Updates of tracing

This commit is contained in:
FlightControl_Master
2017-08-06 17:37:36 +02:00
parent 2dcc1aaf0a
commit 63866e4aa9
5 changed files with 9 additions and 9 deletions

View File

@@ -319,7 +319,7 @@ end
-- Note that this method is required, as triggers the next route when patrolling for the Controllable.
function AI_A2A_PATROL.PatrolRoute( AIGroup )
AIGroup:E( { "AI_A2A_PATROL.PatrolRoute:", AIGroup:GetName() } )
AIGroup:F( { "AI_A2A_PATROL.PatrolRoute:", AIGroup:GetName() } )
if AIGroup:IsAlive() then
local _AI_A2A_Patrol = AIGroup:GetState( AIGroup, "AI_A2A_PATROL" ) -- #AI_A2A_PATROL
@@ -391,7 +391,7 @@ end
--- @param Wrapper.Group#GROUP AIGroup
function AI_A2A_PATROL.Resume( AIGroup )
AIGroup:E( { "AI_A2A_PATROL.Resume:", AIGroup:GetName() } )
AIGroup:F( { "AI_A2A_PATROL.Resume:", AIGroup:GetName() } )
if AIGroup:IsAlive() then
local _AI_A2A = AIGroup:GetState( AIGroup, "AI_A2A" ) -- #AI_A2A
_AI_A2A:__Reset( 1 )