to smoke or flare targets
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
-- @return #PLAYERTASKCONTROLLER self
|
||||
@@ -2232,8 +2262,10 @@ end
|
||||
-- @param #boolean Keepnumber If true, keep the **customized callsign** in the #GROUP name for players as-is, no amendments or numbers.
|
||||
-- @param #table CallsignTranslations (optional) Table to translate between DCS standard callsigns and bespoke ones. Does not apply if using customized
|
||||
-- callsigns from playername or group name.
|
||||
-- @param #func CallsignCustomFunc (Optional) For player names only(!). If given, this function will return the callsign. Needs to take the groupname and the playername as first two arguments.
|
||||
-- @param #arg ... (Optional) Comma separated arguments to add to the custom function call after groupname and playername.
|
||||
-- @return #PLAYERTASKCONTROLLER self
|
||||
function PLAYERTASKCONTROLLER:SetCallSignOptions(ShortCallsign,Keepnumber,CallsignTranslations)
|
||||
function PLAYERTASKCONTROLLER:SetCallSignOptions(ShortCallsign,Keepnumber,CallsignTranslations,CallsignCustomFunc,...)
|
||||
if not ShortCallsign or ShortCallsign == false then
|
||||
self.ShortCallsign = false
|
||||
else
|
||||
@@ -2241,6 +2273,8 @@ function PLAYERTASKCONTROLLER:SetCallSignOptions(ShortCallsign,Keepnumber,Callsi
|
||||
end
|
||||
self.Keepnumber = Keepnumber or false
|
||||
self.CallsignTranslations = CallsignTranslations
|
||||
self.CallsignCustomFunc = CallsignCustomFunc
|
||||
self.CallsignCustomArgs = arg or {}
|
||||
return self
|
||||
end
|
||||
|
||||
@@ -2261,7 +2295,7 @@ function PLAYERTASKCONTROLLER:_GetTextForSpeech(text)
|
||||
return text
|
||||
end
|
||||
|
||||
--- [User] Set repetition options for tasks
|
||||
--- [User] Set repetition options for tasks.
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
-- @param #boolean OnOff Set to `true` to switch on and `false` to switch off (defaults to true)
|
||||
-- @param #number Repeats Number of repeats (defaults to 5)
|
||||
@@ -2279,6 +2313,16 @@ function PLAYERTASKCONTROLLER:SetTaskRepetition(OnOff, Repeats)
|
||||
return self
|
||||
end
|
||||
|
||||
--- [User] Set how long the briefing is shown on screen.
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
-- @param #number Seconds Duration in seconds. Defaults to 30 seconds.
|
||||
-- @return #PLAYERTASKCONTROLLER self
|
||||
function PLAYERTASKCONTROLLER:SetBriefingDuration(Seconds)
|
||||
self:T(self.lid.."SetBriefingDuration")
|
||||
self.TaskInfoDuration = Seconds or 30
|
||||
return self
|
||||
end
|
||||
|
||||
--- [Internal] Send message to SET_CLIENT of players
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
-- @param #string Text the text to be send
|
||||
@@ -2305,6 +2349,7 @@ end
|
||||
-- @param Core.Point#COORDINATE HoldingPoint (Optional) Point where the drone should initially circle. If not set, defaults to BullsEye of the coalition.
|
||||
-- @param #number Alt (Optional) Altitude in feet. Only applies if using a FLIGHTGROUP object! Defaults to 10000.
|
||||
-- @param #number Speed (Optional) Speed in knots. Only applies if using a FLIGHTGROUP object! Defaults to 120.
|
||||
-- @param #number MaxTravelDist (Optional) Max distance to travel to traget. Only applies if using a FLIGHTGROUP object! Defaults to 100 NM.
|
||||
-- @return #PLAYERTASKCONTROLLER self
|
||||
-- @usage
|
||||
-- -- Set up precision bombing, FlightGroup as lasing unit
|
||||
@@ -2319,35 +2364,56 @@ end
|
||||
-- ArmyGroup:Activate()
|
||||
-- taskmanager:EnablePrecisionBombing(ArmyGroup,1688)
|
||||
--
|
||||
function PLAYERTASKCONTROLLER:EnablePrecisionBombing(FlightGroup,LaserCode,HoldingPoint, Alt, Speed)
|
||||
function PLAYERTASKCONTROLLER:EnablePrecisionBombing(FlightGroup,LaserCode,HoldingPoint,Alt,Speed,MaxTravelDist)
|
||||
self:T(self.lid.."EnablePrecisionBombing")
|
||||
|
||||
if not self.LasingDroneSet then
|
||||
self.LasingDroneSet = SET_OPSGROUP:New()
|
||||
end
|
||||
|
||||
local LasingDrone -- Ops.FlightGroup#FLIGHTGROUP FlightGroup
|
||||
|
||||
if FlightGroup then
|
||||
if FlightGroup.ClassName and (FlightGroup.ClassName == "FLIGHTGROUP" or FlightGroup.ClassName == "ARMYGROUP")then
|
||||
-- ok we have a FG
|
||||
self.LasingDrone = FlightGroup -- Ops.FlightGroup#FLIGHTGROUP FlightGroup
|
||||
self.LasingDrone.playertask = {}
|
||||
self.LasingDrone.playertask.busy = false
|
||||
self.LasingDrone.playertask.id = 0
|
||||
LasingDrone = FlightGroup -- Ops.FlightGroup#FLIGHTGROUP FlightGroup
|
||||
|
||||
self.precisionbombing = true
|
||||
self.LasingDrone:SetLaser(LaserCode)
|
||||
self.LaserCode = LaserCode or 1688
|
||||
self.LasingDroneTemplate = self.LasingDrone:_GetTemplate(true)
|
||||
self.LasingDroneAlt = Alt or 10000
|
||||
self.LasingDroneSpeed = Speed or 120
|
||||
|
||||
LasingDrone.playertask = {}
|
||||
LasingDrone.playertask.id = 0
|
||||
LasingDrone.playertask.busy = false
|
||||
LasingDrone.playertask.lasercode = LaserCode or 1688
|
||||
LasingDrone:SetLaser(LasingDrone.playertask.lasercode)
|
||||
LasingDrone.playertask.template = LasingDrone:_GetTemplate(true)
|
||||
LasingDrone.playertask.alt = Alt or 10000
|
||||
LasingDrone.playertask.speed = Speed or 120
|
||||
LasingDrone.playertask.maxtravel = UTILS.NMToMeters(MaxTravelDist or 50)
|
||||
|
||||
-- let it orbit the BullsEye if FG
|
||||
if self.LasingDrone:IsFlightgroup() then
|
||||
self.LasingDroneIsFlightgroup = true
|
||||
if LasingDrone:IsFlightgroup() then
|
||||
--settings.IsFlightgroup = true
|
||||
local BullsCoordinate = COORDINATE:NewFromVec3( coalition.getMainRefPoint( self.Coalition ))
|
||||
if HoldingPoint then BullsCoordinate = HoldingPoint end
|
||||
local Orbit = AUFTRAG:NewORBIT_CIRCLE(BullsCoordinate,self.LasingDroneAlt,self.LasingDroneSpeed)
|
||||
self.LasingDrone:AddMission(Orbit)
|
||||
elseif self.LasingDrone:IsArmygroup() then
|
||||
self.LasingDroneIsArmygroup = true
|
||||
local Orbit = AUFTRAG:NewORBIT_CIRCLE(BullsCoordinate,Alt,Speed)
|
||||
Orbit:SetMissionAltitude(Alt)
|
||||
LasingDrone:AddMission(Orbit)
|
||||
elseif LasingDrone:IsArmygroup() then
|
||||
--settings.IsArmygroup = true
|
||||
local BullsCoordinate = COORDINATE:NewFromVec3( coalition.getMainRefPoint( self.Coalition ))
|
||||
if HoldingPoint then BullsCoordinate = HoldingPoint end
|
||||
local Orbit = AUFTRAG:NewONGUARD(BullsCoordinate)
|
||||
self.LasingDrone:AddMission(Orbit)
|
||||
LasingDrone:AddMission(Orbit)
|
||||
end
|
||||
|
||||
self.LasingDroneSet:AddObject(FlightGroup)
|
||||
|
||||
elseif FlightGroup.ClassName and (FlightGroup.ClassName == "SET_OPSGROUP") then --SET_OPSGROUP
|
||||
FlightGroup:ForEachGroup(
|
||||
function(group)
|
||||
self:EnablePrecisionBombing(group,LaserCode,HoldingPoint,Alt,Speed,MaxTravelDist)
|
||||
end
|
||||
)
|
||||
else
|
||||
self:E(self.lid.."No FLIGHTGROUP object passed or FLIGHTGROUP is not alive!")
|
||||
end
|
||||
@@ -2358,6 +2424,20 @@ function PLAYERTASKCONTROLLER:EnablePrecisionBombing(FlightGroup,LaserCode,Holdi
|
||||
return self
|
||||
end
|
||||
|
||||
--- [User] Convenience function - add done or ground allowing precision laser-guided bombing on statics and "high-value" ground units (MBT etc)
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
-- @param Ops.FlightGroup#FLIGHTGROUP FlightGroup The FlightGroup (e.g. drone) to be used for lasing (one unit in one group only).
|
||||
-- Can optionally be handed as Ops.ArmyGroup#ARMYGROUP - **Note** might not find an LOS spot or get lost on the way. Cannot island-hop.
|
||||
-- @param #number LaserCode The lasercode to be used. Defaults to 1688.
|
||||
-- @param Core.Point#COORDINATE HoldingPoint (Optional) Point where the drone should initially circle. If not set, defaults to BullsEye of the coalition.
|
||||
-- @param #number Alt (Optional) Altitude in feet. Only applies if using a FLIGHTGROUP object! Defaults to 10000.
|
||||
-- @param #number Speed (Optional) Speed in knots. Only applies if using a FLIGHTGROUP object! Defaults to 120.
|
||||
-- @return #PLAYERTASKCONTROLLER self
|
||||
function PLAYERTASKCONTROLLER:AddPrecisionBombingOpsGroup(FlightGroup,LaserCode,HoldingPoint, Alt, Speed)
|
||||
self:EnablePrecisionBombing(FlightGroup,LaserCode,HoldingPoint,Alt,Speed)
|
||||
return self
|
||||
end
|
||||
|
||||
|
||||
--- [User] Allow precision laser-guided bombing on statics and "high-value" ground units (MBT etc) with player units lasing.
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
@@ -2442,7 +2522,7 @@ function PLAYERTASKCONTROLLER:_GetPlayerName(Client)
|
||||
if not self.customcallsigns[playername] then
|
||||
local playergroup = Client:GetGroup()
|
||||
if playergroup ~= nil then
|
||||
ttsplayername = playergroup:GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations)
|
||||
ttsplayername = playergroup:GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations,self.CallsignCustomFunc,self.CallsignCustomArgs)
|
||||
local newplayername = self:_GetTextForSpeech(ttsplayername)
|
||||
self.customcallsigns[playername] = newplayername
|
||||
ttsplayername = newplayername
|
||||
@@ -2582,7 +2662,7 @@ function PLAYERTASKCONTROLLER:_EventHandler(EventData)
|
||||
if self.customcallsigns[playername] then
|
||||
self.customcallsigns[playername] = nil
|
||||
end
|
||||
playername = EventData.IniGroup:GetCustomCallSign(self.ShortCallsign,self.Keepnumber)
|
||||
playername = EventData.IniGroup:GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations,self.CallsignCustomFunc,self.CallsignCustomArgs)
|
||||
end
|
||||
playername = self:_GetTextForSpeech(playername)
|
||||
--local text = string.format("%s, %s, switch to %s for task assignment!",EventData.IniPlayerName,self.MenuName or self.Name,freqtext)
|
||||
@@ -2879,99 +2959,155 @@ end
|
||||
-- @return #PLAYERTASKCONTROLLER self
|
||||
function PLAYERTASKCONTROLLER:_CheckPrecisionTasks()
|
||||
self:T(self.lid.."_CheckPrecisionTasks")
|
||||
self:T({count=self.PrecisionTasks:Count(),enabled=self.precisionbombing})
|
||||
if self.PrecisionTasks:Count() > 0 and self.precisionbombing then
|
||||
if not self.LasingDrone or self.LasingDrone:IsDead() then
|
||||
-- we need a new drone
|
||||
self:E(self.lid.."Lasing drone is dead ... creating a new one!")
|
||||
if self.LasingDrone then
|
||||
self.LasingDrone:_Respawn(1,nil,true)
|
||||
else
|
||||
-- DONE: Handle ArmyGroup
|
||||
if self.LasingDroneIsFlightgroup then
|
||||
local FG = FLIGHTGROUP:New(self.LasingDroneTemplate)
|
||||
FG:Activate()
|
||||
self:EnablePrecisionBombing(FG,self.LaserCode or 1688)
|
||||
|
||||
-- alive checks
|
||||
self.LasingDroneSet:ForEachGroup(
|
||||
function(LasingDrone)
|
||||
if not LasingDrone or LasingDrone:IsDead() then
|
||||
-- we need a new drone
|
||||
self:E(self.lid.."Lasing drone is dead ... creating a new one!")
|
||||
if LasingDrone then
|
||||
LasingDrone:_Respawn(1,nil,true)
|
||||
else
|
||||
local FG = ARMYGROUP:New(self.LasingDroneTemplate)
|
||||
FG:Activate()
|
||||
self:EnablePrecisionBombing(FG,self.LaserCode or 1688)
|
||||
end
|
||||
end
|
||||
return self
|
||||
end
|
||||
-- do we have a lasing unit assigned?
|
||||
if self.LasingDrone and self.LasingDrone:IsAlive() then
|
||||
if self.LasingDrone.playertask and (not self.LasingDrone.playertask.busy) then
|
||||
-- not busy, get a task
|
||||
self:T(self.lid.."Sending lasing unit to target")
|
||||
local task = self.PrecisionTasks:Pull() -- Ops.PlayerTask#PLAYERTASK
|
||||
self.LasingDrone.playertask.id = task.PlayerTaskNr
|
||||
self.LasingDrone.playertask.busy = true
|
||||
self.LasingDrone.playertask.inreach = false
|
||||
self.LasingDrone.playertask.reachmessage = false
|
||||
-- move the drone to target
|
||||
if self.LasingDroneIsFlightgroup then
|
||||
self.LasingDrone:CancelAllMissions()
|
||||
local auftrag = AUFTRAG:NewORBIT_CIRCLE(task.Target:GetCoordinate(),self.LasingDroneAlt,self.LasingDroneSpeed)
|
||||
self.LasingDrone:AddMission(auftrag)
|
||||
elseif self.LasingDroneIsArmygroup then
|
||||
local tgtcoord = task.Target:GetCoordinate()
|
||||
local tgtzone = ZONE_RADIUS:New("ArmyGroup-"..math.random(1,10000),tgtcoord:GetVec2(),3000)
|
||||
local finalpos=nil -- Core.Point#COORDINATE
|
||||
for i=1,50 do
|
||||
finalpos = tgtzone:GetRandomCoordinate(2500,0,{land.SurfaceType.LAND,land.SurfaceType.ROAD,land.SurfaceType.SHALLOW_WATER})
|
||||
if finalpos then
|
||||
if finalpos:IsLOS(tgtcoord,0) then
|
||||
break
|
||||
end
|
||||
--[[
|
||||
-- DONE: Handle ArmyGroup
|
||||
if LasingDrone:IsFlightgroup() then
|
||||
local FG = FLIGHTGROUP:New(LasingDroneTemplate)
|
||||
FG:Activate()
|
||||
self:EnablePrecisionBombing(FG,self.LaserCode or 1688)
|
||||
else
|
||||
local FG = ARMYGROUP:New(LasingDroneTemplate)
|
||||
FG:Activate()
|
||||
self:EnablePrecisionBombing(FG,self.LaserCode or 1688)
|
||||
end -- if LasingDroneIsFlightgroup
|
||||
--]]
|
||||
end -- if LasingDrone
|
||||
end -- if not LasingDrone
|
||||
end -- function
|
||||
)
|
||||
|
||||
local function SelectDrone(coord)
|
||||
local selected = nil
|
||||
local mindist = math.huge
|
||||
local dist = math.huge
|
||||
self.LasingDroneSet:ForEachGroup(
|
||||
function(grp)
|
||||
if grp.playertask and (not grp.playertask.busy) then
|
||||
local gc = grp:GetCoordinate()
|
||||
if coord and gc then
|
||||
dist = coord:Get2DDistance(gc)
|
||||
end
|
||||
if dist < mindist then
|
||||
selected = grp
|
||||
mindist = dist
|
||||
end
|
||||
end
|
||||
if finalpos then
|
||||
self.LasingDrone:CancelAllMissions()
|
||||
-- yeah we got one
|
||||
local auftrag = AUFTRAG:NewARMOREDGUARD(finalpos,"Off road")
|
||||
self.LasingDrone:AddMission(auftrag)
|
||||
else
|
||||
-- could not find LOS position!
|
||||
self:E("***Could not find LOS position to post ArmyGroup for lasing!")
|
||||
self.LasingDrone.playertask.id = 0
|
||||
self.LasingDrone.playertask.busy = false
|
||||
self.LasingDrone.playertask.inreach = false
|
||||
self.LasingDrone.playertask.reachmessage = false
|
||||
end
|
||||
end
|
||||
self.PrecisionTasks:Push(task,task.PlayerTaskNr)
|
||||
elseif self.LasingDrone.playertask and self.LasingDrone.playertask.busy then
|
||||
)
|
||||
return selected
|
||||
end
|
||||
|
||||
local task = self.PrecisionTasks:Pull() -- Ops.PlayerTask#PLAYERTASK
|
||||
local taskpt = task.Target:GetCoordinate()
|
||||
|
||||
local SelectedDrone = SelectDrone(taskpt) -- Ops.OpsGroup#OPSGROUP
|
||||
|
||||
-- do we have a lasing unit assignable?
|
||||
if SelectedDrone and SelectedDrone:IsAlive() then
|
||||
if SelectedDrone.playertask and (not SelectedDrone.playertask.busy) then
|
||||
-- not busy, get a task
|
||||
self:T(self.lid.."Sending lasing unit to target")
|
||||
local isassigned = self:_FindLasingDroneForTaskID(task.PlayerTaskNr)
|
||||
-- distance check
|
||||
local startpoint = SelectedDrone:GetCoordinate()
|
||||
local endpoint = task.Target:GetCoordinate()
|
||||
local dist = math.huge
|
||||
if startpoint and endpoint then
|
||||
dist = startpoint:Get2DDistance(endpoint)
|
||||
end
|
||||
if dist <= SelectedDrone.playertask.maxtravel and (not isassigned) then
|
||||
SelectedDrone.playertask.id = task.PlayerTaskNr
|
||||
SelectedDrone.playertask.busy = true
|
||||
SelectedDrone.playertask.inreach = false
|
||||
SelectedDrone.playertask.reachmessage = false
|
||||
-- move the drone to target
|
||||
if SelectedDrone:IsFlightgroup() then
|
||||
SelectedDrone:CancelAllMissions()
|
||||
local auftrag = AUFTRAG:NewORBIT_CIRCLE(task.Target:GetCoordinate(),SelectedDrone.playertask.alt,SelectedDrone.playertask.speed)
|
||||
SelectedDrone:AddMission(auftrag)
|
||||
elseif SelectedDrone:IsArmygroup() then
|
||||
local tgtcoord = task.Target:GetCoordinate()
|
||||
local tgtzone = ZONE_RADIUS:New("ArmyGroup-"..math.random(1,10000),tgtcoord:GetVec2(),3000)
|
||||
local finalpos=nil -- Core.Point#COORDINATE
|
||||
for i=1,50 do
|
||||
finalpos = tgtzone:GetRandomCoordinate(2500,0,{land.SurfaceType.LAND,land.SurfaceType.ROAD,land.SurfaceType.SHALLOW_WATER})
|
||||
if finalpos then
|
||||
if finalpos:IsLOS(tgtcoord,0) then
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
if finalpos then
|
||||
SelectedDrone:CancelAllMissions()
|
||||
-- yeah we got one
|
||||
local auftrag = AUFTRAG:NewARMOREDGUARD(finalpos,"Off road")
|
||||
SelectedDrone:AddMission(auftrag)
|
||||
else
|
||||
-- could not find LOS position!
|
||||
self:E("***Could not find LOS position to post ArmyGroup for lasing!")
|
||||
SelectedDrone.playertask.id = 0
|
||||
SelectedDrone.playertask.busy = false
|
||||
SelectedDrone.playertask.inreach = false
|
||||
SelectedDrone.playertask.reachmessage = false
|
||||
end
|
||||
end
|
||||
else
|
||||
self:T(self.lid.."Lasing unit too far from target")
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
self.PrecisionTasks:Push(task,task.PlayerTaskNr)
|
||||
|
||||
|
||||
local function DronesWithTask(SelectedDrone)
|
||||
-- handle drones with a task
|
||||
if SelectedDrone.playertask and SelectedDrone.playertask.busy then
|
||||
-- drone is busy, set up laser when over target
|
||||
local task = self.PrecisionTasks:ReadByID(self.LasingDrone.playertask.id) -- Ops.PlayerTask#PLAYERTASK
|
||||
local task = self.PrecisionTasks:ReadByID(SelectedDrone.playertask.id) -- Ops.PlayerTask#PLAYERTASK
|
||||
self:T("Looking at Task: "..task.PlayerTaskNr.." Type: "..task.Type.." State: "..task:GetState())
|
||||
if (not task) or task:GetState() == "Done" or task:GetState() == "Stopped" then
|
||||
-- we're done here
|
||||
local task = self.PrecisionTasks:PullByID(self.LasingDrone.playertask.id) -- Ops.PlayerTask#PLAYERTASK
|
||||
local task = self.PrecisionTasks:PullByID(SelectedDrone.playertask.id) -- Ops.PlayerTask#PLAYERTASK
|
||||
self:_CheckTaskQueue()
|
||||
task = nil
|
||||
if self.LasingDrone:IsLasing() then
|
||||
self.LasingDrone:__LaserOff(-1)
|
||||
if SelectedDrone:IsLasing() then
|
||||
SelectedDrone:__LaserOff(-1)
|
||||
end
|
||||
self.LasingDrone.playertask.busy = false
|
||||
self.LasingDrone.playertask.inreach = false
|
||||
self.LasingDrone.playertask.id = 0
|
||||
self.LasingDrone.playertask.reachmessage = false
|
||||
SelectedDrone.playertask.busy = false
|
||||
SelectedDrone.playertask.inreach = false
|
||||
SelectedDrone.playertask.id = 0
|
||||
SelectedDrone.playertask.reachmessage = false
|
||||
self:T(self.lid.."Laser Off")
|
||||
else
|
||||
-- not done yet
|
||||
local dcoord = self.LasingDrone:GetCoordinate()
|
||||
self:T(self.lid.."Not done yet")
|
||||
local dcoord = SelectedDrone:GetCoordinate()
|
||||
local tcoord = task.Target:GetCoordinate()
|
||||
tcoord.y = tcoord.y + 2
|
||||
local dist = dcoord:Get2DDistance(tcoord)
|
||||
self:T(self.lid.."Dist "..dist)
|
||||
-- close enough?
|
||||
if dist < 3000 and not self.LasingDrone:IsLasing() then
|
||||
if dist < 3000 and not SelectedDrone:IsLasing() then
|
||||
self:T(self.lid.."Laser On")
|
||||
self.LasingDrone:__LaserOn(-1,tcoord)
|
||||
self.LasingDrone.playertask.inreach = true
|
||||
if not self.LasingDrone.playertask.reachmessage then
|
||||
SelectedDrone:__LaserOn(-1,tcoord)
|
||||
SelectedDrone.playertask.inreach = true
|
||||
if not SelectedDrone.playertask.reachmessage then
|
||||
--local textmark = self.gettext:GetEntry("FLARETASK",self.locale)
|
||||
self.LasingDrone.playertask.reachmessage = true
|
||||
SelectedDrone.playertask.reachmessage = true
|
||||
local clients = task:GetClients()
|
||||
local text = ""
|
||||
for _,playername in pairs(clients) do
|
||||
@@ -2979,7 +3115,7 @@ function PLAYERTASKCONTROLLER:_CheckPrecisionTasks()
|
||||
local ttsplayername = playername
|
||||
if self.customcallsigns[playername] then
|
||||
ttsplayername = self.customcallsigns[playername]
|
||||
end
|
||||
end --
|
||||
--text = string.format("%s, %s, pointer over target for task %03d, lasing!", playername, self.MenuName or self.Name, task.PlayerTaskNr)
|
||||
text = string.format(pointertext, ttsplayername, self.MenuName or self.Name, task.PlayerTaskNr)
|
||||
if not self.NoScreenOutput then
|
||||
@@ -2991,18 +3127,21 @@ function PLAYERTASKCONTROLLER:_CheckPrecisionTasks()
|
||||
)
|
||||
if client then
|
||||
local m = MESSAGE:New(text,15,"Tasking"):ToClient(client)
|
||||
end
|
||||
end
|
||||
end
|
||||
end --
|
||||
end --
|
||||
end --
|
||||
if self.UseSRS then
|
||||
self.SRSQueue:NewTransmission(text,nil,self.SRS,nil,2)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end --
|
||||
end --
|
||||
end --
|
||||
end -- end else
|
||||
end -- end handle drones with a task
|
||||
end -- end function
|
||||
|
||||
self.LasingDroneSet:ForEachGroup(DronesWithTask)
|
||||
|
||||
end --
|
||||
return self
|
||||
end
|
||||
|
||||
@@ -3464,6 +3603,32 @@ function PLAYERTASKCONTROLLER:_SwitchFlashing(Group, Client)
|
||||
return self
|
||||
end
|
||||
|
||||
function PLAYERTASKCONTROLLER:_ShowRadioInfo(Group, Client)
|
||||
self:T(self.lid.."_ShowRadioInfo")
|
||||
local playername, ttsplayername = self:_GetPlayerName(Client)
|
||||
|
||||
if self.UseSRS then
|
||||
local frequency = self.Frequency
|
||||
local freqtext = ""
|
||||
if type(frequency) == "table" then
|
||||
freqtext = self.gettext:GetEntry("FREQUENCIES",self.locale)
|
||||
freqtext = freqtext..table.concat(frequency,", ")
|
||||
else
|
||||
local freqt = self.gettext:GetEntry("FREQUENCY",self.locale)
|
||||
freqtext = string.format(freqt,frequency)
|
||||
end
|
||||
|
||||
local switchtext = self.gettext:GetEntry("BROADCAST",self.locale)
|
||||
|
||||
playername = ttsplayername or self:_GetTextForSpeech(playername)
|
||||
--local text = string.format("%s, %s, switch to %s for task assignment!",EventData.IniPlayerName,self.MenuName or self.Name,freqtext)
|
||||
local text = string.format(switchtext,playername,self.MenuName or self.Name,freqtext)
|
||||
self.SRSQueue:NewTransmission(text,nil,self.SRS,nil,2,{Group},text,30,self.BCFrequency,self.BCModulation)
|
||||
end
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--- [Internal] Flashing directional info for a client
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
-- @return #PLAYERTASKCONTROLLER self
|
||||
@@ -3489,6 +3654,22 @@ function PLAYERTASKCONTROLLER:_FlashInfo()
|
||||
return self
|
||||
end
|
||||
|
||||
--- [Internal] Find matching drone for precision bombing task, if any is assigned.
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
-- @param #number ID Task ID to look for
|
||||
-- @return Ops.OpsGroup#OPSGROUP Drone
|
||||
function PLAYERTASKCONTROLLER:_FindLasingDroneForTaskID(ID)
|
||||
local drone = nil
|
||||
self.LasingDroneSet:ForEachGroup(
|
||||
function(grp)
|
||||
if grp and grp:IsAlive() and grp.playertask and grp.playertask.id and grp.playertask.id == ID then
|
||||
drone = grp
|
||||
end
|
||||
end
|
||||
)
|
||||
return drone
|
||||
end
|
||||
|
||||
--- [Internal] Show active task info
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
-- @param Ops.PlayerTask#PLAYERTASK Task
|
||||
@@ -3516,6 +3697,7 @@ function PLAYERTASKCONTROLLER:_ActiveTaskInfo(Task, Group, Client)
|
||||
local Elevation = Coordinate:GetLandHeight() or 0 -- meters
|
||||
local CoordText = ""
|
||||
local CoordTextLLDM = nil
|
||||
local LasingDrone = self:_FindLasingDroneForTaskID(task.PlayerTaskNr)
|
||||
if self.Type ~= PLAYERTASKCONTROLLER.Type.A2A then
|
||||
CoordText = Coordinate:ToStringA2G(Client,nil,self.ShowMagnetic)
|
||||
else
|
||||
@@ -3551,14 +3733,14 @@ function PLAYERTASKCONTROLLER:_ActiveTaskInfo(Task, Group, Client)
|
||||
text = text .. string.format(elev,tostring(math.floor(Elevation)),elevationmeasure)
|
||||
-- Prec bombing
|
||||
if task.Type == AUFTRAG.Type.PRECISIONBOMBING and self.precisionbombing then
|
||||
if self.LasingDrone and self.LasingDrone.playertask then
|
||||
if LasingDrone and LasingDrone.playertask then
|
||||
local yes = self.gettext:GetEntry("YES",self.locale)
|
||||
local no = self.gettext:GetEntry("NO",self.locale)
|
||||
local inreach = self.LasingDrone.playertask.inreach == true and yes or no
|
||||
local islasing = self.LasingDrone:IsLasing() == true and yes or no
|
||||
local inreach = LasingDrone.playertask.inreach == true and yes or no
|
||||
local islasing = LasingDrone:IsLasing() == true and yes or no
|
||||
local prectext = self.gettext:GetEntry("POINTERTARGETREPORT",self.locale)
|
||||
prectext = string.format(prectext,inreach,islasing)
|
||||
text = text .. prectext.." ("..self.LaserCode..")"
|
||||
text = text .. prectext.." ("..LasingDrone.playertask.lasercode..")"
|
||||
end
|
||||
end
|
||||
-- Buddylasing
|
||||
@@ -3576,7 +3758,7 @@ function PLAYERTASKCONTROLLER:_ActiveTaskInfo(Task, Group, Client)
|
||||
local pcoord = player:GetCoordinate()
|
||||
if pcoord:Get2DDistance(Coordinate) <= reachdist then
|
||||
inreach = true
|
||||
local callsign = player:GetGroup():GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations)
|
||||
local callsign = player:GetGroup():GetCustomCallSign(self.ShortCallsign,self.Keepnumber,self.CallsignTranslations,self.CallsignCustomFunc,self.CallsignCustomArgs)
|
||||
local playername = player:GetPlayerName()
|
||||
local islasing = no
|
||||
if self.PlayerRecce.CanLase[player:GetTypeName()] and self.PlayerRecce.AutoLase[playername] then
|
||||
@@ -3663,7 +3845,7 @@ function PLAYERTASKCONTROLLER:_ActiveTaskInfo(Task, Group, Client)
|
||||
local ttstext = string.format(ThreatLocaleTextTTS,ttsplayername,self.MenuName or self.Name,ttstaskname,ThreatLevelText, targets, CoordText)
|
||||
-- POINTERTARGETLASINGTTS = ". Pointer over target and lasing."
|
||||
if task.Type == AUFTRAG.Type.PRECISIONBOMBING and self.precisionbombing then
|
||||
if self.LasingDrone.playertask.inreach and self.LasingDrone:IsLasing() then
|
||||
if LasingDrone and LasingDrone.playertask.inreach and LasingDrone:IsLasing() then
|
||||
local lasingtext = self.gettext:GetEntry("POINTERTARGETLASINGTTS",self.locale)
|
||||
ttstext = ttstext .. lasingtext
|
||||
end
|
||||
@@ -3683,7 +3865,7 @@ function PLAYERTASKCONTROLLER:_ActiveTaskInfo(Task, Group, Client)
|
||||
text = self.gettext:GetEntry("NOACTIVETASK",self.locale)
|
||||
end
|
||||
if not self.NoScreenOutput then
|
||||
local m=MESSAGE:New(text,15,"Tasking"):ToClient(Client)
|
||||
local m=MESSAGE:New(text,self.TaskInfoDuration or 30,"Tasking"):ToClient(Client)
|
||||
end
|
||||
return self
|
||||
end
|
||||
@@ -4037,6 +4219,11 @@ function PLAYERTASKCONTROLLER:_CreateJoinMenuTemplate()
|
||||
self.MenuNoTask = nil
|
||||
end
|
||||
|
||||
if self.InformationMenu then
|
||||
local radioinfo = self.gettext:GetEntry("RADIOS",self.locale)
|
||||
JoinTaskMenuTemplate:NewEntry(radioinfo,self.JoinTopMenu,self._ShowRadioInfo,self)
|
||||
end
|
||||
|
||||
self.JoinTaskMenuTemplate = JoinTaskMenuTemplate
|
||||
|
||||
return self
|
||||
@@ -4376,8 +4563,9 @@ end
|
||||
-- @param #string PathToGoogleKey (Optional) Path to your google key if you want to use google TTS; if you use a config file for MSRS, hand in nil here.
|
||||
-- @param #string AccessKey (Optional) Your Google API access key. This is necessary if DCS-gRPC is used as backend; if you use a config file for MSRS, hand in nil here.
|
||||
-- @param Core.Point#COORDINATE Coordinate Coordinate from which the controller radio is sending
|
||||
-- @param #string Backend (Optional) MSRS Backend to be used, can be MSRS.Backend.SRSEXE or MSRS.Backend.GRPC; if you use a config file for MSRS, hand in nil here.
|
||||
-- @return #PLAYERTASKCONTROLLER self
|
||||
function PLAYERTASKCONTROLLER:SetSRS(Frequency,Modulation,PathToSRS,Gender,Culture,Port,Voice,Volume,PathToGoogleKey,AccessKey,Coordinate)
|
||||
function PLAYERTASKCONTROLLER:SetSRS(Frequency,Modulation,PathToSRS,Gender,Culture,Port,Voice,Volume,PathToGoogleKey,AccessKey,Coordinate,Backend)
|
||||
self:T(self.lid.."SetSRS")
|
||||
self.PathToSRS = PathToSRS or MSRS.path or "C:\\Program Files\\DCS-SimpleRadio-Standalone" --
|
||||
self.Gender = Gender or MSRS.gender or "male" --
|
||||
@@ -4393,7 +4581,7 @@ function PLAYERTASKCONTROLLER:SetSRS(Frequency,Modulation,PathToSRS,Gender,Cultu
|
||||
self.Modulation = Modulation or {radio.modulation.FM,radio.modulation.AM} --
|
||||
self.BCModulation = self.Modulation
|
||||
-- set up SRS
|
||||
self.SRS=MSRS:New(self.PathToSRS,self.Frequency,self.Modulation)
|
||||
self.SRS=MSRS:New(self.PathToSRS,self.Frequency,self.Modulation,Backend)
|
||||
self.SRS:SetCoalition(self.Coalition)
|
||||
self.SRS:SetLabel(self.MenuName or self.Name)
|
||||
self.SRS:SetGender(self.Gender)
|
||||
|
||||
@@ -387,6 +387,8 @@ function TARGET:AddObject(Object)
|
||||
|
||||
if Object:IsInstanceOf("OPSGROUP") then
|
||||
self:_AddObject(Object:GetGroup()) -- We add the MOOSE GROUP object not the OPSGROUP object.
|
||||
--elseif Object:IsInstanceOf("OPSZONE") then
|
||||
--self:_AddObject(Object:GetZone())
|
||||
else
|
||||
self:_AddObject(Object)
|
||||
end
|
||||
@@ -1296,11 +1298,27 @@ function TARGET:GetTargetThreatLevelMax(Target)
|
||||
return 0
|
||||
|
||||
elseif Target.Type==TARGET.ObjectType.ZONE then
|
||||
|
||||
local zone = Target.Object -- Core.Zone#ZONE_RADIUS
|
||||
local foundunits = {}
|
||||
if zone:IsInstanceOf("ZONE_RADIUS") or zone:IsInstanceOf("ZONE_POLYGON") then
|
||||
zone:Scan({Object.Category.UNIT},{Unit.Category.GROUND_UNIT,Unit.Category.SHIP})
|
||||
foundunits = zone:GetScannedSetUnit()
|
||||
else
|
||||
foundunits = SET_UNIT:New():FilterZones({zone}):FilterOnce()
|
||||
end
|
||||
local ThreatMax = foundunits:GetThreatLevelMax() or 0
|
||||
return ThreatMax
|
||||
|
||||
return 0
|
||||
elseif Target.Type==TARGET.ObjectType.OPSZONE then
|
||||
|
||||
local unitset = Target.Object:GetScannedUnitSet() -- Core.Set#SET_UNIT
|
||||
local ThreatMax = unitset:GetThreatLevelMax()
|
||||
return ThreatMax
|
||||
|
||||
else
|
||||
self:E("ERROR: unknown target object type in GetTargetThreatLevel!")
|
||||
return 0
|
||||
end
|
||||
|
||||
return self
|
||||
|
||||
Reference in New Issue
Block a user