Cleanup of documentation of AI

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FlightControl_Master
2018-03-20 10:34:53 +01:00
parent 7a5c8d54e7
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66 changed files with 271 additions and 395 deletions

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--- **AI** -- **AI Balancing will replace in multi player missions
-- non-occupied human slots with AI groups, in order to provide an engaging simulation environment,
-- even when there are hardly any players in the mission.**
--- **AI** -- (2.1) - Balance player slots with AI to create an engaging simulation environment, independent of the amount of players.
--
-- ===
--
-- ![Banner Image](..\Presentations\AI_Balancer\Dia1.JPG)
--
-- ====
--
-- # Demo Missions
-- ===
--
-- ### [AI_BALANCER Demo Missions source code](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master-release/AIB%20-%20AI%20Balancing)
-- ### [Demo Missions](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master-release/AIB%20-%20AI%20Balancing)
--
-- ### [AI_BALANCER Demo Missions, only for beta testers](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/master/AIB%20-%20AI%20Balancing)
--
-- ### [ALL Demo Missions pack of the last release](https://github.com/FlightControl-Master/MOOSE_MISSIONS/releases)
-- ===
--
-- ====
-- ### [YouTube Playlist](https://www.youtube.com/playlist?list=PL7ZUrU4zZUl2CJVIrL1TdAumuVS8n64B7)
--
-- # YouTube Channel
-- ===
--
-- ### [AI_BALANCER YouTube Channel](https://www.youtube.com/playlist?list=PL7ZUrU4zZUl2CJVIrL1TdAumuVS8n64B7)
--
-- ====
--
-- ### Author: **Sven Van de Velde (FlightControl)**
-- ### Author: **FlightControl**
-- ### Contributions:
--
-- * **[Dutch_Baron](https://forums.eagle.ru/member.php?u=112075)**: Working together with James has resulted in the creation of the AI_BALANCER class. James has shared his ideas on balancing AI with air units, and together we made a first design which you can use now :-)
--
-- ====
-- ===
--
-- @module AI_Balancer