Create gh-pages branch via GitHub

This commit is contained in:
Sven Van de Velde
2016-04-30 09:20:34 +02:00
parent 4e43fc3c01
commit 6ed7796b6d
2 changed files with 5 additions and 7 deletions

View File

@@ -41,12 +41,10 @@ MOOSE is currently still in alpha version, but will evolve over time. Right now,
<p>The following classes are currently embedded within MOOSE:</p>
<ul>
<li>
<a href="Documentation/DATABASE.html#DATABASE">DATABASE</a>: Create sets of units (and groups) upon defined filter criteria. These sets can be used to iterate the DATABASE calling a defined function for each unit (or group).</li>
<li>
<a href="Documentation/Spawn.html#SPAWN">SPAWN</a>: Spawn new groups (and units) during mission execution.</li>
<li>
<a href="Documentation/Escort.html#ESCORT">ESCORT</a>: Makes groups consisting of helicopters, airplanes, ground troops or ships within a mission joining your flight. You can control these groups through the ratio menu during your flight. Available commands are around: Navigation, Position Hold, Reporting (Target Detection), Attacking, Assisted Attacks, ROE, Evasion, Mission Execution and more ...</li>
<li><p><a href="Documentation/Base.html">BASE</a>: The main class from which all MOOSE classes are derived from. The BASE class contains essential functions to support inheritance and MOOSE object execution tracing (logging within the DCS.log file in the saved games folder of the user).</p></li>
<li><p><a href="Documentation/DATABASE.html">DATABASE</a>: Create sets of units (and groups) upon defined filter criteria. These sets can be used to iterate the DATABASE calling a defined function for each unit (or group).</p></li>
<li><p><a href="Documentation/Spawn.html">SPAWN</a>: Spawn new groups (and units) during mission execution.</p></li>
<li><p><a href="Documentation/Escort.html">ESCORT</a>: Makes groups consisting of helicopters, airplanes, ground troops or ships within a mission joining your flight. You can control these groups through the ratio menu during your flight. Available commands are around: Navigation, Position Hold, Reporting (Target Detection), Attacking, Assisted Attacks, ROE, Evasion, Mission Execution and more ...</p></li>
</ul>
<footer class="site-footer">