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Cleanup of documentation of AI
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@@ -1,9 +1,9 @@
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--- **Functional** -- Taking the lead of AI escorting your flight.
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--
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-- ====
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-- ===
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--
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-- @{#ESCORT} class
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-- ================
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-- ===
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-- The @{#ESCORT} class allows you to interact with escorting AI on your flight and take the lead.
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-- Each escorting group can be commanded with a whole set of radio commands (radio menu in your flight, and then F10).
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--
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@@ -11,7 +11,7 @@
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-- Ships and Ground troops will have a more limited set, but they can provide support through the bombing of targets designated by the other escorts.
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--
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-- RADIO MENUs that can be created:
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-- ================================
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-- ===
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-- Find a summary below of the current available commands:
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--
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-- Navigation ...:
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@@ -79,13 +79,13 @@
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-- Note that this is really fantastic, as you now have the dynamic of taking control of the escort groups, and allowing them to resume their path or mission.
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--
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-- ESCORT construction methods.
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-- ============================
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-- ===
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-- Create a new SPAWN object with the @{#ESCORT.New} method:
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--
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-- * @{#ESCORT.New}: Creates a new ESCORT object from a @{Group#GROUP} for a @{Client#CLIENT}, with an optional briefing text.
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--
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-- ESCORT initialization methods.
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-- ==============================
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-- ===
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-- The following menus are created within the RADIO MENU (F10) of an active unit hosted by a player:
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--
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-- * @{#ESCORT.MenuFollowAt}: Creates a menu to make the escort follow the client.
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