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commit
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MOOSE
Submodule
1
MOOSE
Submodule
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Subproject commit 841e611e3c685eb6b223370b42042726546e806e
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@ -1,9 +1,11 @@
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--- **Core** - The RADIO class is responsible for **transmitting radio communications**.
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--- **Core** - The RADIO Module is responsible for everything that is related to radio transmission and you can hear in DCS, be it TACAN beacons, Radio transmissions...
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--
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--
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-- 
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-- 
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--
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--
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-- ===
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-- ===
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--
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--
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-- The Radio contains 2 classes : RADIO and BEACON
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--
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-- What are radio communications in DCS ?
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-- What are radio communications in DCS ?
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--
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--
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-- * Radio transmissions consist of **sound files** that are broadcasted on a specific **frequency** (e.g. 115MHz) and **modulation** (e.g. AM),
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-- * Radio transmissions consist of **sound files** that are broadcasted on a specific **frequency** (e.g. 115MHz) and **modulation** (e.g. AM),
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@ -23,7 +25,8 @@
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--
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--
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-- Note that obviously, the **frequency** and the **modulation** of the transmission are important only if the players are piloting an **Advanced System Modelling** enabled aircraft,
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-- Note that obviously, the **frequency** and the **modulation** of the transmission are important only if the players are piloting an **Advanced System Modelling** enabled aircraft,
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-- like the A10C or the Mirage 2000C. They will **hear the transmission** if they are tuned on the **right frequency and modulation** (and if they are close enough - more on that below).
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-- like the A10C or the Mirage 2000C. They will **hear the transmission** if they are tuned on the **right frequency and modulation** (and if they are close enough - more on that below).
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-- If a FC3 airacraft is used, it will **hear every communication, whatever the frequency and the modulation** is set to.
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-- If a FC3 airacraft is used, it will **hear every communication, whatever the frequency and the modulation** is set to. The same is true for TACAN beacons. If your aircaft isn't compatible,
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-- you won't hear/be able to use the TACAN beacon informations.
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--
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--
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-- ===
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-- ===
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--
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--
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@ -32,9 +35,9 @@
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-- @module Radio
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-- @module Radio
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--- # 1) RADIO class, extends @{Base#BASE}
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--- # RADIO class, extends @{Base#BASE}
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--
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--
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-- ## 1.1) RADIO usage
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-- ## RADIO usage
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--
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--
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-- There are 3 steps to a successful radio transmission.
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-- There are 3 steps to a successful radio transmission.
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--
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--
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@ -45,12 +48,12 @@
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-- Methods to set relevant parameters for both a @{Unit#UNIT} or a @{Group#GROUP} or any other @{Positionable#POSITIONABLE}
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-- Methods to set relevant parameters for both a @{Unit#UNIT} or a @{Group#GROUP} or any other @{Positionable#POSITIONABLE}
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--
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--
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-- * @{#RADIO.SetFileName}() : Sets the file name of your sound file (e.g. "Noise.ogg"),
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-- * @{#RADIO.SetFileName}() : Sets the file name of your sound file (e.g. "Noise.ogg"),
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-- * @{#RADIO.SetFrequency}() : Sets the frequency of your transmission,
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-- * @{#RADIO.SetFrequency}() : Sets the frequency of your transmission.
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-- * @{#RADIO.SetModulation}() : Sets the modulation of your transmission.
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-- * @{#RADIO.SetModulation}() : Sets the modulation of your transmission.
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-- * @{#RADIO.SetLoop}() : Choose if you want the transmission to be looped. If you need your transmission to be looped, you might need a @{#BEACON} instead...
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--
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--
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-- Additional Methods to set relevant parameters if the transmiter is a @{Unit#UNIT} or a @{Group#GROUP}
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-- Additional Methods to set relevant parameters if the transmiter is a @{Unit#UNIT} or a @{Group#GROUP}
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--
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--
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-- * @{#RADIO.SetLoop}() : Choose if you want the transmission to be looped,
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-- * @{#RADIO.SetSubtitle}() : Set both the subtitle and its duration,
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-- * @{#RADIO.SetSubtitle}() : Set both the subtitle and its duration,
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-- * @{#RADIO.NewUnitTransmission}() : Shortcut to set all the relevant parameters in one method call
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-- * @{#RADIO.NewUnitTransmission}() : Shortcut to set all the relevant parameters in one method call
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--
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--
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@ -90,12 +93,11 @@ RADIO = {
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}
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}
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--- Create a new RADIO Object. This doesn't broadcast a transmission, though, use @{#RADIO.Broadcast} to actually broadcast
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--- Create a new RADIO Object. This doesn't broadcast a transmission, though, use @{#RADIO.Broadcast} to actually broadcast
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-- If you want to create a RADIO, you probably should use @{Positionable#POSITIONABLE.GetRadio}() instead
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-- @param #RADIO self
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-- @param #RADIO self
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-- @param Wrapper.Positionable#POSITIONABLE Positionable The @{Positionable} that will receive radio capabilities.
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-- @param Wrapper.Positionable#POSITIONABLE Positionable The @{Positionable} that will receive radio capabilities.
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-- @return #RADIO Radio
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-- @return #RADIO Radio
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-- @return #nil If Positionable is invalid
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-- @return #nil If Positionable is invalid
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-- @usage
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-- -- If you want to create a RADIO, you probably should use @{Positionable#POSITIONABLE.GetRadio}() instead
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function RADIO:New(Positionable)
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function RADIO:New(Positionable)
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local self = BASE:Inherit( self, BASE:New() ) -- Core.Radio#RADIO
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local self = BASE:Inherit( self, BASE:New() ) -- Core.Radio#RADIO
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@ -204,12 +206,18 @@ function RADIO:SetLoop(Loop)
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end
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end
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--- Check validity of the subtitle and the subtitleDuration passed and sets RADIO.subtitle and RADIO.subtitleDuration
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--- Check validity of the subtitle and the subtitleDuration passed and sets RADIO.subtitle and RADIO.subtitleDuration
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-- Both parameters are mandatory, since it wouldn't make much sense to change the Subtitle and not its duration
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-- @param #RADIO self
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-- @param #RADIO self
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-- @param #string Subtitle
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-- @param #string Subtitle
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-- @param #number SubtitleDuration in s
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-- @param #number SubtitleDuration in s
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-- @return #RADIO self
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-- @return #RADIO self
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-- @usage
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-- @usage
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-- -- Both parameters are mandatory, since it wouldn't make much sense to change the Subtitle and not its duration
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-- -- create the broadcaster and attaches it a RADIO
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-- local MyUnit = UNIT:FindByName("MyUnit")
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-- local MyUnitRadio = MyUnit:GetRadio()
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--
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-- -- add a subtitle for the next transmission, which will be up for 10s
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-- MyUnitRadio:SetSubtitle("My Subtitle, 10)
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function RADIO:SetSubtitle(Subtitle, SubtitleDuration)
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function RADIO:SetSubtitle(Subtitle, SubtitleDuration)
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self:F2({Subtitle, SubtitleDuration})
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self:F2({Subtitle, SubtitleDuration})
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if type(Subtitle) == "string" then
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if type(Subtitle) == "string" then
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@ -229,29 +237,32 @@ function RADIO:SetSubtitle(Subtitle, SubtitleDuration)
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end
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end
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--- Create a new transmission, that is to say, populate the RADIO with relevant data
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--- Create a new transmission, that is to say, populate the RADIO with relevant data
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-- In this function the data is especially relevant if the broadcaster is anything but a UNIT or a GROUP,
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-- but it will work with a UNIT or a GROUP anyway.
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-- Only the #RADIO and the Filename are mandatory
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-- @param #RADIO self
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-- @param #RADIO self
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-- @param #string FileName
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-- @param #string FileName
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-- @param #number Frequency in MHz
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-- @param #number Frequency in MHz
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-- @param #number Modulation either radio.modulation.AM or radio.modulation.FM
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-- @param #number Modulation either radio.modulation.AM or radio.modulation.FM
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-- @param #number Power in W
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-- @param #number Power in W
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-- @return #RADIO self
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-- @return #RADIO self
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-- @usage
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function RADIO:NewGenericTransmission(FileName, Frequency, Modulation, Power, Loop)
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-- -- In this function the data is especially relevant if the broadcaster is anything but a UNIT or a GROUP,
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-- but it will work with a UNIT or a GROUP anyway
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-- -- Only the RADIO and the Filename are mandatory
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function RADIO:NewGenericTransmission(FileName, Frequency, Modulation, Power)
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self:F({FileName, Frequency, Modulation, Power})
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self:F({FileName, Frequency, Modulation, Power})
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self:SetFileName(FileName)
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self:SetFileName(FileName)
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if Frequency then self:SetFrequency(Frequency) end
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if Frequency then self:SetFrequency(Frequency) end
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if Modulation then self:SetModulation(Modulation) end
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if Modulation then self:SetModulation(Modulation) end
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if Power then self:SetPower(Power) end
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if Power then self:SetPower(Power) end
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if Loop then self:SetLoop(Loop) end
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return self
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return self
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end
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end
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--- Create a new transmission, that is to say, populate the RADIO with relevant data
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--- Create a new transmission, that is to say, populate the RADIO with relevant data
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-- In this function the data is especially relevant if the broadcaster is a UNIT or a GROUP,
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-- but it will work for any @{Positionable#POSITIONABLE}.
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-- Only the RADIO and the Filename are mandatory.
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-- @param #RADIO self
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-- @param #RADIO self
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-- @param #string FileName
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-- @param #string FileName
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-- @param #string Subtitle
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-- @param #string Subtitle
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@ -260,10 +271,6 @@ end
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-- @param #number Modulation either radio.modulation.AM or radio.modulation.FM
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-- @param #number Modulation either radio.modulation.AM or radio.modulation.FM
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-- @param #boolean Loop
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-- @param #boolean Loop
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-- @return #RADIO self
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-- @return #RADIO self
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-- @usage
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-- -- In this function the data is especially relevant if the broadcaster is a UNIT or a GROUP,
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-- but it will work for any POSITIONABLE
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-- -- Only the RADIO and the Filename are mandatory
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function RADIO:NewUnitTransmission(FileName, Subtitle, SubtitleDuration, Frequency, Modulation, Loop)
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function RADIO:NewUnitTransmission(FileName, Subtitle, SubtitleDuration, Frequency, Modulation, Loop)
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self:F({FileName, Subtitle, SubtitleDuration, Frequency, Modulation, Loop})
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self:F({FileName, Subtitle, SubtitleDuration, Frequency, Modulation, Loop})
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@ -278,16 +285,15 @@ function RADIO:NewUnitTransmission(FileName, Subtitle, SubtitleDuration, Frequen
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end
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end
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--- Actually Broadcast the transmission
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--- Actually Broadcast the transmission
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-- * The Radio has to be populated with the new transmission before broadcasting.
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-- * Please use RADIO setters or either @{Radio#RADIO.NewGenericTransmission} or @{Radio#RADIO.NewUnitTransmission}
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-- * This class is in fact pretty smart, it determines the right DCS function to use depending on the type of POSITIONABLE
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-- * If the POSITIONABLE is not a UNIT or a GROUP, we use the generic (but limited) trigger.action.radioTransmission()
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-- * If the POSITIONABLE is a UNIT or a GROUP, we use the "TransmitMessage" Command
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-- * If your POSITIONABLE is a UNIT or a GROUP, the Power is ignored.
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-- * If your POSITIONABLE is not a UNIT or a GROUP, the Subtitle, SubtitleDuration are ignored
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-- @param #RADIO self
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-- @param #RADIO self
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-- @return #RADIO self
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-- @return #RADIO self
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-- @usage
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-- -- The Radio has to be populated with the new transmission before broadcasting.
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-- -- Please use RADIO setters or either @{Radio#RADIO.NewGenericTransmission} or @{Radio#RADIO.NewUnitTransmission}
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-- -- This class is in fact pretty smart, it determines the right DCS function to use depending on the type of POSITIONABLE
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-- -- If the POSITIONABLE is not a UNIT or a GROUP, we use the generic (but limited) trigger.action.radioTransmission()
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-- -- If the POSITIONABLE is a UNIT or a GROUP, we use the "TransmitMessage" Command
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-- -- If your POSITIONABLE is a UNIT or a GROUP, the Power is ignored.
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-- -- If your POSITIONABLE is not a UNIT or a GROUP, the Subtitle, SubtitleDuration and Loop are ignored
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function RADIO:Broadcast()
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function RADIO:Broadcast()
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self:F()
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self:F()
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-- If the POSITIONABLE is actually a UNIT or a GROUP, use the more complicated DCS command system
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-- If the POSITIONABLE is actually a UNIT or a GROUP, use the more complicated DCS command system
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@ -304,18 +310,17 @@ function RADIO:Broadcast()
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})
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})
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else
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else
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-- If the POSITIONABLE is anything else, we revert to the general singleton function
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-- If the POSITIONABLE is anything else, we revert to the general singleton function
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-- I need to give it a unique name, so that the transmission can be stopped later. I use the class ID
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self:T2("Broadcasting from a POSITIONABLE")
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self:T2("Broadcasting from a POSITIONABLE")
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trigger.action.radioTransmission(self.FileName, self.Positionable:GetPositionVec3(), self.Modulation, false, self.Frequency, self.Power)
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trigger.action.radioTransmission(self.FileName, self.Positionable:GetPositionVec3(), self.Modulation, self.Loop, self.Frequency, self.Power, tostring(self.ID))
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end
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end
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return self
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return self
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end
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end
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--- Stops a transmission
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--- Stops a transmission
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-- This function is especially usefull to stop the broadcast of looped transmissions
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-- @param #RADIO self
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-- @param #RADIO self
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-- @return #RADIO self
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-- @return #RADIO self
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-- @usage
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-- -- Especially usefull to stop the broadcast of looped transmissions
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-- -- Only works with broadcasts from UNIT or GROUP
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function RADIO:StopBroadcast()
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function RADIO:StopBroadcast()
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self:F()
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self:F()
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-- If the POSITIONABLE is a UNIT or a GROUP, stop the transmission with the DCS "StopTransmission" command
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-- If the POSITIONABLE is a UNIT or a GROUP, stop the transmission with the DCS "StopTransmission" command
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@ -325,7 +330,257 @@ function RADIO:StopBroadcast()
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params = {}
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params = {}
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})
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})
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else
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else
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self:E("This broadcast can't be stopped. It's not looped either, so please wait for the end of the sound file playback")
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-- Else, we use the appropriate singleton funciton
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trigger.action.stopRadioTransmission(tostring(self.ID))
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end
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end
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return self
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return self
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end
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--- # BEACON class, extends @{Base#BASE}
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--
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-- After attaching a @{#BEACON} to your @{Positionable#POSITIONABLE}, you need to select the right function to activate the kind of beacon you want.
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-- There are two types of BEACONs available : the AA TACAN Beacon and the general purpose Radio Beacon.
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-- Note that in both case, you can set an optional parameter : the `BeaconDuration`. This can be very usefull to simulate the battery time if your BEACON is
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-- attach to a cargo crate, for exemple.
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--
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-- ## AA TACAN Beacon usage
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--
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-- This beacon only works with airborne @{Unit#UNIT} or a @{Group#GROUP}. Use @{#BEACON:AATACAN}() to set the beacon parameters and start the beacon.
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-- Use @#BEACON:StopAATACAN}() to stop it.
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--
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-- ## General Purpose Radio Beacon usage
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--
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-- This beacon will work with any @{Positionable#POSITIONABLE}, but **it won't follow the @{Positionable#POSITIONABLE}** ! This means that you should only use it with
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-- @{Positionable#POSITIONABLE} that don't move, or move very slowly. Use @{#BEACON:RadioBeacon}() to set the beacon parameters and start the beacon.
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-- Use @{#BEACON:StopRadioBeacon}() to stop it.
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--
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-- @type BEACON
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-- @extends Core.Base#BASE
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BEACON = {
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ClassName = "BEACON",
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}
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--- Create a new BEACON Object. This doesn't activate the beacon, though, use @{#BEACON.AATACAN} or @{#BEACON.Generic}
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-- If you want to create a BEACON, you probably should use @{Positionable#POSITIONABLE.GetBeacon}() instead.
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-- @param #BEACON self
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-- @param Wrapper.Positionable#POSITIONABLE Positionable The @{Positionable} that will receive radio capabilities.
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-- @return #BEACON Beacon
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-- @return #nil If Positionable is invalid
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function BEACON:New(Positionable)
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local self = BASE:Inherit(self, BASE:New())
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self:F(Positionable)
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if Positionable:GetPointVec2() then -- It's stupid, but the only way I found to make sure positionable is valid
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self.Positionable = Positionable
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return self
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end
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self:E({"The passed positionable is invalid, no BEACON created", Positionable})
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return nil
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||||||
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end
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||||||
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||||||
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--- Converts a TACAN Channel/Mode couple into a frequency in Hz
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-- @param #BEACON self
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-- @param #number TACANChannel
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-- @param #string TACANMode
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-- @return #number Frequecy
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-- @return #nil if parameters are invalid
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function BEACON:_TACANToFrequency(TACANChannel, TACANMode)
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self:F3({TACANChannel, TACANMode})
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if type(TACANChannel) ~= "number" then
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if TACANMode ~= "X" and TACANMode ~= "Y" then
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return nil -- error in arguments
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end
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end
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-- This code is largely based on ED's code, in DCS World\Scripts\World\Radio\BeaconTypes.lua, line 137.
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-- I have no idea what it does but it seems to work
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local A = 1151 -- 'X', channel >= 64
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local B = 64 -- channel >= 64
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||||||
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if TACANChannel < 64 then
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|
B = 1
|
||||||
|
end
|
||||||
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||||||
|
if TACANMode == 'Y' then
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A = 1025
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if TACANChannel < 64 then
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A = 1088
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||||||
|
end
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else -- 'X'
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||||||
|
if TACANChannel < 64 then
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|
A = 962
|
||||||
|
end
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||||||
|
end
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||||||
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||||||
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return (A + TACANChannel - B) * 1000000
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||||||
|
end
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||||||
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||||||
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--- Activates a TACAN BEACON on an Aircraft.
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||||||
|
-- @param #BEACON self
|
||||||
|
-- @param #number TACANChannel (the "10" part in "10Y"). Note that AA TACAN are only available on Y Channels
|
||||||
|
-- @param #string Message The Message that is going to be coded in Morse and broadcasted by the beacon
|
||||||
|
-- @param #boolean Bearing Can the BEACON be homed on ?
|
||||||
|
-- @param #number BeaconDuration How long will the beacon last in seconds. Omit for forever.
|
||||||
|
-- @return #BEACON self
|
||||||
|
-- @usage
|
||||||
|
-- -- Let's create a TACAN Beacon for a tanker
|
||||||
|
-- local myUnit = UNIT:FindByName("MyUnit")
|
||||||
|
-- local myBeacon = myUnit:GetBeacon() -- Creates the beacon
|
||||||
|
--
|
||||||
|
-- myBeacon:AATACAN(20, "TEXACO", true) -- Activate the beacon
|
||||||
|
function BEACON:AATACAN(TACANChannel, Message, Bearing, BeaconDuration)
|
||||||
|
self:F({TACANChannel, Message, Bearing, BeaconDuration})
|
||||||
|
|
||||||
|
local IsValid = true
|
||||||
|
|
||||||
|
if not self.Positionable:IsAir() then
|
||||||
|
self:E({"The POSITIONABLE you want to attach the AA Tacan Beacon is not an aircraft ! The BEACON is not emitting", self.Positionable})
|
||||||
|
IsValid = false
|
||||||
|
end
|
||||||
|
|
||||||
|
local Frequency = self:_TACANToFrequency(TACANChannel, "Y")
|
||||||
|
if not Frequency then
|
||||||
|
self:E({"The passed TACAN channel is invalid, the BEACON is not emitting"})
|
||||||
|
IsValid = false
|
||||||
|
end
|
||||||
|
|
||||||
|
-- I'm using the beacon type 4 (BEACON_TYPE_TACAN). For System, I'm using 5 (TACAN_TANKER_MODE_Y) if the bearing shows its bearing
|
||||||
|
-- or 14 (TACAN_AA_MODE_Y) if it does not
|
||||||
|
local System
|
||||||
|
if Bearing then
|
||||||
|
System = 5
|
||||||
|
else
|
||||||
|
System = 14
|
||||||
|
end
|
||||||
|
|
||||||
|
if IsValid then -- Starts the BEACON
|
||||||
|
self:T2({"AA TACAN BEACON started !"})
|
||||||
|
self.Positionable:SetCommand({
|
||||||
|
id = "ActivateBeacon",
|
||||||
|
params = {
|
||||||
|
type = 4,
|
||||||
|
system = System,
|
||||||
|
callsign = Message,
|
||||||
|
frequency = Frequency,
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
if BeaconDuration then -- Schedule the stop of the BEACON if asked by the MD
|
||||||
|
SCHEDULER:New( nil,
|
||||||
|
function()
|
||||||
|
self:StopAATACAN()
|
||||||
|
end, {}, BeaconDuration)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return self
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Stops the AA TACAN BEACON
|
||||||
|
-- @param #BEACON self
|
||||||
|
-- @return #BEACON self
|
||||||
|
function BEACON:StopAATACAN()
|
||||||
|
self:F()
|
||||||
|
if not self.Positionable then
|
||||||
|
self:E({"Start the beacon first before stoping it !"})
|
||||||
|
else
|
||||||
|
self.Positionable:SetCommand({
|
||||||
|
id = 'DeactivateBeacon',
|
||||||
|
params = {
|
||||||
|
}
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--- Activates a general pupose Radio Beacon
|
||||||
|
-- This uses the very generic singleton function "trigger.action.radioTransmission()" provided by DCS to broadcast a sound file on a specific frequency.
|
||||||
|
-- Although any frequency could be used, only 2 DCS Modules can home on radio beacons at the time of writing : the Huey and the Mi-8.
|
||||||
|
-- They can home in on these specific frequencies :
|
||||||
|
-- * **Mi8**
|
||||||
|
-- * R-828 -> 20-60MHz
|
||||||
|
-- * ARKUD -> 100-150MHz (canal 1 : 114166, canal 2 : 114333, canal 3 : 114583, canal 4 : 121500, canal 5 : 123100, canal 6 : 124100) AM
|
||||||
|
-- * ARK9 -> 150-1300KHz
|
||||||
|
-- * **Huey**
|
||||||
|
-- * AN/ARC-131 -> 30-76 Mhz FM
|
||||||
|
-- @param #BEACON self
|
||||||
|
-- @param #string FileName The name of the audio file
|
||||||
|
-- @param #number Frequency in MHz
|
||||||
|
-- @param #number Modulation either radio.modulation.AM or radio.modulation.FM
|
||||||
|
-- @param #number Power in W
|
||||||
|
-- @param #number BeaconDuration How long will the beacon last in seconds. Omit for forever.
|
||||||
|
-- @return #BEACON self
|
||||||
|
-- @usage
|
||||||
|
-- -- Let's create a beacon for a unit in distress.
|
||||||
|
-- -- Frequency will be 40MHz FM (home-able by a Huey's AN/ARC-131)
|
||||||
|
-- -- The beacon they use is battery-powered, and only lasts for 5 min
|
||||||
|
-- local UnitInDistress = UNIT:FindByName("Unit1")
|
||||||
|
-- local UnitBeacon = UnitInDistress:GetBeacon()
|
||||||
|
--
|
||||||
|
-- -- Set the beacon and start it
|
||||||
|
-- UnitBeacon:RadioBeacon("MySoundFileSOS.ogg", 40, radio.modulation.FM, 20, 5*60)
|
||||||
|
function BEACON:RadioBeacon(FileName, Frequency, Modulation, Power, BeaconDuration)
|
||||||
|
self:F({FileName, Frequency, Modulation, Power, BeaconDuration})
|
||||||
|
local IsValid = false
|
||||||
|
|
||||||
|
-- Check the filename
|
||||||
|
if type(FileName) == "string" then
|
||||||
|
if FileName:find(".ogg") or FileName:find(".wav") then
|
||||||
|
if not FileName:find("l10n/DEFAULT/") then
|
||||||
|
FileName = "l10n/DEFAULT/" .. FileName
|
||||||
|
end
|
||||||
|
IsValid = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if not IsValid then
|
||||||
|
self:E({"File name invalid. Maybe something wrong with the extension ? ", FileName})
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Check the Frequency
|
||||||
|
if type(Frequency) ~= "number" and IsValid then
|
||||||
|
self:E({"Frequency invalid. ", Frequency})
|
||||||
|
IsValid = false
|
||||||
|
end
|
||||||
|
Frequency = Frequency * 1000000 -- Conversion to Hz
|
||||||
|
|
||||||
|
-- Check the modulation
|
||||||
|
if Modulation ~= radio.modulation.AM and Modulation ~= radio.modulation.FM and IsValid then --TODO Maybe make this future proof if ED decides to add an other modulation ?
|
||||||
|
self:E({"Modulation is invalid. Use DCS's enum radio.modulation.", Modulation})
|
||||||
|
IsValid = false
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Check the Power
|
||||||
|
if type(Power) ~= "number" and IsValid then
|
||||||
|
self:E({"Power is invalid. ", Power})
|
||||||
|
IsValid = false
|
||||||
|
end
|
||||||
|
Power = math.floor(math.abs(Power)) --TODO Find what is the maximum power allowed by DCS and limit power to that
|
||||||
|
|
||||||
|
if IsValid then
|
||||||
|
self:T2({"Activating Beacon on ", Frequency, Modulation})
|
||||||
|
-- Note that this is looped. I have to give this transmission a unique name, I use the class ID
|
||||||
|
trigger.action.radioTransmission(FileName, self.Positionable:GetPositionVec3(), Modulation, true, Frequency, Power, tostring(self.ID))
|
||||||
|
|
||||||
|
if BeaconDuration then -- Schedule the stop of the BEACON if asked by the MD
|
||||||
|
SCHEDULER:New( nil,
|
||||||
|
function()
|
||||||
|
self:StopRadioBeacon()
|
||||||
|
end, {}, BeaconDuration)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
--- Stops the AA TACAN BEACON
|
||||||
|
-- @param #BEACON self
|
||||||
|
-- @return #BEACON self
|
||||||
|
function BEACON:StopRadioBeacon()
|
||||||
|
self:F()
|
||||||
|
-- The unique name of the transmission is the class ID
|
||||||
|
trigger.action.stopRadioTransmission(tostring(self.ID))
|
||||||
end
|
end
|
||||||
@ -452,6 +452,14 @@ function POSITIONABLE:GetRadio()
|
|||||||
return RADIO:New(self)
|
return RADIO:New(self)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--- Create a @{Radio#BEACON}, to allow this POSITIONABLE to broadcast beacon signals
|
||||||
|
-- @param #POSITIONABLE self
|
||||||
|
-- @return #RADIO Radio
|
||||||
|
function POSITIONABLE:GetBeacon()
|
||||||
|
self:F2(self)
|
||||||
|
return BEACON:New(self)
|
||||||
|
|
||||||
|
|
||||||
--- Start Lasing a POSITIONABLE
|
--- Start Lasing a POSITIONABLE
|
||||||
-- @param #POSITIONABLE self
|
-- @param #POSITIONABLE self
|
||||||
-- @param #POSITIONABLE Target
|
-- @param #POSITIONABLE Target
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li>Movement</li>
|
<li>Movement</li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li>Object</li>
|
<li>Object</li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li>Point</li>
|
<li>Point</li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li>Process_JTAC</li>
|
<li>Process_JTAC</li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li>Process_Pickup</li>
|
<li>Process_Pickup</li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li>Radio</li>
|
<li>Radio</li>
|
||||||
@ -95,7 +94,7 @@
|
|||||||
<div id="content">
|
<div id="content">
|
||||||
<h1>Module <code>Radio</code></h1>
|
<h1>Module <code>Radio</code></h1>
|
||||||
|
|
||||||
<p><strong>Core</strong> - The RADIO class is responsible for <strong>transmitting radio communications</strong>.</p>
|
<p><strong>Core</strong> - The RADIO Module is responsible for everything that is related to radio transmission and you can hear in DCS, be it TACAN beacons, Radio transmissions...</p>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -103,6 +102,8 @@
|
|||||||
|
|
||||||
<hr/>
|
<hr/>
|
||||||
|
|
||||||
|
<p>The Radio contains 2 classes : RADIO and BEACON</p>
|
||||||
|
|
||||||
<p>What are radio communications in DCS ?</p>
|
<p>What are radio communications in DCS ?</p>
|
||||||
|
|
||||||
<ul>
|
<ul>
|
||||||
@ -128,7 +129,8 @@
|
|||||||
|
|
||||||
<p>Note that obviously, the <strong>frequency</strong> and the <strong>modulation</strong> of the transmission are important only if the players are piloting an <strong>Advanced System Modelling</strong> enabled aircraft,
|
<p>Note that obviously, the <strong>frequency</strong> and the <strong>modulation</strong> of the transmission are important only if the players are piloting an <strong>Advanced System Modelling</strong> enabled aircraft,
|
||||||
like the A10C or the Mirage 2000C. They will <strong>hear the transmission</strong> if they are tuned on the <strong>right frequency and modulation</strong> (and if they are close enough - more on that below).
|
like the A10C or the Mirage 2000C. They will <strong>hear the transmission</strong> if they are tuned on the <strong>right frequency and modulation</strong> (and if they are close enough - more on that below).
|
||||||
If a FC3 airacraft is used, it will <strong>hear every communication, whatever the frequency and the modulation</strong> is set to.</p>
|
If a FC3 airacraft is used, it will <strong>hear every communication, whatever the frequency and the modulation</strong> is set to. The same is true for TACAN beacons. If your aircaft isn't compatible,
|
||||||
|
you won't hear/be able to use the TACAN beacon informations.</p>
|
||||||
|
|
||||||
<hr/>
|
<hr/>
|
||||||
|
|
||||||
@ -137,6 +139,12 @@ If a FC3 airacraft is used, it will <strong>hear every communication, whatever t
|
|||||||
|
|
||||||
<h2>Global(s)</h2>
|
<h2>Global(s)</h2>
|
||||||
<table class="function_list">
|
<table class="function_list">
|
||||||
|
<tr>
|
||||||
|
<td class="name" nowrap="nowrap"><a href="#BEACON">BEACON</a></td>
|
||||||
|
<td class="summary">
|
||||||
|
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
<td class="name" nowrap="nowrap"><a href="#RADIO">RADIO</a></td>
|
<td class="name" nowrap="nowrap"><a href="#RADIO">RADIO</a></td>
|
||||||
<td class="summary">
|
<td class="summary">
|
||||||
@ -144,12 +152,60 @@ If a FC3 airacraft is used, it will <strong>hear every communication, whatever t
|
|||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
|
<h2><a id="#(BEACON)">Type <code>BEACON</code></a></h2>
|
||||||
|
<table class="function_list">
|
||||||
|
<tr>
|
||||||
|
<td class="name" nowrap="nowrap"><a href="##(BEACON).AATACAN">BEACON:AATACAN(TACANChannel, Message, Bearing, BeaconDuration)</a></td>
|
||||||
|
<td class="summary">
|
||||||
|
<p>Activates a TACAN BEACON on an Aircraft.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="name" nowrap="nowrap"><a href="##(BEACON).ClassName">BEACON.ClassName</a></td>
|
||||||
|
<td class="summary">
|
||||||
|
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="name" nowrap="nowrap"><a href="##(BEACON).New">BEACON:New(Positionable)</a></td>
|
||||||
|
<td class="summary">
|
||||||
|
<p>Create a new BEACON Object.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="name" nowrap="nowrap"><a href="##(BEACON).RadioBeacon">BEACON:RadioBeacon(FileName, Frequency, Modulation, Power, BeaconDuration)</a></td>
|
||||||
|
<td class="summary">
|
||||||
|
<p>Activates a general pupose Radio Beacon
|
||||||
|
This uses the very generic singleton function "trigger.action.radioTransmission()" provided by DCS to broadcast a sound file on a specific frequency.</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="name" nowrap="nowrap"><a href="##(BEACON).StopAATACAN">BEACON:StopAATACAN()</a></td>
|
||||||
|
<td class="summary">
|
||||||
|
<p>Stops the AA TACAN BEACON</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="name" nowrap="nowrap"><a href="##(BEACON).StopRadioBeacon">BEACON:StopRadioBeacon()</a></td>
|
||||||
|
<td class="summary">
|
||||||
|
<p>Stops the AA TACAN BEACON</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="name" nowrap="nowrap"><a href="##(BEACON)._TACANToFrequency">BEACON:_TACANToFrequency(TACANChannel, TACANMode)</a></td>
|
||||||
|
<td class="summary">
|
||||||
|
<p>Converts a TACAN Channel/Mode couple into a frequency in Hz</p>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
|
||||||
<h2><a id="#(RADIO)">Type <code>RADIO</code></a></h2>
|
<h2><a id="#(RADIO)">Type <code>RADIO</code></a></h2>
|
||||||
<table class="function_list">
|
<table class="function_list">
|
||||||
<tr>
|
<tr>
|
||||||
<td class="name" nowrap="nowrap"><a href="##(RADIO).Broadcast">RADIO:Broadcast()</a></td>
|
<td class="name" nowrap="nowrap"><a href="##(RADIO).Broadcast">RADIO:Broadcast()</a></td>
|
||||||
<td class="summary">
|
<td class="summary">
|
||||||
<p>Actually Broadcast the transmission</p>
|
<p>Actually Broadcast the transmission
|
||||||
|
* The Radio has to be populated with the new transmission before broadcasting.</p>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
@ -189,15 +245,19 @@ If a FC3 airacraft is used, it will <strong>hear every communication, whatever t
|
|||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
<td class="name" nowrap="nowrap"><a href="##(RADIO).NewGenericTransmission">RADIO:NewGenericTransmission(FileName, Frequency, Modulation, Power)</a></td>
|
<td class="name" nowrap="nowrap"><a href="##(RADIO).NewGenericTransmission">RADIO:NewGenericTransmission(FileName, Frequency, Modulation, Power, Loop)</a></td>
|
||||||
<td class="summary">
|
<td class="summary">
|
||||||
<p>Create a new transmission, that is to say, populate the RADIO with relevant data</p>
|
<p>Create a new transmission, that is to say, populate the RADIO with relevant data
|
||||||
|
In this function the data is especially relevant if the broadcaster is anything but a UNIT or a GROUP,
|
||||||
|
but it will work with a UNIT or a GROUP anyway.</p>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
<td class="name" nowrap="nowrap"><a href="##(RADIO).NewUnitTransmission">RADIO:NewUnitTransmission(FileName, Subtitle, SubtitleDuration, Frequency, Modulation, Loop)</a></td>
|
<td class="name" nowrap="nowrap"><a href="##(RADIO).NewUnitTransmission">RADIO:NewUnitTransmission(FileName, Subtitle, SubtitleDuration, Frequency, Modulation, Loop)</a></td>
|
||||||
<td class="summary">
|
<td class="summary">
|
||||||
<p>Create a new transmission, that is to say, populate the RADIO with relevant data</p>
|
<p>Create a new transmission, that is to say, populate the RADIO with relevant data
|
||||||
|
In this function the data is especially relevant if the broadcaster is a UNIT or a GROUP,
|
||||||
|
but it will work for any <a href="Positionable.html##(POSITIONABLE)">Positionable#POSITIONABLE</a>.</p>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
@ -245,13 +305,15 @@ If a FC3 airacraft is used, it will <strong>hear every communication, whatever t
|
|||||||
<tr>
|
<tr>
|
||||||
<td class="name" nowrap="nowrap"><a href="##(RADIO).SetSubtitle">RADIO:SetSubtitle(Subtitle, SubtitleDuration)</a></td>
|
<td class="name" nowrap="nowrap"><a href="##(RADIO).SetSubtitle">RADIO:SetSubtitle(Subtitle, SubtitleDuration)</a></td>
|
||||||
<td class="summary">
|
<td class="summary">
|
||||||
<p>Check validity of the subtitle and the subtitleDuration passed and sets RADIO.subtitle and RADIO.subtitleDuration</p>
|
<p>Check validity of the subtitle and the subtitleDuration passed and sets RADIO.subtitle and RADIO.subtitleDuration
|
||||||
|
Both parameters are mandatory, since it wouldn't make much sense to change the Subtitle and not its duration</p>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
<td class="name" nowrap="nowrap"><a href="##(RADIO).StopBroadcast">RADIO:StopBroadcast()</a></td>
|
<td class="name" nowrap="nowrap"><a href="##(RADIO).StopBroadcast">RADIO:StopBroadcast()</a></td>
|
||||||
<td class="summary">
|
<td class="summary">
|
||||||
<p>Stops a transmission</p>
|
<p>Stops a transmission
|
||||||
|
This function is especially usefull to stop the broadcast of looped transmissions</p>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
@ -272,6 +334,20 @@ If a FC3 airacraft is used, it will <strong>hear every communication, whatever t
|
|||||||
<dl class="function">
|
<dl class="function">
|
||||||
<dt>
|
<dt>
|
||||||
|
|
||||||
|
<em><a href="##(BEACON)">#BEACON</a></em>
|
||||||
|
<a id="BEACON" >
|
||||||
|
<strong>BEACON</strong>
|
||||||
|
</a>
|
||||||
|
</dt>
|
||||||
|
<dd>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</dd>
|
||||||
|
</dl>
|
||||||
|
<dl class="function">
|
||||||
|
<dt>
|
||||||
|
|
||||||
<em><a href="##(RADIO)">#RADIO</a></em>
|
<em><a href="##(RADIO)">#RADIO</a></em>
|
||||||
<a id="RADIO" >
|
<a id="RADIO" >
|
||||||
<strong>RADIO</strong>
|
<strong>RADIO</strong>
|
||||||
@ -285,11 +361,292 @@ If a FC3 airacraft is used, it will <strong>hear every communication, whatever t
|
|||||||
</dl>
|
</dl>
|
||||||
<h2><a id="#(Radio)" >Type <code>Radio</code></a></h2>
|
<h2><a id="#(Radio)" >Type <code>Radio</code></a></h2>
|
||||||
|
|
||||||
|
<h2><a id="#(BEACON)" >Type <code>BEACON</code></a></h2>
|
||||||
|
|
||||||
|
<h1>BEACON class, extends <a href="Base.html##(BASE)">Base#BASE</a></h1>
|
||||||
|
|
||||||
|
<p>After attaching a <a href="##(BEACON)">#BEACON</a> to your <a href="Positionable.html##(POSITIONABLE)">Positionable#POSITIONABLE</a>, you need to select the right function to activate the kind of beacon you want.</p>
|
||||||
|
|
||||||
|
|
||||||
|
<p>There are two types of BEACONs available : the AA TACAN Beacon and the general purpose Radio Beacon.
|
||||||
|
Note that in both case, you can set an optional parameter : the <code>BeaconDuration</code>. This can be very usefull to simulate the battery time if your BEACON is
|
||||||
|
attach to a cargo crate, for exemple. </p>
|
||||||
|
|
||||||
|
<h2>AA TACAN Beacon usage</h2>
|
||||||
|
|
||||||
|
<p>This beacon only works with airborne <a href="Unit.html##(UNIT)">Unit#UNIT</a> or a <a href="Group.html##(GROUP)">Group#GROUP</a>. Use <a href="##(BEACON)">#BEACON</a>() to set the beacon parameters and start the beacon.
|
||||||
|
Use @#BEACON:StopAATACAN}() to stop it.</p>
|
||||||
|
|
||||||
|
<h2>General Purpose Radio Beacon usage</h2>
|
||||||
|
|
||||||
|
<p>This beacon will work with any <a href="Positionable.html##(POSITIONABLE)">Positionable#POSITIONABLE</a>, but **it won't follow the <a href="Positionable.html##(POSITIONABLE)">Positionable#POSITIONABLE</a>** ! This means that you should only use it with
|
||||||
|
<a href="Positionable.html##(POSITIONABLE)">Positionable#POSITIONABLE</a> that don't move, or move very slowly. Use <a href="##(BEACON)">#BEACON</a>() to set the beacon parameters and start the beacon.
|
||||||
|
Use <a href="##(BEACON)">#BEACON</a>() to stop it.</p>
|
||||||
|
|
||||||
|
|
||||||
|
<h3>Field(s)</h3>
|
||||||
|
<dl class="function">
|
||||||
|
<dt>
|
||||||
|
|
||||||
|
<a id="#(BEACON).AATACAN" >
|
||||||
|
<strong>BEACON:AATACAN(TACANChannel, Message, Bearing, BeaconDuration)</strong>
|
||||||
|
</a>
|
||||||
|
</dt>
|
||||||
|
<dd>
|
||||||
|
|
||||||
|
<p>Activates a TACAN BEACON on an Aircraft.</p>
|
||||||
|
|
||||||
|
<h3>Parameters</h3>
|
||||||
|
<ul>
|
||||||
|
<li>
|
||||||
|
|
||||||
|
<p><code><em>#number TACANChannel </em></code>:
|
||||||
|
(the "10" part in "10Y"). Note that AA TACAN are only available on Y Channels</p>
|
||||||
|
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
|
||||||
|
<p><code><em>#string Message </em></code>:
|
||||||
|
The Message that is going to be coded in Morse and broadcasted by the beacon</p>
|
||||||
|
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
|
||||||
|
<p><code><em>#boolean Bearing </em></code>:
|
||||||
|
Can the BEACON be homed on ?</p>
|
||||||
|
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
|
||||||
|
<p><code><em>#number BeaconDuration </em></code>:
|
||||||
|
How long will the beacon last in seconds. Omit for forever.</p>
|
||||||
|
|
||||||
|
</li>
|
||||||
|
</ul>
|
||||||
|
<h3>Return value</h3>
|
||||||
|
|
||||||
|
<p><em><a href="##(BEACON)">#BEACON</a>:</em>
|
||||||
|
self</p>
|
||||||
|
|
||||||
|
<h3>Usage:</h3>
|
||||||
|
<pre class="example"><code>-- Let's create a TACAN Beacon for a tanker
|
||||||
|
local myUnit = UNIT:FindByName("MyUnit")
|
||||||
|
local myBeacon = myUnit:GetBeacon() -- Creates the beacon
|
||||||
|
|
||||||
|
myBeacon:AATACAN(20, "TEXACO", true) -- Activate the beacon</code></pre>
|
||||||
|
|
||||||
|
</dd>
|
||||||
|
</dl>
|
||||||
|
<dl class="function">
|
||||||
|
<dt>
|
||||||
|
|
||||||
|
<em>#string</em>
|
||||||
|
<a id="#(BEACON).ClassName" >
|
||||||
|
<strong>BEACON.ClassName</strong>
|
||||||
|
</a>
|
||||||
|
</dt>
|
||||||
|
<dd>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
</dd>
|
||||||
|
</dl>
|
||||||
|
<dl class="function">
|
||||||
|
<dt>
|
||||||
|
|
||||||
|
<a id="#(BEACON).New" >
|
||||||
|
<strong>BEACON:New(Positionable)</strong>
|
||||||
|
</a>
|
||||||
|
</dt>
|
||||||
|
<dd>
|
||||||
|
|
||||||
|
<p>Create a new BEACON Object.</p>
|
||||||
|
|
||||||
|
|
||||||
|
<p>This doesn't activate the beacon, though, use <a href="##(BEACON).AATACAN">BEACON.AATACAN</a> or <a href="##(BEACON).Generic">BEACON.Generic</a>
|
||||||
|
If you want to create a BEACON, you probably should use <a href="Positionable.html##(POSITIONABLE).GetBeacon">Positionable#POSITIONABLE.GetBeacon</a>() instead.</p>
|
||||||
|
|
||||||
|
<h3>Parameter</h3>
|
||||||
|
<ul>
|
||||||
|
<li>
|
||||||
|
|
||||||
|
<p><code><em><a href="Wrapper.Positionable.html##(POSITIONABLE)">Wrapper.Positionable#POSITIONABLE</a> Positionable </em></code>:
|
||||||
|
The <a href="Positionable.html">Positionable</a> that will receive radio capabilities.</p>
|
||||||
|
|
||||||
|
</li>
|
||||||
|
</ul>
|
||||||
|
<h3>Return values</h3>
|
||||||
|
<ol>
|
||||||
|
<li>
|
||||||
|
|
||||||
|
<p><em><a href="##(BEACON)">#BEACON</a>:</em>
|
||||||
|
Beacon</p>
|
||||||
|
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
|
||||||
|
<p><em>#nil:</em>
|
||||||
|
If Positionable is invalid</p>
|
||||||
|
|
||||||
|
</li>
|
||||||
|
</ol>
|
||||||
|
</dd>
|
||||||
|
</dl>
|
||||||
|
<dl class="function">
|
||||||
|
<dt>
|
||||||
|
|
||||||
|
<a id="#(BEACON).RadioBeacon" >
|
||||||
|
<strong>BEACON:RadioBeacon(FileName, Frequency, Modulation, Power, BeaconDuration)</strong>
|
||||||
|
</a>
|
||||||
|
</dt>
|
||||||
|
<dd>
|
||||||
|
|
||||||
|
<p>Activates a general pupose Radio Beacon
|
||||||
|
This uses the very generic singleton function "trigger.action.radioTransmission()" provided by DCS to broadcast a sound file on a specific frequency.</p>
|
||||||
|
|
||||||
|
|
||||||
|
<p>Although any frequency could be used, only 2 DCS Modules can home on radio beacons at the time of writing : the Huey and the Mi-8.
|
||||||
|
They can home in on these specific frequencies :
|
||||||
|
<em> <strong>Mi8</strong>
|
||||||
|
</em> R-828 -> 20-60MHz
|
||||||
|
* ARKUD -> 100-150MHz (canal 1 : 114166, canal 2 : 114333, canal 3 : 114583, canal 4 : 121500, canal 5 : 123100, canal 6 : 124100) AM
|
||||||
|
* ARK9 -> 150-1300KHz
|
||||||
|
<em> <strong>Huey</strong>
|
||||||
|
</em> AN/ARC-131 -> 30-76 Mhz FM</p>
|
||||||
|
|
||||||
|
<h3>Parameters</h3>
|
||||||
|
<ul>
|
||||||
|
<li>
|
||||||
|
|
||||||
|
<p><code><em>#string FileName </em></code>:
|
||||||
|
The name of the audio file</p>
|
||||||
|
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
|
||||||
|
<p><code><em>#number Frequency </em></code>:
|
||||||
|
in MHz</p>
|
||||||
|
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
|
||||||
|
<p><code><em>#number Modulation </em></code>:
|
||||||
|
either radio.modulation.AM or radio.modulation.FM</p>
|
||||||
|
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
|
||||||
|
<p><code><em>#number Power </em></code>:
|
||||||
|
in W</p>
|
||||||
|
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
|
||||||
|
<p><code><em>#number BeaconDuration </em></code>:
|
||||||
|
How long will the beacon last in seconds. Omit for forever.</p>
|
||||||
|
|
||||||
|
</li>
|
||||||
|
</ul>
|
||||||
|
<h3>Return value</h3>
|
||||||
|
|
||||||
|
<p><em><a href="##(BEACON)">#BEACON</a>:</em>
|
||||||
|
self</p>
|
||||||
|
|
||||||
|
<h3>Usage:</h3>
|
||||||
|
<pre class="example"><code>-- Let's create a beacon for a unit in distress.
|
||||||
|
-- Frequency will be 40MHz FM (home-able by a Huey's AN/ARC-131)
|
||||||
|
-- The beacon they use is battery-powered, and only lasts for 5 min
|
||||||
|
local UnitInDistress = UNIT:FindByName("Unit1")
|
||||||
|
local UnitBeacon = UnitInDistress:GetBeacon()
|
||||||
|
|
||||||
|
-- Set the beacon and start it
|
||||||
|
UnitBeacon:RadioBeacon("MySoundFileSOS.ogg", 40, radio.modulation.FM, 20, 5*60)</code></pre>
|
||||||
|
|
||||||
|
</dd>
|
||||||
|
</dl>
|
||||||
|
<dl class="function">
|
||||||
|
<dt>
|
||||||
|
|
||||||
|
<a id="#(BEACON).StopAATACAN" >
|
||||||
|
<strong>BEACON:StopAATACAN()</strong>
|
||||||
|
</a>
|
||||||
|
</dt>
|
||||||
|
<dd>
|
||||||
|
|
||||||
|
<p>Stops the AA TACAN BEACON</p>
|
||||||
|
|
||||||
|
<h3>Return value</h3>
|
||||||
|
|
||||||
|
<p><em><a href="##(BEACON)">#BEACON</a>:</em>
|
||||||
|
self</p>
|
||||||
|
|
||||||
|
</dd>
|
||||||
|
</dl>
|
||||||
|
<dl class="function">
|
||||||
|
<dt>
|
||||||
|
|
||||||
|
<a id="#(BEACON).StopRadioBeacon" >
|
||||||
|
<strong>BEACON:StopRadioBeacon()</strong>
|
||||||
|
</a>
|
||||||
|
</dt>
|
||||||
|
<dd>
|
||||||
|
|
||||||
|
<p>Stops the AA TACAN BEACON</p>
|
||||||
|
|
||||||
|
<h3>Return value</h3>
|
||||||
|
|
||||||
|
<p><em><a href="##(BEACON)">#BEACON</a>:</em>
|
||||||
|
self</p>
|
||||||
|
|
||||||
|
</dd>
|
||||||
|
</dl>
|
||||||
|
<dl class="function">
|
||||||
|
<dt>
|
||||||
|
|
||||||
|
<a id="#(BEACON)._TACANToFrequency" >
|
||||||
|
<strong>BEACON:_TACANToFrequency(TACANChannel, TACANMode)</strong>
|
||||||
|
</a>
|
||||||
|
</dt>
|
||||||
|
<dd>
|
||||||
|
|
||||||
|
<p>Converts a TACAN Channel/Mode couple into a frequency in Hz</p>
|
||||||
|
|
||||||
|
<h3>Parameters</h3>
|
||||||
|
<ul>
|
||||||
|
<li>
|
||||||
|
|
||||||
|
<p><code><em>#number TACANChannel </em></code>: </p>
|
||||||
|
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
|
||||||
|
<p><code><em>#string TACANMode </em></code>: </p>
|
||||||
|
|
||||||
|
</li>
|
||||||
|
</ul>
|
||||||
|
<h3>Return values</h3>
|
||||||
|
<ol>
|
||||||
|
<li>
|
||||||
|
|
||||||
|
<p><em>#number:</em>
|
||||||
|
Frequecy</p>
|
||||||
|
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
|
||||||
|
<p><em>#nil:</em>
|
||||||
|
if parameters are invalid</p>
|
||||||
|
|
||||||
|
</li>
|
||||||
|
</ol>
|
||||||
|
</dd>
|
||||||
|
</dl>
|
||||||
|
|
||||||
<h2><a id="#(RADIO)" >Type <code>RADIO</code></a></h2>
|
<h2><a id="#(RADIO)" >Type <code>RADIO</code></a></h2>
|
||||||
|
|
||||||
<h1>1) RADIO class, extends <a href="Base.html##(BASE)">Base#BASE</a></h1>
|
<h1>RADIO class, extends <a href="Base.html##(BASE)">Base#BASE</a></h1>
|
||||||
|
|
||||||
<h2>1.1) RADIO usage</h2>
|
<h2>RADIO usage</h2>
|
||||||
|
|
||||||
<p>There are 3 steps to a successful radio transmission.</p>
|
<p>There are 3 steps to a successful radio transmission.</p>
|
||||||
|
|
||||||
@ -305,14 +662,14 @@ If a FC3 airacraft is used, it will <strong>hear every communication, whatever t
|
|||||||
|
|
||||||
<ul>
|
<ul>
|
||||||
<li><a href="##(RADIO).SetFileName">RADIO.SetFileName</a>() : Sets the file name of your sound file (e.g. "Noise.ogg"),</li>
|
<li><a href="##(RADIO).SetFileName">RADIO.SetFileName</a>() : Sets the file name of your sound file (e.g. "Noise.ogg"),</li>
|
||||||
<li><a href="##(RADIO).SetFrequency">RADIO.SetFrequency</a>() : Sets the frequency of your transmission,</li>
|
<li><a href="##(RADIO).SetFrequency">RADIO.SetFrequency</a>() : Sets the frequency of your transmission.</li>
|
||||||
<li><a href="##(RADIO).SetModulation">RADIO.SetModulation</a>() : Sets the modulation of your transmission.</li>
|
<li><a href="##(RADIO).SetModulation">RADIO.SetModulation</a>() : Sets the modulation of your transmission.</li>
|
||||||
|
<li><a href="##(RADIO).SetLoop">RADIO.SetLoop</a>() : Choose if you want the transmission to be looped. If you need your transmission to be looped, you might need a <a href="##(BEACON)">#BEACON</a> instead...</li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
<p>Additional Methods to set relevant parameters if the transmiter is a <a href="Unit.html##(UNIT)">Unit#UNIT</a> or a <a href="Group.html##(GROUP)">Group#GROUP</a></p>
|
<p>Additional Methods to set relevant parameters if the transmiter is a <a href="Unit.html##(UNIT)">Unit#UNIT</a> or a <a href="Group.html##(GROUP)">Group#GROUP</a></p>
|
||||||
|
|
||||||
<ul>
|
<ul>
|
||||||
<li><a href="##(RADIO).SetLoop">RADIO.SetLoop</a>() : Choose if you want the transmission to be looped,</li>
|
|
||||||
<li><a href="##(RADIO).SetSubtitle">RADIO.SetSubtitle</a>() : Set both the subtitle and its duration,</li>
|
<li><a href="##(RADIO).SetSubtitle">RADIO.SetSubtitle</a>() : Set both the subtitle and its duration,</li>
|
||||||
<li><a href="##(RADIO).NewUnitTransmission">RADIO.NewUnitTransmission</a>() : Shortcut to set all the relevant parameters in one method call</li>
|
<li><a href="##(RADIO).NewUnitTransmission">RADIO.NewUnitTransmission</a>() : Shortcut to set all the relevant parameters in one method call</li>
|
||||||
</ul>
|
</ul>
|
||||||
@ -346,22 +703,24 @@ If a FC3 airacraft is used, it will <strong>hear every communication, whatever t
|
|||||||
</dt>
|
</dt>
|
||||||
<dd>
|
<dd>
|
||||||
|
|
||||||
<p>Actually Broadcast the transmission</p>
|
<p>Actually Broadcast the transmission
|
||||||
|
* The Radio has to be populated with the new transmission before broadcasting.</p>
|
||||||
|
|
||||||
|
|
||||||
|
<ul>
|
||||||
|
<li>Please use RADIO setters or either <a href="Radio.html##(RADIO).NewGenericTransmission">Radio#RADIO.NewGenericTransmission</a> or <a href="Radio.html##(RADIO).NewUnitTransmission">Radio#RADIO.NewUnitTransmission</a></li>
|
||||||
|
<li>This class is in fact pretty smart, it determines the right DCS function to use depending on the type of POSITIONABLE</li>
|
||||||
|
<li>If the POSITIONABLE is not a UNIT or a GROUP, we use the generic (but limited) trigger.action.radioTransmission()</li>
|
||||||
|
<li>If the POSITIONABLE is a UNIT or a GROUP, we use the "TransmitMessage" Command</li>
|
||||||
|
<li>If your POSITIONABLE is a UNIT or a GROUP, the Power is ignored.</li>
|
||||||
|
<li>If your POSITIONABLE is not a UNIT or a GROUP, the Subtitle, SubtitleDuration are ignored</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
<h3>Return value</h3>
|
<h3>Return value</h3>
|
||||||
|
|
||||||
<p><em><a href="##(RADIO)">#RADIO</a>:</em>
|
<p><em><a href="##(RADIO)">#RADIO</a>:</em>
|
||||||
self</p>
|
self</p>
|
||||||
|
|
||||||
<h3>Usage:</h3>
|
|
||||||
<pre class="example"><code>-- The Radio has to be populated with the new transmission before broadcasting.
|
|
||||||
-- Please use RADIO setters or either @{Radio#RADIO.NewGenericTransmission} or @{Radio#RADIO.NewUnitTransmission}
|
|
||||||
-- This class is in fact pretty smart, it determines the right DCS function to use depending on the type of POSITIONABLE
|
|
||||||
-- If the POSITIONABLE is not a UNIT or a GROUP, we use the generic (but limited) trigger.action.radioTransmission()
|
|
||||||
-- If the POSITIONABLE is a UNIT or a GROUP, we use the "TransmitMessage" Command
|
|
||||||
-- If your POSITIONABLE is a UNIT or a GROUP, the Power is ignored.
|
|
||||||
-- If your POSITIONABLE is not a UNIT or a GROUP, the Subtitle, SubtitleDuration and Loop are ignored</code></pre>
|
|
||||||
|
|
||||||
</dd>
|
</dd>
|
||||||
</dl>
|
</dl>
|
||||||
<dl class="function">
|
<dl class="function">
|
||||||
@ -446,7 +805,8 @@ self</p>
|
|||||||
<p>Create a new RADIO Object.</p>
|
<p>Create a new RADIO Object.</p>
|
||||||
|
|
||||||
|
|
||||||
<p>This doesn't broadcast a transmission, though, use <a href="##(RADIO).Broadcast">RADIO.Broadcast</a> to actually broadcast</p>
|
<p>This doesn't broadcast a transmission, though, use <a href="##(RADIO).Broadcast">RADIO.Broadcast</a> to actually broadcast
|
||||||
|
If you want to create a RADIO, you probably should use <a href="Positionable.html##(POSITIONABLE).GetRadio">Positionable#POSITIONABLE.GetRadio</a>() instead</p>
|
||||||
|
|
||||||
<h3>Parameter</h3>
|
<h3>Parameter</h3>
|
||||||
<ul>
|
<ul>
|
||||||
@ -472,21 +832,23 @@ If Positionable is invalid</p>
|
|||||||
|
|
||||||
</li>
|
</li>
|
||||||
</ol>
|
</ol>
|
||||||
<h3>Usage:</h3>
|
|
||||||
<pre class="example"><code>-- If you want to create a RADIO, you probably should use @{Positionable#POSITIONABLE.GetRadio}() instead</code></pre>
|
|
||||||
|
|
||||||
</dd>
|
</dd>
|
||||||
</dl>
|
</dl>
|
||||||
<dl class="function">
|
<dl class="function">
|
||||||
<dt>
|
<dt>
|
||||||
|
|
||||||
<a id="#(RADIO).NewGenericTransmission" >
|
<a id="#(RADIO).NewGenericTransmission" >
|
||||||
<strong>RADIO:NewGenericTransmission(FileName, Frequency, Modulation, Power)</strong>
|
<strong>RADIO:NewGenericTransmission(FileName, Frequency, Modulation, Power, Loop)</strong>
|
||||||
</a>
|
</a>
|
||||||
</dt>
|
</dt>
|
||||||
<dd>
|
<dd>
|
||||||
|
|
||||||
<p>Create a new transmission, that is to say, populate the RADIO with relevant data</p>
|
<p>Create a new transmission, that is to say, populate the RADIO with relevant data
|
||||||
|
In this function the data is especially relevant if the broadcaster is anything but a UNIT or a GROUP,
|
||||||
|
but it will work with a UNIT or a GROUP anyway.</p>
|
||||||
|
|
||||||
|
|
||||||
|
<p>Only the #RADIO and the Filename are mandatory</p>
|
||||||
|
|
||||||
<h3>Parameters</h3>
|
<h3>Parameters</h3>
|
||||||
<ul>
|
<ul>
|
||||||
@ -512,6 +874,11 @@ either radio.modulation.AM or radio.modulation.FM</p>
|
|||||||
<p><code><em>#number Power </em></code>:
|
<p><code><em>#number Power </em></code>:
|
||||||
in W</p>
|
in W</p>
|
||||||
|
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
|
||||||
|
<p><code><em> Loop </em></code>: </p>
|
||||||
|
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
<h3>Return value</h3>
|
<h3>Return value</h3>
|
||||||
@ -519,11 +886,6 @@ in W</p>
|
|||||||
<p><em><a href="##(RADIO)">#RADIO</a>:</em>
|
<p><em><a href="##(RADIO)">#RADIO</a>:</em>
|
||||||
self</p>
|
self</p>
|
||||||
|
|
||||||
<h3>Usage:</h3>
|
|
||||||
<pre class="example"><code>-- In this function the data is especially relevant if the broadcaster is anything but a UNIT or a GROUP,
|
|
||||||
but it will work with a UNIT or a GROUP anyway
|
|
||||||
-- Only the RADIO and the Filename are mandatory</code></pre>
|
|
||||||
|
|
||||||
</dd>
|
</dd>
|
||||||
</dl>
|
</dl>
|
||||||
<dl class="function">
|
<dl class="function">
|
||||||
@ -535,7 +897,12 @@ but it will work with a UNIT or a GROUP anyway
|
|||||||
</dt>
|
</dt>
|
||||||
<dd>
|
<dd>
|
||||||
|
|
||||||
<p>Create a new transmission, that is to say, populate the RADIO with relevant data</p>
|
<p>Create a new transmission, that is to say, populate the RADIO with relevant data
|
||||||
|
In this function the data is especially relevant if the broadcaster is a UNIT or a GROUP,
|
||||||
|
but it will work for any <a href="Positionable.html##(POSITIONABLE)">Positionable#POSITIONABLE</a>.</p>
|
||||||
|
|
||||||
|
|
||||||
|
<p>Only the RADIO and the Filename are mandatory.</p>
|
||||||
|
|
||||||
<h3>Parameters</h3>
|
<h3>Parameters</h3>
|
||||||
<ul>
|
<ul>
|
||||||
@ -578,11 +945,6 @@ either radio.modulation.AM or radio.modulation.FM</p>
|
|||||||
<p><em><a href="##(RADIO)">#RADIO</a>:</em>
|
<p><em><a href="##(RADIO)">#RADIO</a>:</em>
|
||||||
self</p>
|
self</p>
|
||||||
|
|
||||||
<h3>Usage:</h3>
|
|
||||||
<pre class="example"><code>-- In this function the data is especially relevant if the broadcaster is a UNIT or a GROUP,
|
|
||||||
but it will work for any POSITIONABLE
|
|
||||||
-- Only the RADIO and the Filename are mandatory</code></pre>
|
|
||||||
|
|
||||||
</dd>
|
</dd>
|
||||||
</dl>
|
</dl>
|
||||||
<dl class="function">
|
<dl class="function">
|
||||||
@ -759,7 +1121,8 @@ self</p>
|
|||||||
</dt>
|
</dt>
|
||||||
<dd>
|
<dd>
|
||||||
|
|
||||||
<p>Check validity of the subtitle and the subtitleDuration passed and sets RADIO.subtitle and RADIO.subtitleDuration</p>
|
<p>Check validity of the subtitle and the subtitleDuration passed and sets RADIO.subtitle and RADIO.subtitleDuration
|
||||||
|
Both parameters are mandatory, since it wouldn't make much sense to change the Subtitle and not its duration</p>
|
||||||
|
|
||||||
<h3>Parameters</h3>
|
<h3>Parameters</h3>
|
||||||
<ul>
|
<ul>
|
||||||
@ -781,7 +1144,12 @@ in s</p>
|
|||||||
self</p>
|
self</p>
|
||||||
|
|
||||||
<h3>Usage:</h3>
|
<h3>Usage:</h3>
|
||||||
<pre class="example"><code>-- Both parameters are mandatory, since it wouldn't make much sense to change the Subtitle and not its duration</code></pre>
|
<pre class="example"><code>-- create the broadcaster and attaches it a RADIO
|
||||||
|
local MyUnit = UNIT:FindByName("MyUnit")
|
||||||
|
local MyUnitRadio = MyUnit:GetRadio()
|
||||||
|
|
||||||
|
-- add a subtitle for the next transmission, which will be up for 10s
|
||||||
|
MyUnitRadio:SetSubtitle("My Subtitle, 10)</code></pre>
|
||||||
|
|
||||||
</dd>
|
</dd>
|
||||||
</dl>
|
</dl>
|
||||||
@ -794,17 +1162,14 @@ self</p>
|
|||||||
</dt>
|
</dt>
|
||||||
<dd>
|
<dd>
|
||||||
|
|
||||||
<p>Stops a transmission</p>
|
<p>Stops a transmission
|
||||||
|
This function is especially usefull to stop the broadcast of looped transmissions</p>
|
||||||
|
|
||||||
<h3>Return value</h3>
|
<h3>Return value</h3>
|
||||||
|
|
||||||
<p><em><a href="##(RADIO)">#RADIO</a>:</em>
|
<p><em><a href="##(RADIO)">#RADIO</a>:</em>
|
||||||
self</p>
|
self</p>
|
||||||
|
|
||||||
<h3>Usage:</h3>
|
|
||||||
<pre class="example"><code>-- Especially usefull to stop the broadcast of looped transmissions
|
|
||||||
-- Only works with broadcasts from UNIT or GROUP</code></pre>
|
|
||||||
|
|
||||||
</dd>
|
</dd>
|
||||||
</dl>
|
</dl>
|
||||||
<dl class="function">
|
<dl class="function">
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
@ -444,6 +443,7 @@ ptional) The name of the new static.</p>
|
|||||||
<dl class="function">
|
<dl class="function">
|
||||||
<dt>
|
<dt>
|
||||||
|
|
||||||
|
<em>#number</em>
|
||||||
<a id="#(SPAWNSTATIC).SpawnIndex" >
|
<a id="#(SPAWNSTATIC).SpawnIndex" >
|
||||||
<strong>SPAWNSTATIC.SpawnIndex</strong>
|
<strong>SPAWNSTATIC.SpawnIndex</strong>
|
||||||
</a>
|
</a>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
@ -323,6 +322,7 @@ true if it is lasing</p>
|
|||||||
<dl class="function">
|
<dl class="function">
|
||||||
<dt>
|
<dt>
|
||||||
|
|
||||||
|
<em></em>
|
||||||
<a id="#(SPOT).ScheduleID" >
|
<a id="#(SPOT).ScheduleID" >
|
||||||
<strong>SPOT.ScheduleID</strong>
|
<strong>SPOT.ScheduleID</strong>
|
||||||
</a>
|
</a>
|
||||||
@ -336,6 +336,7 @@ true if it is lasing</p>
|
|||||||
<dl class="function">
|
<dl class="function">
|
||||||
<dt>
|
<dt>
|
||||||
|
|
||||||
|
<em></em>
|
||||||
<a id="#(SPOT).Spot" >
|
<a id="#(SPOT).Spot" >
|
||||||
<strong>SPOT.Spot</strong>
|
<strong>SPOT.Spot</strong>
|
||||||
</a>
|
</a>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
@ -408,12 +407,6 @@ are design patterns allowing efficient (long-lasting) processes and workflows.</
|
|||||||
<td class="name" nowrap="nowrap"><a href="Point.html">Point</a></td>
|
<td class="name" nowrap="nowrap"><a href="Point.html">Point</a></td>
|
||||||
<td class="summary">
|
<td class="summary">
|
||||||
<p><strong>Core</strong> - <strong>POINT_VEC</strong> classes define an <strong>extensive API</strong> to <strong>manage 3D points</strong> in the simulation space.</p>
|
<p><strong>Core</strong> - <strong>POINT_VEC</strong> classes define an <strong>extensive API</strong> to <strong>manage 3D points</strong> in the simulation space.</p>
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
<tr>
|
|
||||||
<td class="name" nowrap="nowrap"><a href="Positionable.html">Positionable</a></td>
|
|
||||||
<td class="summary">
|
|
||||||
<p>This module contains the POSITIONABLE class.</p>
|
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
@ -431,7 +424,7 @@ are design patterns allowing efficient (long-lasting) processes and workflows.</
|
|||||||
<tr>
|
<tr>
|
||||||
<td class="name" nowrap="nowrap"><a href="Radio.html">Radio</a></td>
|
<td class="name" nowrap="nowrap"><a href="Radio.html">Radio</a></td>
|
||||||
<td class="summary">
|
<td class="summary">
|
||||||
<p><strong>Core</strong> - The RADIO class is responsible for <strong>transmitting radio communications</strong>.</p>
|
<p><strong>Core</strong> - The RADIO Module is responsible for everything that is related to radio transmission and you can hear in DCS, be it TACAN beacons, Radio transmissions...</p>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
@ -62,7 +62,6 @@
|
|||||||
<li><a href="Movement.html">Movement</a></li>
|
<li><a href="Movement.html">Movement</a></li>
|
||||||
<li><a href="Object.html">Object</a></li>
|
<li><a href="Object.html">Object</a></li>
|
||||||
<li><a href="Point.html">Point</a></li>
|
<li><a href="Point.html">Point</a></li>
|
||||||
<li><a href="Positionable.html">Positionable</a></li>
|
|
||||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||||
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
<li><a href="Process_Pickup.html">Process_Pickup</a></li>
|
||||||
<li><a href="Radio.html">Radio</a></li>
|
<li><a href="Radio.html">Radio</a></li>
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user