diff --git a/Moose Development/Moose/Core/Point.lua b/Moose Development/Moose/Core/Point.lua index 6a77f4b26..93327ab62 100644 --- a/Moose Development/Moose/Core/Point.lua +++ b/Moose Development/Moose/Core/Point.lua @@ -912,7 +912,7 @@ do -- COORDINATE -- The text will reflect the temperature like this: -- -- - For Russian and European aircraft using the metric system - Degrees Celcius (°C) - -- - For Americain aircraft we link to the imperial system - Degrees Farenheit (°F) + -- - For American aircraft we link to the imperial system - Degrees Farenheit (°F) -- -- A text containing a pressure will look like this: -- @@ -958,7 +958,7 @@ do -- COORDINATE -- The text will contain always the pressure in hPa and: -- -- - For Russian and European aircraft using the metric system - hPa and mmHg - -- - For Americain and European aircraft we link to the imperial system - hPa and inHg + -- - For American and European aircraft we link to the imperial system - hPa and inHg -- -- A text containing a pressure will look like this: -- @@ -1051,7 +1051,7 @@ do -- COORDINATE -- The text will reflect the wind like this: -- -- - For Russian and European aircraft using the metric system - Wind direction in degrees (°) and wind speed in meters per second (mps). - -- - For Americain aircraft we link to the imperial system - Wind direction in degrees (°) and wind speed in knots per second (kps). + -- - For American aircraft we link to the imperial system - Wind direction in degrees (°) and wind speed in knots per second (kps). -- -- A text containing a pressure will look like this: -- @@ -2124,7 +2124,7 @@ do -- COORDINATE --- Line to all. -- Creates a line on the F10 map from one point to another. -- @param #COORDINATE self - -- @param #COORDINATE Endpoint COORDIANTE to where the line is drawn. + -- @param #COORDINATE Endpoint COORDINATE to where the line is drawn. -- @param #number Coalition Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All. -- @param #table Color RGB color table {r, g, b}, e.g. {1,0,0} for red (default). -- @param #number Alpha Transparency [0,1]. Default 1. @@ -2181,7 +2181,7 @@ do -- COORDINATE --- Rectangle to all. Creates a rectangle on the map from the COORDINATE in one corner to the end COORDINATE in the opposite corner. -- Creates a line on the F10 map from one point to another. -- @param #COORDINATE self - -- @param #COORDINATE Endpoint COORDIANTE in the opposite corner. + -- @param #COORDINATE Endpoint COORDINATE in the opposite corner. -- @param #number Coalition Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All. -- @param #table Color RGB color table {r, g, b}, e.g. {1,0,0} for red (default). -- @param #number Alpha Transparency [0,1]. Default 1. @@ -2209,9 +2209,9 @@ do -- COORDINATE --- Creates a shape defined by 4 points on the F10 map. The first point is the current COORDINATE. The remaining three points need to be specified. -- @param #COORDINATE self - -- @param #COORDINATE Coord2 Second COORDIANTE of the quad shape. - -- @param #COORDINATE Coord3 Third COORDIANTE of the quad shape. - -- @param #COORDINATE Coord4 Fourth COORDIANTE of the quad shape. + -- @param #COORDINATE Coord2 Second COORDINATE of the quad shape. + -- @param #COORDINATE Coord3 Third COORDINATE of the quad shape. + -- @param #COORDINATE Coord4 Fourth COORDINATE of the quad shape. -- @param #number Coalition Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All. -- @param #table Color RGB color table {r, g, b}, e.g. {1,0,0} for red (default). -- @param #number Alpha Transparency [0,1]. Default 1. @@ -3026,7 +3026,7 @@ do -- POINT_VEC3 -- @type POINT_VEC3 -- @field #number x The x coordinate in 3D space. -- @field #number y The y coordinate in 3D space. - -- @field #number z The z coordiante in 3D space. + -- @field #number z The z COORDINATE in 3D space. -- @field Utilities.Utils#SMOKECOLOR SmokeColor -- @field Utilities.Utils#FLARECOLOR FlareColor -- @field #POINT_VEC3.RoutePointAltType RoutePointAltType