- Core.Spot#SPOT
POSITIONABLE.Spot
diff --git a/docs/Documentation/Rat.html b/docs/Documentation/Rat.html
index 41cd88aa0..93e33ac5f 100644
--- a/docs/Documentation/Rat.html
+++ b/docs/Documentation/Rat.html
@@ -223,6 +223,12 @@
| RAT.FLuser |
Flight level set by users explicitly.
+ |
+
+
+ | RAT:Livery(skins) |
+
+ Set livery of aircraft.
|
@@ -283,6 +289,12 @@
| RAT:SetCoalition(friendly) |
Set the friendly coalitions from which the airports can be used as departure or destination.
+ |
+
+
+ | RAT:SetCruiseAltitude(alt) |
+
+ Set cruising altitude.
|
@@ -325,6 +337,12 @@
| RAT:SetFLmin(height) |
Set min flight level.
+ |
+
+
+ | RAT:SetMaCruiseAltitude(alt) |
+
+ Set max cruising altitude above sea level.
|
@@ -337,6 +355,12 @@
| RAT:SetMaxDistance(dist) |
Set maximum distance between departure and destination.
+ |
+
+
+ | RAT:SetMinCruiseAltitude(alt) |
+
+ Set min cruising altitude above sea level.
|
@@ -408,7 +432,7 @@
| RAT.Tinactive |
- Time in seconds after which inactive units will be destroyed. Default is 180 seconds.
+Time in seconds after which inactive units will be destroyed. Default is 300 seconds.
|
@@ -493,6 +517,12 @@
| RAT:_InitAircraft(DCSgroup) |
Initialize basic parameters of the aircraft based on its (template) group in the mission editor.
+ |
+
+
+ | RAT:_MinDistance(alpha, beta, h) |
+
+ Calculate min distance between departure and destination for given minimum flight level and climb/decent rates
|
@@ -739,12 +769,24 @@
| RAT.friendly |
Possible departure/destination airport: all=blue+red+neutral, same=spawn+neutral, spawnonly=spawn, blue=blue+neutral, blueonly=blue, red=red+neutral, redonly=red.
+ |
+
+
+ | RAT:has_value(tab, val) |
+
+ Utility function which checks if table contains a specific value.
|
| RAT.id |
Some ID to identify who we are in output of the DCS.log file.
+ |
+
+
+ | RAT.livery |
+
+ Livery of the aircraft set by user.
|
@@ -775,6 +817,12 @@
| RAT.ngroups |
Number of groups to be spawned in total.
+ |
+
+
+ | RAT.onboard_num |
+
+
|
@@ -829,6 +877,12 @@
| RAT.rot |
ROT of spawned groups, default is no reaction. Possible: "noreaction", "passive", "evade".
+ |
+
+
+ | RAT.skill |
+
+ Skill of AI.
|
@@ -902,7 +956,7 @@
- A specific departure and/or destination airport can be chosen.
- - Valid coalitions can be set, e.g. only red, blue or neutral, all three �colours�.
+ - Valid coalitions can be set, e.g. only red, blue or neutral, all three "colours".
- It is possible to start in air within a zone defined in the mission editor or within a zone above an airport of the map.
@@ -936,7 +990,7 @@
Activate the "LATE ACTIVATION" tick box. Note that this aircraft will not be spawned itself but serves a template for each RAT aircraft spawned when the mission starts.
-Voil�, your already done!
+Voilà, your already done!
Optionally, you can set a specific livery for the aircraft or give it some weapons.
However, the aircraft will by default not engage any enemies. Think of them as beeing on a peaceful or ferry mission.
@@ -1158,6 +1212,31 @@ Turn journey on=true or off=false. If no value is given switch=true.
Flight level set by users explicitly.
+
+
+
+-
+
+
+RAT:Livery(skins)
+
+
+-
+
+
Set livery of aircraft.
+
+
+If more than one livery is specified in a table, the actually used one is chosen randomly from the selection.
+
+ Parameter
+
@@ -1394,6 +1473,31 @@ Default is "same", so aircraft will use airports of the coalition their spawn te
-
+
+RAT:SetCruiseAltitude(alt)
+
+
+-
+
+
Set cruising altitude.
+
+
+This is still be checked for consitancy with selected route and prone to radomization.
+
+ Parameter
+
+
+
+
+-
+
RAT:SetDeparture(names)
@@ -1580,6 +1684,28 @@ Maximum FL in hundrets of feet.
-
+
+RAT:SetMaCruiseAltitude(alt)
+
+
+-
+
+
Set max cruising altitude above sea level.
+
+ Parameter
+
+
+
+
+-
+
RAT:SetMaxCruiseSpeed(speed)
@@ -1627,6 +1753,28 @@ Distance in km.
-
+
+RAT:SetMinCruiseAltitude(alt)
+
+
+-
+
+
Set min cruising altitude above sea level.
+
+ Parameter
+
+
+
+
+-
+
RAT:SetMinDistance(dist)
@@ -1890,7 +2038,7 @@ true=on, false=off.
Set the time after which inactive groups will be destroyed.
-Default is 180 seconds.
+Default is 300 seconds.
Parameter
@@ -1913,7 +2061,7 @@ Time in seconds.
-
-
Time in seconds after which inactive units will be destroyed. Default is 180 seconds.
+Time in seconds after which inactive units will be destroyed. Default is 300 seconds.
@@ -2140,7 +2288,7 @@ Height [m] of departure airport. Note we implicitly assume that the height diffe
Return value
#number:
- Maximal flight level in meters.
+Maximal flight level in meters.
@@ -2274,6 +2422,45 @@ Group of the aircraft in the mission editor.
-
+
+RAT:_MinDistance(alpha, beta, h)
+
+
+-
+
+
Calculate min distance between departure and destination for given minimum flight level and climb/decent rates
+
+ Parameters
+
+ -
+
+
#number alpha :
+Angle of climb [rad].
+
+
+ -
+
+
#number beta :
+Angle of descent [rad].
+
+
+ -
+
+
#number h :
+min height AGL.
+
+
+
+ Return value
+
+#number:
+Minimum distance between departure and destiantion.
+
+
+
+
+-
+
RAT:_ModifySpawnTemplate(waypoints)
@@ -3253,6 +3440,39 @@ Waypoints for DCS task route or spawn template.
Possible departure/destination airport: all=blue+red+neutral, same=spawn+neutral, spawnonly=spawn, blue=blue+neutral, blueonly=blue, red=red+neutral, redonly=red.
+
+
+
+-
+
+
+RAT:has_value(tab, val)
+
+
+-
+
+
Utility function which checks if table contains a specific value.
+
+ Parameters
+
+ Return value
+
+#boolean:
+True if element in the list, false otherwise.
+
@@ -3267,6 +3487,20 @@ Waypoints for DCS task route or spawn template.
Some ID to identify who we are in output of the DCS.log file.
+
+
+
+-
+
+ #string
+
+RAT.livery
+
+
+-
+
+
Livery of the aircraft set by user.
+
@@ -3337,6 +3571,23 @@ Waypoints for DCS task route or spawn template.
Number of groups to be spawned in total.
+
+
+
+-
+
+
+
+RAT.onboard_num
+
+
+-
+
+
+
+
+
Onboard number.
+
@@ -3463,6 +3714,20 @@ Waypoints for DCS task route or spawn template.
ROT of spawned groups, default is no reaction. Possible: "noreaction", "passive", "evade".
+
+
+
+-
+
+ #string
+
+RAT.skill
+
+
+-
+
+
Skill of AI.
+
diff --git a/docs/Documentation/Settings.html b/docs/Documentation/Settings.html
index 274a10019..0ff600a3c 100644
--- a/docs/Documentation/Settings.html
+++ b/docs/Documentation/Settings.html
@@ -1241,7 +1241,7 @@ true if metric.
-
- #boolean
+
SETTINGS.Metric
diff --git a/docs/Documentation/Spawn.html b/docs/Documentation/Spawn.html
index 2a77723ca..039d0dee1 100644
--- a/docs/Documentation/Spawn.html
+++ b/docs/Documentation/Spawn.html
@@ -2192,6 +2192,9 @@ The group that was spawned. You can use this group for further actions.
+
+
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+
@@ -2780,6 +2783,9 @@ when nothing was spawned.
+
+ By default, no InitLimit
+
@@ -2815,7 +2821,7 @@ when nothing was spawned.
-
-
+ #number
SPAWN.SpawnMaxGroups
@@ -2832,7 +2838,7 @@ when nothing was spawned.
-
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -3160,7 +3166,7 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' ):Schedule( 600, 0.5 )
-
-
+ #boolean
SPAWN.SpawnUnControlled
@@ -3184,7 +3190,7 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' ):Schedule( 600, 0.5 )
-
When the first Spawn executes, all the Groups need to be made visible before start.
+ Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
diff --git a/docs/Documentation/SpawnStatic.html b/docs/Documentation/SpawnStatic.html
index 487563b09..251693d35 100644
--- a/docs/Documentation/SpawnStatic.html
+++ b/docs/Documentation/SpawnStatic.html
@@ -437,6 +437,7 @@ ptional) The name of the new static.
-
+ #number
SPAWNSTATIC.SpawnIndex
diff --git a/docs/Documentation/Task_Cargo.html b/docs/Documentation/Task_Cargo.html
index 2f9cb7b3a..ce24d8062 100644
--- a/docs/Documentation/Task_Cargo.html
+++ b/docs/Documentation/Task_Cargo.html
@@ -553,7 +553,7 @@ based on the tasking capabilities defined in Task#TA
-
- Core.Cargo#CARGO_GROUP
+
FSM_PROCESS.Cargo
@@ -567,7 +567,6 @@ based on the tasking capabilities defined in Task#TA
-
-
FSM_PROCESS.DeployZone