mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Merge remote-tracking branch 'refs/remotes/origin/master' into FlightControl
# Conflicts: # Moose Development/Moose/Core/Event.lua # Moose Development/Moose/Functional/Scoring.lua # Moose Development/Moose/Wrapper/Controllable.lua # Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua # Moose Mission Setup/Moose.lua # Moose Test Missions/EVT - Event Handling/EVT-100 - OnEventShot Example/EVT-100 - OnEventShot Example.miz # Moose Test Missions/EVT - Event Handling/EVT-101 - OnEventHit Example/EVT-101 - OnEventHit Example.miz # Moose Test Missions/EVT - Event Handling/EVT-102 - OnEventTakeoff Example/EVT-102 - OnEventTakeoff Example.miz # Moose Test Missions/EVT - Event Handling/EVT-103 - OnEventLand Example/EVT-103 - OnEventLand Example.miz # Moose Test Missions/EVT - Event Handling/EVT-104 - OnEventCrash Example/EVT-104 - OnEventCrash Example.miz # Moose Test Missions/SCO - Scoring/SCO-100 - Scoring of Statics/SCO-100 - Scoring of Statics.miz # Moose Test Missions/SCO - Scoring/SCO-101 - Scoring Client to Client/SCO-101 - Scoring Client to Client.miz # docs/Documentation/Controllable.html # docs/Documentation/Event.html # docs/Documentation/Point.html # docs/Documentation/Zone.html
This commit is contained in:
@@ -108,7 +108,7 @@ This is different from the EnRoute tasks, where the targets of the task need to
|
||||
<p>Find below a list of the <strong>assigned task</strong> methods:</p>
|
||||
|
||||
<ul>
|
||||
<li><a href="##(CONTROLLABLE).TaskAttackControllable">CONTROLLABLE.TaskAttackControllable</a>: (AIR) Attack a Controllable.</li>
|
||||
<li><a href="##(CONTROLLABLE).TaskAttackGroup">CONTROLLABLE.TaskAttackGroup</a>: (AIR) Attack a Controllable.</li>
|
||||
<li><a href="##(CONTROLLABLE).TaskAttackMapObject">CONTROLLABLE.TaskAttackMapObject</a>: (AIR) Attacking the map object (building, structure, e.t.c).</li>
|
||||
<li><a href="##(CONTROLLABLE).TaskAttackUnit">CONTROLLABLE.TaskAttackUnit</a>: (AIR) Attack the Unit.</li>
|
||||
<li><a href="##(CONTROLLABLE).TaskBombing">CONTROLLABLE.TaskBombing</a>: (AIR) Delivering weapon at the point on the ground.</li>
|
||||
@@ -116,7 +116,7 @@ This is different from the EnRoute tasks, where the targets of the task need to
|
||||
<li><a href="##(CONTROLLABLE).TaskEmbarking">CONTROLLABLE.TaskEmbarking</a>: (AIR) Move the controllable to a Vec2 Point, wait for a defined duration and embark a controllable.</li>
|
||||
<li><a href="##(CONTROLLABLE).TaskEmbarkToTransport">CONTROLLABLE.TaskEmbarkToTransport</a>: (GROUND) Embark to a Transport landed at a location.</li>
|
||||
<li><a href="##(CONTROLLABLE).TaskEscort">CONTROLLABLE.TaskEscort</a>: (AIR) Escort another airborne controllable. </li>
|
||||
<li><a href="##(CONTROLLABLE).TaskFAC_AttackControllable">CONTROLLABLE.TaskFAC_AttackControllable</a>: (AIR + GROUND) The task makes the controllable/unit a FAC and orders the FAC to control the target (enemy ground controllable) destruction.</li>
|
||||
<li><a href="##(CONTROLLABLE).TaskFAC_AttackGroup">CONTROLLABLE.TaskFAC_AttackGroup</a>: (AIR + GROUND) The task makes the controllable/unit a FAC and orders the FAC to control the target (enemy ground controllable) destruction.</li>
|
||||
<li><a href="##(CONTROLLABLE).TaskFireAtPoint">CONTROLLABLE.TaskFireAtPoint</a>: (GROUND) Fire some or all ammunition at a VEC2 point.</li>
|
||||
<li><a href="##(CONTROLLABLE).TaskFollow">CONTROLLABLE.TaskFollow</a>: (AIR) Following another airborne controllable.</li>
|
||||
<li><a href="##(CONTROLLABLE).TaskHold">CONTROLLABLE.TaskHold</a>: (GROUND) Hold ground controllable from moving.</li>
|
||||
@@ -1011,7 +1011,7 @@ All en-route tasks have the priority parameter. This is a number (less value - h
|
||||
<li>
|
||||
|
||||
<p><code><em>#boolean AttackQtyLimit </em></code>:
|
||||
(optional) The flag determines how to interpret attackQty parameter. If the flag is true then attackQty is a limit on maximal attack quantity for "AttackControllable" and "AttackUnit" tasks. If the flag is false then attackQty is a desired attack quantity for "Bombing" and "BombingRunway" tasks.</p>
|
||||
(optional) The flag determines how to interpret attackQty parameter. If the flag is true then attackQty is a limit on maximal attack quantity for "AttackGroup" and "AttackUnit" tasks. If the flag is false then attackQty is a desired attack quantity for "Bombing" and "BombingRunway" tasks.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
@@ -2038,7 +2038,7 @@ The Controllable to be attacked.</p>
|
||||
<li>
|
||||
|
||||
<p><code><em>#boolean AttackQtyLimit </em></code>:
|
||||
(optional) The flag determines how to interpret attackQty parameter. If the flag is true then attackQty is a limit on maximal attack quantity for "AttackControllable" and "AttackUnit" tasks. If the flag is false then attackQty is a desired attack quantity for "Bombing" and "BombingRunway" tasks.</p>
|
||||
(optional) The flag determines how to interpret attackQty parameter. If the flag is true then attackQty is a limit on maximal attack quantity for "AttackGroup" and "AttackUnit" tasks. If the flag is false then attackQty is a desired attack quantity for "Bombing" and "BombingRunway" tasks.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
@@ -2151,6 +2151,7 @@ The UNIT.</p>
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<<<<<<< HEAD
|
||||
<p><code><em><a href="Dcs.DCSTypes.html##(Distance)">Dcs.DCSTypes#Distance</a> Altitude </em></code>:
|
||||
(optional) Desired altitude to perform the unit engagement.</p>
|
||||
|
||||
@@ -2159,6 +2160,10 @@ The UNIT.</p>
|
||||
|
||||
<p><code><em>#boolean Visible </em></code>:
|
||||
(optional) Unit must be visible.</p>
|
||||
=======
|
||||
<p><code><em>#boolean AttackQtyLimit </em></code>:
|
||||
(optional) The flag determines how to interpret attackQty parameter. If the flag is true then attackQty is a limit on maximal attack quantity for "AttackGroup" and "AttackUnit" tasks. If the flag is false then attackQty is a desired attack quantity for "Bombing" and "BombingRunway" tasks.</p>
|
||||
>>>>>>> refs/remotes/origin/master
|
||||
|
||||
</li>
|
||||
<li>
|
||||
@@ -2209,7 +2214,7 @@ The DCS task structure.</p>
|
||||
<li>
|
||||
|
||||
<p><code><em>#number AttackQty </em></code>:
|
||||
(optional) Desired quantity of passes. The parameter is not the same in AttackControllable and AttackUnit tasks. </p>
|
||||
(optional) Desired quantity of passes. The parameter is not the same in AttackGroup and AttackUnit tasks. </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
Reference in New Issue
Block a user