Merge branch 'develop' into FF/Ops

This commit is contained in:
Frank
2022-11-02 22:59:19 +01:00
119 changed files with 1978 additions and 1507 deletions

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@@ -13,7 +13,7 @@
--
-- Other Moose classes also have enumerators. For example, the AIRBASE class has enumerators for airbase names.
--
-- @module ENUMS
-- @module Utilities.Enums
-- @image MOOSE.JPG
--- [DCS Enum world](https://wiki.hoggitworld.com/view/DCS_enum_world)

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@@ -10,7 +10,7 @@
-- ===
--
-- ### Author: **applevangelist**
-- @module Utils.FiFo
-- @module Utilities.FiFo
-- @image MOOSE.JPG
-- Date: April 2022

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@@ -6,7 +6,7 @@
--
-- ### Author: **TAW CougarNL**, *funkyfranky*
--
-- @module Utilities.PROFILER
-- @module Utilities.Profiler
-- @image Utils_Profiler.jpg
--- PROFILER class.
@@ -34,11 +34,11 @@
-- # The PROFILER Concept
--
-- Profile your lua code. This tells you, which functions are called very often and which consume most real time.
-- With this information you can optimize the perfomance of your code.
-- With this information you can optimize the performance of your code.
--
-- # Prerequisites
--
-- The modules **os**, **io** and **lfs** need to be desanizied. Comment out the lines
-- The modules **os**, **io** and **lfs** need to be de-sanitized. Comment out the lines
--
-- --sanitizeModule('os')
-- --sanitizeModule('io')

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@@ -1,5 +1,5 @@
--- Various routines
-- @module routines
-- @module Utilities.Routines
-- @image MOOSE.JPG
env.setErrorMessageBoxEnabled( false )

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@@ -1,7 +1,7 @@
--- **Utilities** DCS Simple Text-To-Speech (STTS).
--
--
-- @module Utils.STTS
-- @module Utilities.STTS
-- @image MOOSE.JPG
--- [DCS Enum world](https://wiki.hoggitworld.com/view/DCS_enum_world)

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@@ -11,7 +11,7 @@
--
-- ### Author: **funkyfranky**
-- @module Utilities.Socket
-- @image Utilities_Socket.png
-- @image MOOSE.JPG
--- SOCKET class.

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@@ -9,7 +9,7 @@
-- * FlightControl : Rework to OO framework.
-- * And many more
--
-- @module Utils
-- @module Utilities.Utils
-- @image MOOSE.JPG
@@ -1064,9 +1064,13 @@ end
-- @return #number Distance between the vectors.
function UTILS.VecDist2D(a, b)
local d = math.huge
if (not a) or (not b) then return d end
local c={x=b.x-a.x, y=b.y-a.y}
local d=math.sqrt(c.x*c.x+c.y*c.y)
d=math.sqrt(c.x*c.x+c.y*c.y)
return d
end
@@ -1077,10 +1081,15 @@ end
-- @param DCS#Vec3 b Vector in 3D with x, y, z components.
-- @return #number Distance between the vectors.
function UTILS.VecDist3D(a, b)
local d = math.huge
if (not a) or (not b) then return d end
local c={x=b.x-a.x, y=b.y-a.y, z=b.z-a.z}
local d=math.sqrt(UTILS.VecDot(c, c))
d=math.sqrt(UTILS.VecDot(c, c))
return d
end
@@ -1414,7 +1423,7 @@ function UTILS.CheckMemory(output)
end
--- Get the coalition name from its numerical ID, e.g. coaliton.side.RED.
--- Get the coalition name from its numerical ID, e.g. coalition.side.RED.
-- @param #number Coalition The coalition ID.
-- @return #string The coalition name, i.e. "Neutral", "Red" or "Blue" (or "Unknown").
function UTILS.GetCoalitionName(Coalition)