Tasking and Functional

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FlightControl_Master
2018-05-23 13:51:47 +02:00
parent 1b39f5d6e6
commit 5e2a5cf5e8
34 changed files with 34 additions and 166 deletions

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@@ -7,7 +7,7 @@
-- Performance: If in a DCSRTE there are a lot of moving GROUND units, then in a multi player mission, this WILL create lag if
-- the main DCS execution core of your CPU is fully utilized. So, this class will limit the amount of simultaneous moving GROUND units
-- on defined intervals (currently every minute).
-- @module Movement
-- @module Functional.Movement
--- the MOVEMENT class
-- @type MOVEMENT