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DESIGNATE can now lase for specific codes
* DESIGNATE can now lase targets with specific laser codes upon request by players. Methods :AddMenuLaserCode() and :RemoveMenuLaserCode() added, which allow to set or delete specific additional menu options in the lase menu for players to lase with specific codes. This comes in handy for the SU-25T and the A-10A and other planes.
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@@ -172,6 +172,12 @@
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<td class="name" nowrap="nowrap"><a href="##(SCHEDULER).Clear">SCHEDULER:Clear()</a></td>
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<td class="summary">
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<p>Clears all pending schedules.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(SCHEDULER).MasterObject">SCHEDULER.MasterObject</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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@@ -414,6 +420,20 @@ The schedule will stop after <strong>300</strong> seconds.</p>
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<p>Clears all pending schedules.</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(SCHEDULER).MasterObject" >
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<strong>SCHEDULER.MasterObject</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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