small changes Legion & Auftrag

This commit is contained in:
Applevangelist
2021-12-09 17:44:44 +01:00
parent 72999cc7b0
commit 72550d6d84
2 changed files with 17 additions and 6 deletions

View File

@@ -2005,7 +2005,7 @@ function LEGION.RecruitCohortAssets(Cohorts, MissionTypeRecruit, MissionTypeOpt,
end
-- Now we have a long list with assets.
LEGION._OptimizeAssetSelection(Assets, MissionTypeOpt, TargetVec2, false)
LEGION._OptimizeAssetSelection(Assets, MissionTypeRecruit, TargetVec2, false)
-- Get payloads for air assets.
@@ -2016,7 +2016,7 @@ function LEGION.RecruitCohortAssets(Cohorts, MissionTypeRecruit, MissionTypeOpt,
if asset.legion:IsAirwing() and not asset.payload then
-- Fetch payload for asset. This can be nil!
asset.payload=asset.legion:FetchPayloadFromStock(asset.unittype, MissionTypeOpt, Payloads)
asset.payload=asset.legion:FetchPayloadFromStock(asset.unittype, MissionTypeRecruit, Payloads)
end
end
@@ -2030,7 +2030,7 @@ function LEGION.RecruitCohortAssets(Cohorts, MissionTypeRecruit, MissionTypeOpt,
end
-- Now find the best asset for the given payloads.
LEGION._OptimizeAssetSelection(Assets, MissionTypeOpt, TargetVec2, true)
LEGION._OptimizeAssetSelection(Assets, MissionTypeRecruit, TargetVec2, true)
-- Number of assets. At most NreqMax.
local Nassets=math.min(#Assets, NreqMax)