mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
- Added a NoTrace option to the scheduler, so for those schedulers that have a schedule in microseconds, you may wanna use the function NoTrace(), to avoid spamming the dcs.log.
- Started with the implementation of multiple languages of speech. Got now a Russian and English prototype working. - Moved radio frequency settings to a squadron, so multiple squadrons can communicate in their own radio frequency.
This commit is contained in:
@@ -867,7 +867,7 @@ do -- COORDINATE
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-- @param #number Precision The precision.
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-- @param Core.Settings#SETTINGS Settings
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-- @return #string The bearing text in degrees.
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function COORDINATE:GetBearingText( AngleRadians, Precision, Settings )
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function COORDINATE:GetBearingText( AngleRadians, Precision, Settings, Language )
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local Settings = Settings or _SETTINGS -- Core.Settings#SETTINGS
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@@ -883,16 +883,25 @@ do -- COORDINATE
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-- @param #number Distance The distance in meters.
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-- @param Core.Settings#SETTINGS Settings
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-- @return #string The distance text expressed in the units of measurement.
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function COORDINATE:GetDistanceText( Distance, Settings )
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function COORDINATE:GetDistanceText( Distance, Settings, Language )
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local Settings = Settings or _SETTINGS -- Core.Settings#SETTINGS
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local Language = Language or "EN"
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local DistanceText
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if Settings:IsMetric() then
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DistanceText = " for " .. UTILS.Round( Distance / 1000, 2 ) .. " km"
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if Language == "EN" then
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DistanceText = " for " .. UTILS.Round( Distance / 1000, 2 ) .. " km"
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elseif Language == "RU" then
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DistanceText = " за " .. UTILS.Round( Distance / 1000, 2 ) .. " километров"
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end
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else
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DistanceText = " for " .. UTILS.Round( UTILS.MetersToNM( Distance ), 2 ) .. " miles"
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if Language == "EN" then
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DistanceText = " for " .. UTILS.Round( UTILS.MetersToNM( Distance ), 2 ) .. " miles"
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elseif Language == "RU" then
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DistanceText = " за " .. UTILS.Round( UTILS.MetersToNM( Distance ), 2 ) .. " миль"
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end
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end
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return DistanceText
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@@ -901,14 +910,24 @@ do -- COORDINATE
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--- Return the altitude text of the COORDINATE.
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-- @param #COORDINATE self
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-- @return #string Altitude text.
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function COORDINATE:GetAltitudeText( Settings )
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function COORDINATE:GetAltitudeText( Settings, Language )
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local Altitude = self.y
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local Settings = Settings or _SETTINGS
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local Language = Language or "EN"
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if Altitude ~= 0 then
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if Settings:IsMetric() then
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return " at " .. UTILS.Round( self.y, -3 ) .. " meters"
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if Language == "EN" then
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return " at " .. UTILS.Round( self.y, -3 ) .. " meters"
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elseif Language == "RU" then
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return " в " .. UTILS.Round( self.y, -3 ) .. " метры"
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end
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else
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return " at " .. UTILS.Round( UTILS.MetersToFeet( self.y ), -3 ) .. " feet"
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if Language == "EN" then
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return " at " .. UTILS.Round( UTILS.MetersToFeet( self.y ), -3 ) .. " feet"
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elseif Language == "RU" then
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return " в " .. UTILS.Round( self.y, -3 ) .. " ноги"
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end
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end
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else
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return ""
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@@ -954,12 +973,12 @@ do -- COORDINATE
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-- @param #number Distance The distance
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-- @param Core.Settings#SETTINGS Settings
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-- @return #string The BR Text
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function COORDINATE:GetBRText( AngleRadians, Distance, Settings )
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function COORDINATE:GetBRText( AngleRadians, Distance, Settings, Language )
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local Settings = Settings or _SETTINGS -- Core.Settings#SETTINGS
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local BearingText = self:GetBearingText( AngleRadians, 0, Settings )
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local DistanceText = self:GetDistanceText( Distance, Settings )
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local BearingText = self:GetBearingText( AngleRadians, 0, Settings, Language )
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local DistanceText = self:GetDistanceText( Distance, Settings, Language )
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local BRText = BearingText .. DistanceText
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@@ -972,13 +991,13 @@ do -- COORDINATE
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-- @param #number Distance The distance
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-- @param Core.Settings#SETTINGS Settings
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-- @return #string The BRA Text
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function COORDINATE:GetBRAText( AngleRadians, Distance, Settings )
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function COORDINATE:GetBRAText( AngleRadians, Distance, Settings, Language )
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local Settings = Settings or _SETTINGS -- Core.Settings#SETTINGS
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local BearingText = self:GetBearingText( AngleRadians, 0, Settings )
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local DistanceText = self:GetDistanceText( Distance, Settings )
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local AltitudeText = self:GetAltitudeText( Settings )
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local BearingText = self:GetBearingText( AngleRadians, 0, Settings, Language )
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local DistanceText = self:GetDistanceText( Distance, Settings, Language )
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local AltitudeText = self:GetAltitudeText( Settings, Language )
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local BRAText = BearingText .. DistanceText .. AltitudeText -- When the POINT is a VEC2, there will be no altitude shown.
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@@ -1867,12 +1886,12 @@ do -- COORDINATE
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-- @param #COORDINATE FromCoordinate The coordinate to measure the distance and the bearing from.
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-- @param Core.Settings#SETTINGS Settings (optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.
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-- @return #string The BR text.
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function COORDINATE:ToStringBRA( FromCoordinate, Settings )
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function COORDINATE:ToStringBRA( FromCoordinate, Settings, Language )
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local DirectionVec3 = FromCoordinate:GetDirectionVec3( self )
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local AngleRadians = self:GetAngleRadians( DirectionVec3 )
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local Distance = FromCoordinate:Get2DDistance( self )
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local Altitude = self:GetAltitudeText()
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return "BRA, " .. self:GetBRAText( AngleRadians, Distance, Settings )
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return "BRA, " .. self:GetBRAText( AngleRadians, Distance, Settings, Language )
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end
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--- Return a BULLS string out of the BULLS of the coalition to the COORDINATE.
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@@ -2023,7 +2042,7 @@ do -- COORDINATE
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-- @param Wrapper.Controllable#CONTROLLABLE Controllable
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-- @param Core.Settings#SETTINGS Settings (optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.
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-- @return #string The coordinate Text in the configured coordinate system.
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function COORDINATE:ToStringA2A( Controllable, Settings ) -- R2.2
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function COORDINATE:ToStringA2A( Controllable, Settings, Language ) -- R2.2
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self:F2( { Controllable = Controllable and Controllable:GetName() } )
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@@ -2032,23 +2051,23 @@ do -- COORDINATE
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if Settings:IsA2A_BRAA() then
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if Controllable then
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local Coordinate = Controllable:GetCoordinate()
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return self:ToStringBRA( Coordinate, Settings )
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return self:ToStringBRA( Coordinate, Settings, Language )
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else
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return self:ToStringMGRS( Settings )
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return self:ToStringMGRS( Settings, Language )
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end
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end
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if Settings:IsA2A_BULLS() then
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local Coalition = Controllable:GetCoalition()
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return self:ToStringBULLS( Coalition, Settings )
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return self:ToStringBULLS( Coalition, Settings, Language )
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end
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if Settings:IsA2A_LL_DMS() then
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return self:ToStringLLDMS( Settings )
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return self:ToStringLLDMS( Settings, Language )
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end
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if Settings:IsA2A_LL_DDM() then
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return self:ToStringLLDDM( Settings )
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return self:ToStringLLDDM( Settings, Language )
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end
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if Settings:IsA2A_MGRS() then
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return self:ToStringMGRS( Settings )
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return self:ToStringMGRS( Settings, Language )
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end
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return nil
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@@ -81,6 +81,7 @@ function RADIOQUEUE:New(frequency, modulation)
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-- Scheduler
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self.scheduler=SCHEDULER:New()
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self.scheduler:NoTrace()
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return self
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end
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@@ -11,7 +11,7 @@
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--
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-- ### Authors: FlightControl
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--
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-- @module Core.Speech
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-- @module Core.RadioSpeech
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-- @image Core_Radio.JPG
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--- Makes the radio speak.
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@@ -25,6 +25,8 @@ RADIOSPEECH = {
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ClassName = "RADIOSPEECH",
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Vocabulary = {
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EN = {},
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DE = {},
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RU = {},
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}
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}
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@@ -91,6 +93,7 @@ RADIOSPEECH.Vocabulary.EN = {
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["miles"] = { "miles", 0.45 },
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["meters"] = { "meters", 0.41 },
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["mi"] = { "miles", 0.45 },
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["feet"] = { "feet", 0.29 },
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["br"] = { "br", 1.1 },
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["bra"] = { "bra", 0.3 },
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@@ -112,7 +115,81 @@ RADIOSPEECH.Vocabulary.EN = {
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["defender"] = { "defender", 0.45 },
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}
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RADIOSPEECH.Vocabulary.RU = {
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["1"] = { "1", 0.34 },
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["2"] = { "2", 0.30 },
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["3"] = { "3", 0.23 },
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["4"] = { "4", 0.51 },
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["5"] = { "5", 0.31 },
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["6"] = { "6", 0.44 },
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["7"] = { "7", 0.25 },
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["8"] = { "8", 0.43 },
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["9"] = { "9", 0.45 },
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["10"] = { "10", 0.53 },
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["11"] = { "11", 0.66 },
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["12"] = { "12", 0.70 },
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["13"] = { "13", 0.66 },
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["14"] = { "14", 0.80 },
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["15"] = { "15", 0.65 },
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["16"] = { "16", 0.75 },
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["17"] = { "17", 0.74 },
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["18"] = { "18", 0.85 },
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["19"] = { "19", 0.80 },
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["20"] = { "20", 0.58 },
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["30"] = { "30", 0.51 },
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["40"] = { "40", 0.51 },
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["50"] = { "50", 0.67 },
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["60"] = { "60", 0.76 },
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["70"] = { "70", 0.68 },
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["80"] = { "80", 0.84 },
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["90"] = { "90", 0.71 },
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["100"] = { "100", 0.35 },
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["200"] = { "200", 0.59 },
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["300"] = { "300", 0.53 },
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["400"] = { "400", 0.70 },
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["500"] = { "500", 0.50 },
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["600"] = { "600", 0.58 },
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["700"] = { "700", 0.64 },
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["800"] = { "800", 0.77 },
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["900"] = { "900", 0.75 },
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["1000"] = { "1000", 0.87 },
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["2000"] = { "2000", 0.83 },
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["3000"] = { "3000", 0.84 },
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["4000"] = { "4000", 1.00 },
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["5000"] = { "5000", 0.77 },
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["6000"] = { "6000", 0.90 },
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["7000"] = { "7000", 0.77 },
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["8000"] = { "8000", 0.92 },
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["9000"] = { "9000", 0.87 },
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["степени"] = { "degrees", 0.5 },
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["километров"] = { "kilometers", 0.65 },
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["km"] = { "kilometers", 0.65 },
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["миль"] = { "miles", 0.45 },
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["mi"] = { "miles", 0.45 },
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["метры"] = { "meters", 0.41 },
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["m"] = { "meters", 0.41 },
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["ноги"] = { "feet", 0.37 },
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["br"] = { "br", 1.1 },
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["bra"] = { "bra", 0.3 },
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["возвращаясь на базу"] = { "returning_to_base", 1.40 },
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["на пути к наземной цели"] = { "on_route_to_ground_target", 1.45 },
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["перехват самолетов"] = { "intercepting_bogeys", 1.22 },
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["поражение наземной цели"] = { "engaging_ground_target", 1.53 },
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["захватывающие самолеты"] = { "engaging_bogeys", 1.68 },
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["колеса вверх"] = { "wheels_up", 0.92 },
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["посадка на базу"] = { "landing at base", 1.04 },
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["патрулирующий"] = { "patrolling", 0.96 },
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["за"] = { "for", 0.27 },
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["и"] = { "and", 0.17 },
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["в"] = { "at", 0.19 },
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["dot"] = { "dot", 0.51 },
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["defender"] = { "defender", 0.45 },
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}
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--- Create a new RADIOSPEECH object for a given radio frequency/modulation.
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-- @param #RADIOSPEECH self
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@@ -131,6 +208,11 @@ function RADIOSPEECH:New(frequency, modulation)
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return self
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end
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function RADIOSPEECH:SetLanguage( Langauge )
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self.Language = Langauge
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end
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--- Add Sentence to the Speech collection.
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-- @param #RADIOSPEECH self
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@@ -143,7 +225,7 @@ function RADIOSPEECH:AddSentenceToSpeech( RemainingSentence, Speech, Sentence, D
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self:I( { RemainingSentence, Speech, Sentence, Data } )
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local Token, RemainingSentence = RemainingSentence:match( "^ *(%w+)(.*)" )
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local Token, RemainingSentence = RemainingSentence:match( "^ *([^ ]+)(.*)" )
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self:I( { Token = Token, RemainingSentence = RemainingSentence } )
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-- Is there a Token?
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@@ -198,122 +280,117 @@ end
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--- Speak a sentence.
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-- @param #RADIOSPEECH self
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-- @param #string Sentence The sentence to be spoken.
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function RADIOSPEECH:SpeakWords( Sentence, Speech )
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function RADIOSPEECH:SpeakWords( Sentence, Speech, Language )
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local Word, RemainderSentence = Sentence:match( "^[^%d%a]*(%a*)(.*)" )
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local OriginalSentence = Sentence
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-- lua does not parse UTF-8, so the match statement will fail on cyrillic using %a.
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-- therefore, the only way to parse the statement is to use blank, comma or dot as a delimiter.
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-- and then check if the character can be converted to a number or not.
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local Word, RemainderSentence = Sentence:match( "^[., ]*([^ .,]+)(.*)" )
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self:I( { Word = Word, Speech = Speech[Word], RemainderSentence = RemainderSentence } )
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if Word and Word ~= "" then
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if Word then
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if Word ~= "" and tonumber(Word) == nil then
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-- Construct of words
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Word = Word:lower()
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if Speech[Word] then
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-- The end of the sentence has been reached. Now Speech.Next should be nil, otherwise there is an error.
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if Speech[Word].Next == nil then
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self:I( { Sentence = Speech[Word].Sentence, Data = Speech[Word].Data } )
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self:NewTransmission( Speech[Word].Data[1] .. ".wav", Speech[Word].Data[2], "EN/" )
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else
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if RemainderSentence and RemainderSentence ~= "" then
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RemainderSentence = self:SpeakWords( RemainderSentence, Speech[Word].Next )
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-- Construct of words
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Word = Word:lower()
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if Speech[Word] then
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-- The end of the sentence has been reached. Now Speech.Next should be nil, otherwise there is an error.
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if Speech[Word].Next == nil then
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self:I( { Sentence = Speech[Word].Sentence, Data = Speech[Word].Data } )
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self:NewTransmission( Speech[Word].Data[1] .. ".wav", Speech[Word].Data[2], Language .. "/" )
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else
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if RemainderSentence and RemainderSentence ~= "" then
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return self:SpeakWords( RemainderSentence, Speech[Word].Next, Language )
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end
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end
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end
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return RemainderSentence
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end
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return OriginalSentence
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else
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return ""
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end
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return RemainderSentence
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end
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--- Speak a sentence.
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-- @param #RADIOSPEECH self
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-- @param #string Sentence The sentence to be spoken.
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function RADIOSPEECH:SpeakDigits( Sentence, Speech )
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function RADIOSPEECH:SpeakDigits( Sentence, Speech, Langauge )
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local Digits, RemainderSentence = Sentence:match( "^[^%a%d]*(%d*)(.*)" )
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local OriginalSentence = Sentence
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-- lua does not parse UTF-8, so the match statement will fail on cyrillic using %a.
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-- therefore, the only way to parse the statement is to use blank, comma or dot as a delimiter.
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-- and then check if the character can be converted to a number or not.
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local Digits, RemainderSentence = Sentence:match( "^[., ]*([^ .,]+)(.*)" )
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self:I( { Digits = Digits, Speech = Speech[Digits], RemainderSentence = RemainderSentence } )
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if Digits and Digits ~= "" then
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if Digits then
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if Digits ~= "" and tonumber( Digits ) ~= nil then
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-- Construct numbers
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local Number = tonumber( Digits )
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local Multiple = nil
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while Number >= 0 do
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if Number > 1000 then
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Multiple = math.floor( Number / 1000 ) * 1000
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elseif Number > 100 then
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Multiple = math.floor( Number / 100 ) * 100
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elseif Number > 20 then
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Multiple = math.floor( Number / 10 ) * 10
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elseif Number >= 0 then
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Multiple = Number
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-- Construct numbers
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local Number = tonumber( Digits )
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local Multiple = nil
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while Number >= 0 do
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if Number > 1000 then
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Multiple = math.floor( Number / 1000 ) * 1000
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elseif Number > 100 then
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Multiple = math.floor( Number / 100 ) * 100
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elseif Number > 20 then
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Multiple = math.floor( Number / 10 ) * 10
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elseif Number >= 0 then
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Multiple = Number
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end
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Sentence = tostring( Multiple )
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if Speech[Sentence] then
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self:I( { Speech = Speech[Sentence].Sentence, Data = Speech[Sentence].Data } )
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self:NewTransmission( Speech[Sentence].Data[1] .. ".wav", Speech[Sentence].Data[2], Langauge .. "/" )
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end
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Number = Number - Multiple
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Number = ( Number == 0 ) and -1 or Number
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end
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Sentence = tostring( Multiple )
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if Speech[Sentence] then
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self:I( { Speech = Speech[Sentence].Sentence, Data = Speech[Sentence].Data } )
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self:NewTransmission( Speech[Sentence].Data[1] .. ".wav", Speech[Sentence].Data[2], "EN/" )
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end
|
||||
Number = Number - Multiple
|
||||
Number = ( Number == 0 ) and -1 or Number
|
||||
return RemainderSentence
|
||||
end
|
||||
return OriginalSentence
|
||||
else
|
||||
return ""
|
||||
end
|
||||
|
||||
return RemainderSentence
|
||||
end
|
||||
|
||||
|
||||
|
||||
--- Speak a sentence.
|
||||
-- @param #RADIOSPEECH self
|
||||
-- @param #string Sentence The sentence to be spoken.
|
||||
function RADIOSPEECH:SpeakSymbols( Sentence, Speech )
|
||||
function RADIOSPEECH:Speak( Sentence, Language )
|
||||
|
||||
local Symbol, RemainderSentence = Sentence:match( "^[^%a%d]*(°*)(.*)" )
|
||||
self:I( { Sentence, Language } )
|
||||
|
||||
self:I( { Sentence = Sentence, Symbol = Symbol, Speech = Speech[Symbol], RemainderSentence = RemainderSentence } )
|
||||
|
||||
if Symbol and Symbol ~= "" then
|
||||
local Word = nil
|
||||
if Symbol == "°" then
|
||||
Word = "degrees"
|
||||
end
|
||||
if Word then
|
||||
if Speech[Word] then
|
||||
self:I( { Speech = Speech[Word].Sentence, Data = Speech[Word].Data } )
|
||||
self:NewTransmission( Speech[Word].Data[1] .. ".wav", Speech[Word].Data[2], "EN/" )
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return RemainderSentence
|
||||
end
|
||||
|
||||
|
||||
--- Speak a sentence.
|
||||
-- @param #RADIOSPEECH self
|
||||
-- @param #string Sentence The sentence to be spoken.
|
||||
function RADIOSPEECH:Speak( Sentence, Speech )
|
||||
|
||||
self:I( { Sentence, Speech } )
|
||||
|
||||
local Language = self.Language
|
||||
local Language = Language or "EN"
|
||||
|
||||
self:I( { Language = Language } )
|
||||
|
||||
-- If there is no node for Speech, then we start at the first nodes of the language.
|
||||
if not Speech then
|
||||
Speech = self.Speech[Language]
|
||||
end
|
||||
local Speech = self.Speech[Language]
|
||||
|
||||
self:I( { Speech = Speech, Language = Language } )
|
||||
|
||||
self:NewTransmission( "_In.wav", 0.52, "EN/" )
|
||||
self:NewTransmission( "_In.wav", 0.52, Language .. "/" )
|
||||
|
||||
repeat
|
||||
|
||||
Sentence = self:SpeakWords( Sentence, Speech )
|
||||
Sentence = self:SpeakWords( Sentence, Speech, Language )
|
||||
|
||||
self:I( { Sentence = Sentence } )
|
||||
|
||||
Sentence = self:SpeakDigits( Sentence, Speech )
|
||||
Sentence = self:SpeakDigits( Sentence, Speech, Language )
|
||||
|
||||
self:I( { Sentence = Sentence } )
|
||||
|
||||
@@ -323,6 +400,6 @@ function RADIOSPEECH:Speak( Sentence, Speech )
|
||||
|
||||
until not Sentence or Sentence == ""
|
||||
|
||||
self:NewTransmission( "_Out.wav", 0.28, "EN/" )
|
||||
self:NewTransmission( "_Out.wav", 0.28, Language .. "/" )
|
||||
|
||||
end
|
||||
|
||||
@@ -162,6 +162,7 @@ function SCHEDULEDISPATCHER:AddSchedule( Scheduler, ScheduleFunction, ScheduleAr
|
||||
local Randomize = Schedule.Randomize or 0
|
||||
local Stop = Schedule.Stop or 0
|
||||
local ScheduleID = Schedule.ScheduleID
|
||||
local ShowTrace = Scheduler.ShowTrace
|
||||
|
||||
local Prefix = ( Repeat == 0 ) and "--->" or "+++>"
|
||||
|
||||
@@ -169,13 +170,17 @@ function SCHEDULEDISPATCHER:AddSchedule( Scheduler, ScheduleFunction, ScheduleAr
|
||||
--self:E( { SchedulerObject = SchedulerObject } )
|
||||
if SchedulerObject then
|
||||
local function Timer()
|
||||
SchedulerObject:T( Prefix .. Name .. ":" .. Line .. " (" .. Source .. ")" )
|
||||
if ShowTrace then
|
||||
SchedulerObject:T( Prefix .. Name .. ":" .. Line .. " (" .. Source .. ")" )
|
||||
end
|
||||
return ScheduleFunction( SchedulerObject, unpack( ScheduleArguments ) )
|
||||
end
|
||||
Status, Result = xpcall( Timer, ErrorHandler )
|
||||
else
|
||||
local function Timer()
|
||||
self:T( Prefix .. Name .. ":" .. Line .. " (" .. Source .. ")" )
|
||||
if ShowTrace then
|
||||
self:T( Prefix .. Name .. ":" .. Line .. " (" .. Source .. ")" )
|
||||
end
|
||||
return ScheduleFunction( unpack( ScheduleArguments ) )
|
||||
end
|
||||
Status, Result = xpcall( Timer, ErrorHandler )
|
||||
@@ -274,5 +279,9 @@ function SCHEDULEDISPATCHER:Clear( Scheduler )
|
||||
end
|
||||
end
|
||||
|
||||
function SCHEDULEDISPATCHER:NoTrace( Scheduler )
|
||||
self:F2( { Scheduler = Scheduler } )
|
||||
|
||||
Scheduler.ShowTrace = nil
|
||||
end
|
||||
|
||||
|
||||
@@ -301,6 +301,14 @@ function SCHEDULER:Clear()
|
||||
_SCHEDULEDISPATCHER:Clear( self )
|
||||
end
|
||||
|
||||
--- No tracing for this scheduler.
|
||||
-- @param #SCHEDULER self
|
||||
-- @param #number ScheduleID (optional) The ScheduleID of the planned (repeating) schedule.
|
||||
function SCHEDULER:NoTrace()
|
||||
|
||||
_SCHEDULEDISPATCHER:NoTrace( self )
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user