new AI_BAI class
1875
docs/Documentation/AI_BAI.html
Normal file
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li>AI_Balancer</li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li>AI_Cap</li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li>AI_Cas</li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -212,12 +213,24 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(CARGO).Containable">CARGO.Containable</a></td>
|
||||
<td class="summary">
|
||||
<p>This flag defines if the cargo can be contained within a DCS Unit.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(CARGO).GetCoordinate">CARGO:GetCoordinate()</a></td>
|
||||
<td class="summary">
|
||||
<p>Get the current coordinates of the Cargo.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(CARGO).GetName">CARGO:GetName()</a></td>
|
||||
<td class="summary">
|
||||
<p>Get the name of the Cargo.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(CARGO).GetObjectName">CARGO:GetObjectName()</a></td>
|
||||
<td class="summary">
|
||||
<p>Get the object name of the Cargo.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -230,6 +243,12 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(CARGO).GetType">CARGO:GetType()</a></td>
|
||||
<td class="summary">
|
||||
<p>Get the type of the Cargo.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(CARGO).IsAlive">CARGO:IsAlive()</a></td>
|
||||
<td class="summary">
|
||||
<p>Check if cargo is alive.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -432,6 +451,12 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(CARGO_GROUP).New">CARGO_GROUP:New(CargoGroup, Type, Name, ReportRadius, NearRadius)</a></td>
|
||||
<td class="summary">
|
||||
<p>CARGO_GROUP constructor.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(CARGO_GROUP).onafterBoarding">CARGO_GROUP:onafterBoarding(CargoCarrier, Event, From, To, NearRadius, ...)</a></td>
|
||||
<td class="summary">
|
||||
<p>Leave Boarding State.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -462,12 +487,6 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(CARGO_GROUP).onenterUnLoaded">CARGO_GROUP:onenterUnLoaded(Core, Event, From, To, ToPointVec2, ...)</a></td>
|
||||
<td class="summary">
|
||||
<p>Enter UnLoaded State.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(CARGO_GROUP).onleaveBoarding">CARGO_GROUP:onleaveBoarding(CargoCarrier, Event, From, To, NearRadius, ...)</a></td>
|
||||
<td class="summary">
|
||||
<p>Leave Boarding State.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -652,6 +671,12 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(CARGO_UNIT).OnUnLoadedCallBack">CARGO_UNIT.OnUnLoadedCallBack</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(CARGO_UNIT).RunCount">CARGO_UNIT.RunCount</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -694,12 +719,6 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(CARGO_UNIT).onenterUnLoaded">CARGO_UNIT:onenterUnLoaded(Event, From, To, Core, ToPointVec2)</a></td>
|
||||
<td class="summary">
|
||||
<p>Enter UnLoaded State.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(CARGO_UNIT).onleaveBoarding">CARGO_UNIT:onleaveBoarding(Event, From, To, CargoCarrier, NearRadius, ...)</a></td>
|
||||
<td class="summary">
|
||||
<p>Leave Boarding State.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -964,6 +983,24 @@ The radius when the cargo will board the Carrier (to avoid collision).</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CARGO).GetCoordinate" >
|
||||
<strong>CARGO:GetCoordinate()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Get the current coordinates of the Cargo.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="Core.Point.html##(COORDINATE)">Core.Point#COORDINATE</a>:</em>
|
||||
The coordinates of the Cargo.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CARGO).GetName" >
|
||||
<strong>CARGO:GetName()</strong>
|
||||
</a>
|
||||
@@ -982,6 +1019,24 @@ The name of the Cargo.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CARGO).GetObjectName" >
|
||||
<strong>CARGO:GetObjectName()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Get the object name of the Cargo.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#string:</em>
|
||||
The object name of the Cargo.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CARGO).GetPointVec2" >
|
||||
<strong>CARGO:GetPointVec2()</strong>
|
||||
</a>
|
||||
@@ -1018,6 +1073,24 @@ The type of the Cargo.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CARGO).IsAlive" >
|
||||
<strong>CARGO:IsAlive()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Check if cargo is alive.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#boolean:</em>
|
||||
true if unloaded</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CARGO).IsInZone" >
|
||||
<strong>CARGO:IsInZone(Zone)</strong>
|
||||
</a>
|
||||
@@ -1809,6 +1882,52 @@ The amount of seconds to delay the action.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CARGO_GROUP).onafterBoarding" >
|
||||
<strong>CARGO_GROUP:onafterBoarding(CargoCarrier, Event, From, To, NearRadius, ...)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Leave Boarding State.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> CargoCarrier </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> NearRadius </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> ... </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CARGO_GROUP).onafterUnBoarding" >
|
||||
<strong>CARGO_GROUP:onafterUnBoarding(ToPointVec2, Event, From, To, NearRadius, ...)</strong>
|
||||
</a>
|
||||
@@ -2035,52 +2154,6 @@ Point#POINT_VEC2</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CARGO_GROUP).onleaveBoarding" >
|
||||
<strong>CARGO_GROUP:onleaveBoarding(CargoCarrier, Event, From, To, NearRadius, ...)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Leave Boarding State.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> CargoCarrier </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> NearRadius </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> ... </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CARGO_GROUP).onleaveUnBoarding" >
|
||||
<strong>CARGO_GROUP:onleaveUnBoarding(ToPointVec2, Event, From, To, NearRadius, ...)</strong>
|
||||
</a>
|
||||
@@ -2847,7 +2920,6 @@ The range till cargo will board.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(CARGO_UNIT).CargoCarrier" >
|
||||
<strong>CARGO_UNIT.CargoCarrier</strong>
|
||||
</a>
|
||||
@@ -2968,6 +3040,20 @@ The range till cargo will board.</p>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#number</em>
|
||||
<a id="#(CARGO_UNIT).RunCount" >
|
||||
<strong>CARGO_UNIT.RunCount</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -3271,52 +3357,6 @@ Point#POINT_VEC2</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CARGO_UNIT).onleaveBoarding" >
|
||||
<strong>CARGO_UNIT:onleaveBoarding(Event, From, To, CargoCarrier, NearRadius, ...)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Leave Boarding State.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> CargoCarrier </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> NearRadius </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> ... </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CARGO_UNIT).onleaveUnBoarding" >
|
||||
<strong>CARGO_UNIT:onleaveUnBoarding(Event, From, To, ToPointVec2, NearRadius)</strong>
|
||||
</a>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -232,7 +233,13 @@
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(COMMANDCENTER).ReportSummary">COMMANDCENTER:ReportSummary(ReportGroup)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(COMMANDCENTER).ReportMissionsPlayers">COMMANDCENTER:ReportMissionsPlayers(ReportGroup)</a></td>
|
||||
<td class="summary">
|
||||
<p>Report the players of all MISSIONs to a GROUP.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(COMMANDCENTER).ReportMissionsStatus">COMMANDCENTER:ReportMissionsStatus(ReportGroup)</a></td>
|
||||
<td class="summary">
|
||||
<p>Report the status of all MISSIONs to a GROUP.</p>
|
||||
</td>
|
||||
@@ -737,8 +744,32 @@ Group#GROUP</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(COMMANDCENTER).ReportSummary" >
|
||||
<strong>COMMANDCENTER:ReportSummary(ReportGroup)</strong>
|
||||
<a id="#(COMMANDCENTER).ReportMissionsPlayers" >
|
||||
<strong>COMMANDCENTER:ReportMissionsPlayers(ReportGroup)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Report the players of all MISSIONs to a GROUP.</p>
|
||||
|
||||
|
||||
<p>Each Mission is listed, with an indication how many Tasks are still to be completed.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em> ReportGroup </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(COMMANDCENTER).ReportMissionsStatus" >
|
||||
<strong>COMMANDCENTER:ReportMissionsStatus(ReportGroup)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -550,7 +551,7 @@ This is different from the EnRoute tasks, where the targets of the task need to
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).TaskBombing">CONTROLLABLE:TaskBombing(Vec2, WeaponType, WeaponExpend, AttackQty, Direction, ControllableAttack)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).TaskBombing">CONTROLLABLE:TaskBombing(Vec2, GroupAttack, WeaponExpend, AttackQty, Direction, WeaponType)</a></td>
|
||||
<td class="summary">
|
||||
<p>(AIR) Delivering weapon at the point on the ground. </p>
|
||||
</td>
|
||||
@@ -2220,7 +2221,7 @@ The DCS task structure.</p>
|
||||
<dt>
|
||||
|
||||
<a id="#(CONTROLLABLE).TaskBombing" >
|
||||
<strong>CONTROLLABLE:TaskBombing(Vec2, WeaponType, WeaponExpend, AttackQty, Direction, ControllableAttack)</strong>
|
||||
<strong>CONTROLLABLE:TaskBombing(Vec2, GroupAttack, WeaponExpend, AttackQty, Direction, WeaponType)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -2237,8 +2238,8 @@ The DCS task structure.</p>
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#number WeaponType </em></code>:
|
||||
(optional) Bitmask of weapon types those allowed to use. If parameter is not defined that means no limits on weapon usage.</p>
|
||||
<p><code><em>#boolean GroupAttack </em></code>:
|
||||
(optional) Flag indicates that the target must be engaged by all aircrafts of the group. Has effect only if the task is assigned to a group, not to a single aircraft.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
@@ -2261,8 +2262,8 @@ The DCS task structure.</p>
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#boolean ControllableAttack </em></code>:
|
||||
(optional) Flag indicates that the target must be engaged by all aircrafts of the controllable. Has effect only if the task is assigned to a controllable, not to a single aircraft.</p>
|
||||
<p><code><em>#number WeaponType </em></code>:
|
||||
(optional) Bitmask of weapon types those allowed to use. If parameter is not defined that means no limits on weapon usage.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -476,6 +477,18 @@ The following iterator methods are currently available within the DATABASE:</p>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DATABASE).UNITS">DATABASE.UNITS</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DATABASE).UNITS_Index">DATABASE.UNITS_Index</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DATABASE).UNITS_Position">DATABASE.UNITS_Position</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -1797,6 +1810,33 @@ self</p>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(DATABASE).UNITS_Index" >
|
||||
<strong>DATABASE.UNITS_Index</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(DATABASE).UNITS_Position" >
|
||||
<strong>DATABASE.UNITS_Position</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -890,7 +891,6 @@ function below will use the range 1-7 just in case</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(DESIGNATE).LaserCodes" >
|
||||
<strong>DESIGNATE.LaserCodes</strong>
|
||||
</a>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -2322,7 +2323,6 @@ The index of the DetectedItem.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#number</em>
|
||||
<a id="#(DETECTION_BASE).DetectedItemCount" >
|
||||
<strong>DETECTION_BASE.DetectedItemCount</strong>
|
||||
</a>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -343,6 +344,12 @@ YYYY-MM-DD: CLASS:<strong>NewFunction( Params )</strong> added</p>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).CreateEventNewCargo">EVENT:CreateEventNewCargo(Cargo)</a></td>
|
||||
<td class="summary">
|
||||
<p>Creation of a New Cargo Event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).CreateEventPlayerEnterUnit">EVENT:CreateEventPlayerEnterUnit(PlayerUnit)</a></td>
|
||||
<td class="summary">
|
||||
<p>Creation of a S<em>EVENT</em>PLAYER<em>ENTER</em>UNIT Event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -1009,6 +1016,27 @@ The Cargo created.</p>
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).CreateEventPlayerEnterUnit" >
|
||||
<strong>EVENT:CreateEventPlayerEnterUnit(PlayerUnit)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Creation of a S<em>EVENT</em>PLAYER<em>ENTER</em>UNIT Event.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> PlayerUnit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -1622,7 +1623,7 @@ A string defining the start state.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<em></em>
|
||||
<a id="#(FSM)._StartState" >
|
||||
<strong>FSM._StartState</strong>
|
||||
</a>
|
||||
@@ -1921,6 +1922,7 @@ A string defining the start state.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(FSM).current" >
|
||||
<strong>FSM.current</strong>
|
||||
</a>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -128,12 +129,24 @@ A <a href="CLIENT.html">CLIENT</a> needs to be registered within the <a href="MI
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).AddTask">MISSION:AddTask(Task)</a></td>
|
||||
<td class="summary">
|
||||
<p>Register a <a href="Task.html">Task</a> to be completed within the <a href="Mission.html">Mission</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).AssignedGroups">MISSION.AssignedGroups</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).ClassName">MISSION.ClassName</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).ClearGroupAssignment">MISSION:ClearGroupAssignment(MissionGroup)</a></td>
|
||||
<td class="summary">
|
||||
<p>Clear the <a href="Group.html">Group</a> assignment from the <a href="Mission.html">Mission</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -194,6 +207,12 @@ A <a href="CLIENT.html">CLIENT</a> needs to be registered within the <a href="MI
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).GetTask">MISSION.GetTask(TaskName, self)</a></td>
|
||||
<td class="summary">
|
||||
<p>Get the TASK identified by the TaskNumber from the Mission.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).GetTaskTypes">MISSION:GetTaskTypes()</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -230,6 +249,12 @@ A <a href="CLIENT.html">CLIENT</a> needs to be registered within the <a href="MI
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).IsFAILED">MISSION:IsFAILED()</a></td>
|
||||
<td class="summary">
|
||||
<p>Is the <a href="Mission.html">Mission</a> <strong>FAILED</strong>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).IsGroupAssigned">MISSION:IsGroupAssigned(MissionGroup)</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns if the <a href="Mission.html">Mission</a> is assigned to the Group.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -416,6 +441,18 @@ A <a href="CLIENT.html">CLIENT</a> needs to be registered within the <a href="MI
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).ReportOverview">MISSION:ReportOverview(TaskStatus)</a></td>
|
||||
<td class="summary">
|
||||
<p>Create a overview report of the Mission (multiple lines).</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).ReportPlayers">MISSION:ReportPlayers()</a></td>
|
||||
<td class="summary">
|
||||
<p>Create a player report of the Mission.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).ReportStatus">MISSION:ReportStatus()</a></td>
|
||||
<td class="summary">
|
||||
<p>Create a status report of the Mission.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -428,6 +465,12 @@ A <a href="CLIENT.html">CLIENT</a> needs to be registered within the <a href="MI
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).Scoring">MISSION.Scoring</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).SetGroupAssigned">MISSION:SetGroupAssigned(MissionGroup)</a></td>
|
||||
<td class="summary">
|
||||
<p>Set <a href="Group.html">Group</a> assigned to the <a href="Mission.html">Mission</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -541,8 +584,8 @@ The CLIENT or UNIT of the Player joining the Mission.</p>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#boolean:</em>
|
||||
true if Unit is part of a Task in the Mission.</p>
|
||||
<p><em><a href="##(MISSION)">#MISSION</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
@@ -601,6 +644,20 @@ is the <a href="Task.html">Task</a> object.</p>
|
||||
<p><em><a href="Tasking.Task.html##(TASK)">Tasking.Task#TASK</a>:</em>
|
||||
The task added.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(MISSION).AssignedGroups" >
|
||||
<strong>MISSION.AssignedGroups</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -615,6 +672,32 @@ The task added.</p>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(MISSION).ClearGroupAssignment" >
|
||||
<strong>MISSION:ClearGroupAssignment(MissionGroup)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Clear the <a href="Group.html">Group</a> assignment from the <a href="Mission.html">Mission</a>.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> MissionGroup </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(MISSION)">#MISSION</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -657,8 +740,8 @@ The CLIENT or UNIT of the Player crashing.</p>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#boolean:</em>
|
||||
true if Unit is part of a Task in the Mission.</p>
|
||||
<p><em><a href="##(MISSION)">#MISSION</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
@@ -840,6 +923,24 @@ Returns nil if no task was found.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(MISSION).GetTaskTypes" >
|
||||
<strong>MISSION:GetTaskTypes()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#number:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(MISSION).GetTasks" >
|
||||
<strong>MISSION:GetTasks()</strong>
|
||||
</a>
|
||||
@@ -970,6 +1071,32 @@ true if the Mission has a Group.</p>
|
||||
<p><em>#boolean:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(MISSION).IsGroupAssigned" >
|
||||
<strong>MISSION:IsGroupAssigned(MissionGroup)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Returns if the <a href="Mission.html">Mission</a> is assigned to the Group.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> MissionGroup </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#boolean:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -1907,6 +2034,67 @@ self</p>
|
||||
<p><em>#string:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(MISSION).ReportPlayers" >
|
||||
<strong>MISSION:ReportPlayers()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Create a player report of the Mission.</p>
|
||||
|
||||
|
||||
<p>This reports provides a one liner of the mission status. It indicates how many players and how many Tasks.</p>
|
||||
|
||||
<pre><code>Mission "<MissionName>" - Status "<MissionStatus>"
|
||||
- Player "<PlayerName>: Task <TaskName> <TaskStatus>, Task <TaskName> <TaskStatus>
|
||||
- Player <PlayerName>: Task <TaskName> <TaskStatus>, Task <TaskName> <TaskStatus>
|
||||
- ..
|
||||
</code></pre>
|
||||
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#string:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(MISSION).ReportStatus" >
|
||||
<strong>MISSION:ReportStatus()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Create a status report of the Mission.</p>
|
||||
|
||||
|
||||
<p>This reports provides a one liner of the mission status. It indicates how many players and how many Tasks.</p>
|
||||
|
||||
<pre><code>Mission "<MissionName>" - Status "<MissionStatus>"
|
||||
- Task Types: <TaskType>, <TaskType>
|
||||
- <xx> Planned Tasks (xp)
|
||||
- <xx> Assigned Tasks(xp)
|
||||
- <xx> Success Tasks (xp)
|
||||
- <xx> Hold Tasks (xp)
|
||||
- <xx> Cancelled Tasks (xp)
|
||||
- <xx> Aborted Tasks (xp)
|
||||
- <xx> Failed Tasks (xp)
|
||||
</code></pre>
|
||||
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#string:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -1939,6 +2127,32 @@ self</p>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(MISSION).SetGroupAssigned" >
|
||||
<strong>MISSION:SetGroupAssigned(MissionGroup)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Set <a href="Group.html">Group</a> assigned to the <a href="Mission.html">Mission</a>.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> MissionGroup </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(MISSION)">#MISSION</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -1971,6 +1972,7 @@ The new calculated POINT_VEC2.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(POINT_VEC2).z" >
|
||||
<strong>POINT_VEC2.z</strong>
|
||||
</a>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -316,7 +317,7 @@
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(POSITIONABLE).MessageToCoalition">POSITIONABLE:MessageToCoalition(Message, Duration, MessageCoalition, Name)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(POSITIONABLE).MessageToCoalition">POSITIONABLE:MessageToCoalition(Message, Duration, MessageCoalition)</a></td>
|
||||
<td class="summary">
|
||||
<p>Send a message to a coalition.</p>
|
||||
</td>
|
||||
@@ -1184,7 +1185,7 @@ The client object receiving the message.</p>
|
||||
<dt>
|
||||
|
||||
<a id="#(POSITIONABLE).MessageToCoalition" >
|
||||
<strong>POSITIONABLE:MessageToCoalition(Message, Duration, MessageCoalition, Name)</strong>
|
||||
<strong>POSITIONABLE:MessageToCoalition(Message, Duration, MessageCoalition)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -1213,12 +1214,6 @@ The duration of the message.</p>
|
||||
<p><code><em><a href="Dcs.DCScoalition.html##(coalition)">Dcs.DCScoalition#coalition</a> MessageCoalition </em></code>:
|
||||
The Coalition receiving the message.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Name </em></code>:
|
||||
(optional) The Name of the sender. If not provided, the Name is the type of the Positionable.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -976,6 +977,12 @@ mission designer to add a dedicated method</p>
|
||||
<td class="summary">
|
||||
<p>Iterate the SET_UNIT <strong>sorted *per Threat Level</strong> and call an interator function for each <strong>alive</strong> UNIT, providing the UNIT and optional parameters.</p>
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(SET_UNIT).GetFirst">SET_UNIT:GetFirst()</a></td>
|
||||
<td class="summary">
|
||||
<p>Get the first unit from the set.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -4817,6 +4824,24 @@ self</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(SET_UNIT).GetFirst" >
|
||||
<strong>SET_UNIT:GetFirst()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Get the first unit from the set.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>:</em>
|
||||
The UNIT object.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(SET_UNIT).GetTypeNames" >
|
||||
<strong>SET_UNIT:GetTypeNames(Delimiter)</strong>
|
||||
</a>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -2527,6 +2528,9 @@ when nothing was spawned.</p>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Overwrite unit names by default with group name.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -2541,6 +2545,9 @@ when nothing was spawned.</p>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> By default, no InitLimit</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -2576,7 +2583,7 @@ when nothing was spawned.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<em>#number</em>
|
||||
<a id="#(SPAWN).SpawnMaxGroups" >
|
||||
<strong>SPAWN.SpawnMaxGroups</strong>
|
||||
</a>
|
||||
@@ -2593,7 +2600,7 @@ when nothing was spawned.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<em>#number</em>
|
||||
<a id="#(SPAWN).SpawnMaxUnitsAlive" >
|
||||
<strong>SPAWN.SpawnMaxUnitsAlive</strong>
|
||||
</a>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -444,7 +445,6 @@ ptional) The name of the new static.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#number</em>
|
||||
<a id="#(SPAWNSTATIC).SpawnIndex" >
|
||||
<strong>SPAWNSTATIC.SpawnIndex</strong>
|
||||
</a>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -761,6 +762,7 @@ true if it is lasing</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(SPOT).ScheduleID" >
|
||||
<strong>SPOT.ScheduleID</strong>
|
||||
</a>
|
||||
@@ -774,6 +776,7 @@ true if it is lasing</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(SPOT).SpotIR" >
|
||||
<strong>SPOT.SpotIR</strong>
|
||||
</a>
|
||||
@@ -787,6 +790,7 @@ true if it is lasing</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(SPOT).SpotLaser" >
|
||||
<strong>SPOT.SpotLaser</strong>
|
||||
</a>
|
||||
@@ -800,6 +804,7 @@ true if it is lasing</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(SPOT).Target" >
|
||||
<strong>SPOT.Target</strong>
|
||||
</a>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -127,7 +128,7 @@
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).AbortUnit">TASK:AbortUnit(PlayerUnit)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).AbortGroup">TASK:AbortGroup(PlayerUnit, PlayerGroup)</a></td>
|
||||
<td class="summary">
|
||||
<p>Abort a PlayerUnit from a Task.</p>
|
||||
</td>
|
||||
@@ -148,6 +149,12 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).Cancel">TASK:Cancel()</a></td>
|
||||
<td class="summary">
|
||||
<p>FSM Cancel synchronous event function for TASK.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).ClearGroupAssignment">TASK:ClearGroupAssignment(TaskGroup)</a></td>
|
||||
<td class="summary">
|
||||
<p>Clear the <a href="Group.html">Group</a> assignment from the <a href="Task.html">Task</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -157,7 +164,7 @@
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).CrashUnit">TASK:CrashUnit(PlayerUnit)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).CrashGroup">TASK:CrashGroup(PlayerUnit, PlayerGroup)</a></td>
|
||||
<td class="summary">
|
||||
<p>A PlayerUnit crashed in a Task.</p>
|
||||
</td>
|
||||
@@ -184,6 +191,12 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).FsmTemplate">TASK.FsmTemplate</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).GetBriefing">TASK:GetBriefing()</a></td>
|
||||
<td class="summary">
|
||||
<p>Gets the <a href="Task.html">Task</a> briefing.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -208,6 +221,18 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).GetName">TASK:GetName()</a></td>
|
||||
<td class="summary">
|
||||
<p>Gets the Name of the Task</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).GetPlayerCount">TASK:GetPlayerCount()</a></td>
|
||||
<td class="summary">
|
||||
<p>Create a count of the players in the Task.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).GetPlayerNames">TASK:GetPlayerNames()</a></td>
|
||||
<td class="summary">
|
||||
<p>Create a list of the players in the Task.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -232,6 +257,12 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).GetStateString">TASK:GetStateString()</a></td>
|
||||
<td class="summary">
|
||||
<p>Gets the <a href="Task.html">Task</a> status.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).GetTaskBriefing">TASK:GetTaskBriefing()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns the <a href="Task.html">Task</a> briefing.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -277,7 +308,7 @@
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).IsAssignedToGroup">TASK:IsAssignedToGroup(TaskGroup)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).IsGroupAssigned">TASK:IsGroupAssigned(TaskGroup)</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns if the <a href="Task.html">Task</a> is assigned to the Group.</p>
|
||||
</td>
|
||||
@@ -367,7 +398,7 @@
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).New">TASK:New(Mission, SetGroupAssign, TaskName, TaskType)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).New">TASK:New(Mission, SetGroupAssign, TaskName, TaskType, TaskBriefing)</a></td>
|
||||
<td class="summary">
|
||||
<p>Instantiates a new TASK.</p>
|
||||
</td>
|
||||
@@ -388,6 +419,12 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).OnAfterPlayerDead">TASK:OnAfterPlayerDead(PlayerUnit, PlayerName)</a></td>
|
||||
<td class="summary">
|
||||
<p>FSM PlayerDead event handler prototype for TASK.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).RefreshMenus">TASK:RefreshMenus(TaskGroup, MenuTime)</a></td>
|
||||
<td class="summary">
|
||||
<p>Remove the menu option of the <a href="Task.html">Task</a> for a <a href="Group.html">Group</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -400,12 +437,6 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).RemoveMenu">TASK:RemoveMenu(MenuTime)</a></td>
|
||||
<td class="summary">
|
||||
<p>Remove the menu options of the <a href="Task.html">Task</a> to all the groups in the SetGroup.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).RemovePlannedMenuForGroup">TASK:RemovePlannedMenuForGroup(TaskGroup, MenuTime)</a></td>
|
||||
<td class="summary">
|
||||
<p>Remove the menu option of the <a href="Task.html">Task</a> for a <a href="Group.html">Group</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -466,6 +497,12 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).SetGroup">TASK.SetGroup</a></td>
|
||||
<td class="summary">
|
||||
<p>The Set of Groups assigned to the Task</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK).SetGroupAssigned">TASK:SetGroupAssigned(TaskGroup)</a></td>
|
||||
<td class="summary">
|
||||
<p>Set <a href="Group.html">Group</a> assigned to the <a href="Task.html">Task</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -805,8 +842,8 @@ Use the method <a href="##(TASK).AddScore">TASK.AddScore</a>() to add scores whe
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK).AbortUnit" >
|
||||
<strong>TASK:AbortUnit(PlayerUnit)</strong>
|
||||
<a id="#(TASK).AbortGroup" >
|
||||
<strong>TASK:AbortGroup(PlayerUnit, PlayerGroup)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -817,19 +854,24 @@ Use the method <a href="##(TASK).AddScore">TASK.AddScore</a>() to add scores whe
|
||||
<p>If the Unit was not part of the Task, false is returned.
|
||||
If the Unit is part of the Task, true is returned.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> PlayerUnit </em></code>:
|
||||
The CLIENT or UNIT of the Player aborting the Task.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> PlayerGroup </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#boolean:</em>
|
||||
true if Unit is part of the Task.</p>
|
||||
<p><em><a href="##(TASK)">#TASK</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
@@ -899,6 +941,32 @@ self</p>
|
||||
|
||||
<p>Use this event to Cancel the Task.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK).ClearGroupAssignment" >
|
||||
<strong>TASK:ClearGroupAssignment(TaskGroup)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Clear the <a href="Group.html">Group</a> assignment from the <a href="Task.html">Task</a>.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> TaskGroup </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(TASK)">#TASK</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -918,8 +986,8 @@ self</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK).CrashUnit" >
|
||||
<strong>TASK:CrashUnit(PlayerUnit)</strong>
|
||||
<a id="#(TASK).CrashGroup" >
|
||||
<strong>TASK:CrashGroup(PlayerUnit, PlayerGroup)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -931,19 +999,24 @@ self</p>
|
||||
If the Unit was not part of the Task, false is returned.
|
||||
If the Unit is part of the Task, true is returned.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> PlayerUnit </em></code>:
|
||||
The CLIENT or UNIT of the Player aborting the Task.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> PlayerGroup </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#boolean:</em>
|
||||
true if Unit is part of the Task.</p>
|
||||
<p><em><a href="##(TASK)">#TASK</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
@@ -1017,6 +1090,24 @@ true if Unit is part of the Task.</p>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK).GetBriefing" >
|
||||
<strong>TASK:GetBriefing()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Gets the <a href="Task.html">Task</a> briefing.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#string:</em>
|
||||
The briefing text.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -1094,6 +1185,42 @@ The Task Name</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK).GetPlayerCount" >
|
||||
<strong>TASK:GetPlayerCount()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Create a count of the players in the Task.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#number:</em>
|
||||
The total number of players in the task.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK).GetPlayerNames" >
|
||||
<strong>TASK:GetPlayerNames()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Create a list of the players in the Task.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(map)">#map</a>:</em></p>
|
||||
<h1>string,Wrapper.Group#GROUP> A map of the players</h1>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK).GetProcessTemplate" >
|
||||
<strong>TASK:GetProcessTemplate(ProcessName)</strong>
|
||||
</a>
|
||||
@@ -1177,6 +1304,24 @@ Scoring</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK).GetTaskBriefing" >
|
||||
<strong>TASK:GetTaskBriefing()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Returns the <a href="Task.html">Task</a> briefing.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#string:</em>
|
||||
Task briefing.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK).GetTaskIndex" >
|
||||
<strong>TASK:GetTaskIndex()</strong>
|
||||
</a>
|
||||
@@ -1327,8 +1472,8 @@ self</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK).IsAssignedToGroup" >
|
||||
<strong>TASK:IsAssignedToGroup(TaskGroup)</strong>
|
||||
<a id="#(TASK).IsGroupAssigned" >
|
||||
<strong>TASK:IsGroupAssigned(TaskGroup)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -1594,7 +1739,7 @@ true if Unit is part of the Task.</p>
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK).New" >
|
||||
<strong>TASK:New(Mission, SetGroupAssign, TaskName, TaskType)</strong>
|
||||
<strong>TASK:New(Mission, SetGroupAssign, TaskName, TaskType, TaskBriefing)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -1629,6 +1774,11 @@ The name of the Task</p>
|
||||
<p><code><em>#string TaskType </em></code>:
|
||||
The type of the Task</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> TaskBriefing </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
@@ -1725,6 +1875,37 @@ The name of the Player.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK).RefreshMenus" >
|
||||
<strong>TASK:RefreshMenus(TaskGroup, MenuTime)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Remove the menu option of the <a href="Task.html">Task</a> for a <a href="Group.html">Group</a>.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> TaskGroup </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#number MenuTime </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(TASK)">#TASK</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK).RemoveAssignedMenuForGroup" >
|
||||
<strong>TASK:RemoveAssignedMenuForGroup(TaskGroup, MenuTime)</strong>
|
||||
</a>
|
||||
@@ -1777,37 +1958,6 @@ self</p>
|
||||
<p><em><a href="##(TASK)">#TASK</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK).RemovePlannedMenuForGroup" >
|
||||
<strong>TASK:RemovePlannedMenuForGroup(TaskGroup, MenuTime)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Remove the menu option of the <a href="Task.html">Task</a> for a <a href="Group.html">Group</a>.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> TaskGroup </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#number MenuTime </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(TASK)">#TASK</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -2023,6 +2173,32 @@ self</p>
|
||||
|
||||
<p>The Set of Groups assigned to the Task</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK).SetGroupAssigned" >
|
||||
<strong>TASK:SetGroupAssigned(TaskGroup)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Set <a href="Group.html">Group</a> assigned to the <a href="Task.html">Task</a>.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Group.html##(GROUP)">Wrapper.Group#GROUP</a> TaskGroup </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(TASK)">#TASK</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -2901,6 +3077,8 @@ self</p>
|
||||
|
||||
<h2><a id="#(integer)" >Type <code>integer</code></a></h2>
|
||||
|
||||
<h2><a id="#(map)" >Type <code>map</code></a></h2>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -240,7 +241,7 @@ The TASK_A2G is implemented using a <a href="Statemachine.html##(FSM_TASK)">Stat
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_A2G).New">TASK_A2G:New(Mission, SetGroup, TaskName, UnitSetTargets, TargetDistance, TargetZone, TargetSetUnit, TaskType)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_A2G).New">TASK_A2G:New(Mission, SetGroup, TaskName, UnitSetTargets, TargetDistance, TargetZone, TargetSetUnit, TaskType, TaskBriefing)</a></td>
|
||||
<td class="summary">
|
||||
<p>Instantiates a new TASK_A2G.</p>
|
||||
</td>
|
||||
@@ -304,7 +305,7 @@ The TASK_A2G is implemented using a <a href="Statemachine.html##(FSM_TASK)">Stat
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_BAI).New">TASK_BAI:New(Mission, SetGroup, TaskName, UnitSetTargets, TargetDistance, TargetZone, TargetSetUnit)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_BAI).New">TASK_BAI:New(Mission, SetGroup, TaskName, TargetSetUnit, TaskBriefing)</a></td>
|
||||
<td class="summary">
|
||||
<p>Instantiates a new TASK_BAI.</p>
|
||||
</td>
|
||||
@@ -326,7 +327,7 @@ The TASK_A2G is implemented using a <a href="Statemachine.html##(FSM_TASK)">Stat
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CAS).New">TASK_CAS:New(Mission, SetGroup, TaskName, UnitSetTargets, TargetDistance, TargetZone, TargetSetUnit)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CAS).New">TASK_CAS:New(Mission, SetGroup, TaskName, TargetSetUnit, TaskBriefing)</a></td>
|
||||
<td class="summary">
|
||||
<p>Instantiates a new TASK_CAS.</p>
|
||||
</td>
|
||||
@@ -348,7 +349,7 @@ The TASK_A2G is implemented using a <a href="Statemachine.html##(FSM_TASK)">Stat
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_SEAD).New">TASK_SEAD:New(Mission, SetGroup, TaskName, TargetSetUnit)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_SEAD).New">TASK_SEAD:New(Mission, SetGroup, TaskName, TargetSetUnit, TaskBriefing)</a></td>
|
||||
<td class="summary">
|
||||
<p>Instantiates a new TASK_SEAD.</p>
|
||||
</td>
|
||||
@@ -572,7 +573,7 @@ The Zone object where the Target is located on the map.</p>
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_A2G).New" >
|
||||
<strong>TASK_A2G:New(Mission, SetGroup, TaskName, UnitSetTargets, TargetDistance, TargetZone, TargetSetUnit, TaskType)</strong>
|
||||
<strong>TASK_A2G:New(Mission, SetGroup, TaskName, UnitSetTargets, TargetDistance, TargetZone, TargetSetUnit, TaskType, TaskBriefing)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -625,6 +626,11 @@ If the TargetZone parameter is specified, the player will be routed to the cente
|
||||
|
||||
<p><code><em> TaskType </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> TaskBriefing </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
@@ -900,7 +906,7 @@ The Zone object where the Target is located on the map.</p>
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_BAI).New" >
|
||||
<strong>TASK_BAI:New(Mission, SetGroup, TaskName, UnitSetTargets, TargetDistance, TargetZone, TargetSetUnit)</strong>
|
||||
<strong>TASK_BAI:New(Mission, SetGroup, TaskName, TargetSetUnit, TaskBriefing)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -916,7 +922,7 @@ The Zone object where the Target is located on the map.</p>
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Set.html##(SET_GROUP)">Set#SET_GROUP</a> SetGroup </em></code>:
|
||||
<p><code><em><a href="Core.Set.html##(SET_GROUP)">Core.Set#SET_GROUP</a> SetGroup </em></code>:
|
||||
The set of groups for which the Task can be assigned.</p>
|
||||
|
||||
</li>
|
||||
@@ -928,25 +934,13 @@ The name of the Task.</p>
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Set.html##(SET_UNIT)">Set#SET_UNIT</a> UnitSetTargets </em></code>: </p>
|
||||
<p><code><em><a href="Core.Set.html##(SET_UNIT)">Core.Set#SET_UNIT</a> TargetSetUnit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#number TargetDistance </em></code>:
|
||||
The distance to Target when the Player is considered to have "arrived" at the engagement range.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a> TargetZone </em></code>:
|
||||
The target zone, if known.
|
||||
If the TargetZone parameter is specified, the player will be routed to the center of the zone where all the targets are assumed to be.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> TargetSetUnit </em></code>: </p>
|
||||
<p><code><em>#string TaskBriefing </em></code>:
|
||||
The briefing of the task.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
@@ -995,7 +989,7 @@ self</p>
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_CAS).New" >
|
||||
<strong>TASK_CAS:New(Mission, SetGroup, TaskName, UnitSetTargets, TargetDistance, TargetZone, TargetSetUnit)</strong>
|
||||
<strong>TASK_CAS:New(Mission, SetGroup, TaskName, TargetSetUnit, TaskBriefing)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -1011,7 +1005,7 @@ self</p>
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Set.html##(SET_GROUP)">Set#SET_GROUP</a> SetGroup </em></code>:
|
||||
<p><code><em><a href="Core.Set.html##(SET_GROUP)">Core.Set#SET_GROUP</a> SetGroup </em></code>:
|
||||
The set of groups for which the Task can be assigned.</p>
|
||||
|
||||
</li>
|
||||
@@ -1023,25 +1017,13 @@ The name of the Task.</p>
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Set.html##(SET_UNIT)">Set#SET_UNIT</a> UnitSetTargets </em></code>: </p>
|
||||
<p><code><em><a href="Core.Set.html##(SET_UNIT)">Core.Set#SET_UNIT</a> TargetSetUnit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#number TargetDistance </em></code>:
|
||||
The distance to Target when the Player is considered to have "arrived" at the engagement range.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Core.Zone.html##(ZONE_BASE)">Core.Zone#ZONE_BASE</a> TargetZone </em></code>:
|
||||
The target zone, if known.
|
||||
If the TargetZone parameter is specified, the player will be routed to the center of the zone where all the targets are assumed to be.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> TargetSetUnit </em></code>: </p>
|
||||
<p><code><em>#string TaskBriefing </em></code>:
|
||||
The briefing of the task.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
@@ -1090,7 +1072,7 @@ self</p>
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_SEAD).New" >
|
||||
<strong>TASK_SEAD:New(Mission, SetGroup, TaskName, TargetSetUnit)</strong>
|
||||
<strong>TASK_SEAD:New(Mission, SetGroup, TaskName, TargetSetUnit, TaskBriefing)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -1106,7 +1088,7 @@ self</p>
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Set.html##(SET_GROUP)">Set#SET_GROUP</a> SetGroup </em></code>:
|
||||
<p><code><em><a href="Core.Set.html##(SET_GROUP)">Core.Set#SET_GROUP</a> SetGroup </em></code>:
|
||||
The set of groups for which the Task can be assigned.</p>
|
||||
|
||||
</li>
|
||||
@@ -1118,7 +1100,13 @@ The name of the Task.</p>
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Set.html##(SET_UNIT)">Set#SET_UNIT</a> TargetSetUnit </em></code>: </p>
|
||||
<p><code><em><a href="Core.Set.html##(SET_UNIT)">Core.Set#SET_UNIT</a> TargetSetUnit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string TaskBriefing </em></code>:
|
||||
The briefing of the task.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -219,7 +220,7 @@ and various dedicated deployment zones.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CARGO).New">TASK_CARGO:New(Mission, SetGroup, TaskName, SetCargo, TaskType)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CARGO).New">TASK_CARGO:New(Mission, SetGroup, TaskName, SetCargo, TaskType, TaskBriefing)</a></td>
|
||||
<td class="summary">
|
||||
<p>Instantiates a new TASK_CARGO.</p>
|
||||
</td>
|
||||
@@ -283,6 +284,18 @@ and various dedicated deployment zones.</p>
|
||||
<h2><a id="#(TASK_CARGO_TRANSPORT)">Type <code>TASK_CARGO_TRANSPORT</code></a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CARGO_TRANSPORT).CargoDeployed">TASK_CARGO_TRANSPORT:CargoDeployed(TaskUnit, Cargo, DeployZone)</a></td>
|
||||
<td class="summary">
|
||||
<p>Synchronous Event Trigger for Event CargoDeployed.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CARGO_TRANSPORT).CargoPickedUp">TASK_CARGO_TRANSPORT:CargoPickedUp(TaskUnit, Cargo)</a></td>
|
||||
<td class="summary">
|
||||
<p>Synchronous Event Trigger for Event CargoPickedUp.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CARGO_TRANSPORT).ClassName">TASK_CARGO_TRANSPORT.ClassName</a></td>
|
||||
<td class="summary">
|
||||
|
||||
@@ -295,9 +308,45 @@ and various dedicated deployment zones.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CARGO_TRANSPORT).New">TASK_CARGO_TRANSPORT:New(Mission, SetGroup, TaskName, SetCargo)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CARGO_TRANSPORT).New">TASK_CARGO_TRANSPORT:New(Mission, SetGroup, TaskName, SetCargo, TaskBriefing)</a></td>
|
||||
<td class="summary">
|
||||
<p>Instantiates a new TASK<em>CARGO</em>TRANSPORT.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CARGO_TRANSPORT).OnAfterCargoDeployed">TASK_CARGO_TRANSPORT:OnAfterCargoDeployed(From, Event, To, TaskUnit, Cargo, DeployZone)</a></td>
|
||||
<td class="summary">
|
||||
<p>OnAfter Transition Handler for Event CargoDeployed.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CARGO_TRANSPORT).OnAfterCargoPickedUp">TASK_CARGO_TRANSPORT:OnAfterCargoPickedUp(From, Event, To, TaskUnit, Cargo)</a></td>
|
||||
<td class="summary">
|
||||
<p>OnAfter Transition Handler for Event CargoPickedUp.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CARGO_TRANSPORT).OnBeforeCargoDeployed">TASK_CARGO_TRANSPORT:OnBeforeCargoDeployed(From, Event, To, TaskUnit, Cargo, DeployZone)</a></td>
|
||||
<td class="summary">
|
||||
<p>OnBefore Transition Handler for Event CargoDeployed.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CARGO_TRANSPORT).OnBeforeCargoPickedUp">TASK_CARGO_TRANSPORT:OnBeforeCargoPickedUp(From, Event, To, TaskUnit, Cargo)</a></td>
|
||||
<td class="summary">
|
||||
<p>OnBefore Transition Handler for Event CargoPickedUp.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CARGO_TRANSPORT).__CargoDeployed">TASK_CARGO_TRANSPORT:__CargoDeployed(Delay, TaskUnit, Cargo, DeployZone)</a></td>
|
||||
<td class="summary">
|
||||
<p>Asynchronous Event Trigger for Event CargoDeployed.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CARGO_TRANSPORT).__CargoPickedUp">TASK_CARGO_TRANSPORT:__CargoPickedUp(Delay, TaskUnit, Cargo)</a></td>
|
||||
<td class="summary">
|
||||
<p>Asynchronous Event Trigger for Event CargoPickedUp.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
@@ -608,7 +657,7 @@ The Zone object where the Target is located on the map.</p>
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_CARGO).New" >
|
||||
<strong>TASK_CARGO:New(Mission, SetGroup, TaskName, SetCargo, TaskType)</strong>
|
||||
<strong>TASK_CARGO:New(Mission, SetGroup, TaskName, SetCargo, TaskType, TaskBriefing)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -645,6 +694,12 @@ The scope of the cargo to be transported.</p>
|
||||
<p><code><em>#string TaskType </em></code>:
|
||||
The type of Cargo task.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string TaskBriefing </em></code>:
|
||||
The Cargo Task briefing.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
@@ -936,6 +991,68 @@ The score in points.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_CARGO_TRANSPORT).CargoDeployed" >
|
||||
<strong>TASK_CARGO_TRANSPORT:CargoDeployed(TaskUnit, Cargo, DeployZone)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Synchronous Event Trigger for Event CargoDeployed.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> TaskUnit </em></code>:
|
||||
The Unit (Client) that Deployed the cargo. You can use this to retrieve the PlayerName etc.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a> Cargo </em></code>:
|
||||
The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a> DeployZone </em></code>:
|
||||
The zone where the Cargo got Deployed or UnBoarded.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_CARGO_TRANSPORT).CargoPickedUp" >
|
||||
<strong>TASK_CARGO_TRANSPORT:CargoPickedUp(TaskUnit, Cargo)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Synchronous Event Trigger for Event CargoPickedUp.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> TaskUnit </em></code>:
|
||||
The Unit (Client) that PickedUp the cargo. You can use this to retrieve the PlayerName etc.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a> Cargo </em></code>:
|
||||
The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<a id="#(TASK_CARGO_TRANSPORT).ClassName" >
|
||||
<strong>TASK_CARGO_TRANSPORT.ClassName</strong>
|
||||
@@ -969,7 +1086,7 @@ The score in points.</p>
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_CARGO_TRANSPORT).New" >
|
||||
<strong>TASK_CARGO_TRANSPORT:New(Mission, SetGroup, TaskName, SetCargo)</strong>
|
||||
<strong>TASK_CARGO_TRANSPORT:New(Mission, SetGroup, TaskName, SetCargo, TaskBriefing)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -1000,6 +1117,12 @@ The name of the Task.</p>
|
||||
<p><code><em><a href="Core.Set.html##(SET_CARGO)">Core.Set#SET_CARGO</a> SetCargo </em></code>:
|
||||
The scope of the cargo to be transported.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string TaskBriefing </em></code>:
|
||||
The Cargo Task briefing.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
@@ -1007,6 +1130,286 @@ The scope of the cargo to be transported.</p>
|
||||
<p><em><a href="##(TASK_CARGO_TRANSPORT)">#TASK<em>CARGO</em>TRANSPORT</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_CARGO_TRANSPORT).OnAfterCargoDeployed" >
|
||||
<strong>TASK_CARGO_TRANSPORT:OnAfterCargoDeployed(From, Event, To, TaskUnit, Cargo, DeployZone)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>OnAfter Transition Handler for Event CargoDeployed.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>:
|
||||
The From State string.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>:
|
||||
The Event string.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>:
|
||||
The To State string.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> TaskUnit </em></code>:
|
||||
The Unit (Client) that Deployed the cargo. You can use this to retrieve the PlayerName etc.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a> Cargo </em></code>:
|
||||
The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a> DeployZone </em></code>:
|
||||
The zone where the Cargo got Deployed or UnBoarded.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_CARGO_TRANSPORT).OnAfterCargoPickedUp" >
|
||||
<strong>TASK_CARGO_TRANSPORT:OnAfterCargoPickedUp(From, Event, To, TaskUnit, Cargo)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>OnAfter Transition Handler for Event CargoPickedUp.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>:
|
||||
The From State string.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>:
|
||||
The Event string.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>:
|
||||
The To State string.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> TaskUnit </em></code>:
|
||||
The Unit (Client) that PickedUp the cargo. You can use this to retrieve the PlayerName etc.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a> Cargo </em></code>:
|
||||
The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_CARGO_TRANSPORT).OnBeforeCargoDeployed" >
|
||||
<strong>TASK_CARGO_TRANSPORT:OnBeforeCargoDeployed(From, Event, To, TaskUnit, Cargo, DeployZone)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>OnBefore Transition Handler for Event CargoDeployed.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>:
|
||||
The From State string.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>:
|
||||
The Event string.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>:
|
||||
The To State string.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> TaskUnit </em></code>:
|
||||
The Unit (Client) that Deployed the cargo. You can use this to retrieve the PlayerName etc.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a> Cargo </em></code>:
|
||||
The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a> DeployZone </em></code>:
|
||||
The zone where the Cargo got Deployed or UnBoarded.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#boolean:</em>
|
||||
Return false to cancel Transition.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_CARGO_TRANSPORT).OnBeforeCargoPickedUp" >
|
||||
<strong>TASK_CARGO_TRANSPORT:OnBeforeCargoPickedUp(From, Event, To, TaskUnit, Cargo)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>OnBefore Transition Handler for Event CargoPickedUp.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>:
|
||||
The From State string.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>:
|
||||
The Event string.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>:
|
||||
The To State string.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> TaskUnit </em></code>:
|
||||
The Unit (Client) that PickedUp the cargo. You can use this to retrieve the PlayerName etc.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a> Cargo </em></code>:
|
||||
The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#boolean:</em>
|
||||
Return false to cancel Transition.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_CARGO_TRANSPORT).__CargoDeployed" >
|
||||
<strong>TASK_CARGO_TRANSPORT:__CargoDeployed(Delay, TaskUnit, Cargo, DeployZone)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Asynchronous Event Trigger for Event CargoDeployed.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#number Delay </em></code>:
|
||||
The delay in seconds.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> TaskUnit </em></code>:
|
||||
The Unit (Client) that Deployed the cargo. You can use this to retrieve the PlayerName etc.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a> Cargo </em></code>:
|
||||
The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Core.Zone.html##(ZONE)">Core.Zone#ZONE</a> DeployZone </em></code>:
|
||||
The zone where the Cargo got Deployed or UnBoarded.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_CARGO_TRANSPORT).__CargoPickedUp" >
|
||||
<strong>TASK_CARGO_TRANSPORT:__CargoPickedUp(Delay, TaskUnit, Cargo)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Asynchronous Event Trigger for Event CargoPickedUp.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#number Delay </em></code>:
|
||||
The delay in seconds.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a> TaskUnit </em></code>:
|
||||
The Unit (Client) that PickedUp the cargo. You can use this to retrieve the PlayerName etc.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Core.Cargo.html##(CARGO)">Core.Cargo#CARGO</a> Cargo </em></code>:
|
||||
The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
index
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
@@ -95,6 +96,18 @@
|
||||
<div id="content">
|
||||
<h2>Module</h2>
|
||||
<table class="module_list">
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="AI_BAI.html">AI_BAI</a></td>
|
||||
<td class="summary">
|
||||
<p><strong>AI</strong> -- <strong>Provide Battleground Air Interdiction (bombing).</strong></p>
|
||||
|
||||
<p><img src="..\Presentations\AI_BAI\Dia1.JPG" alt="Banner Image"/></p>
|
||||
|
||||
<hr/>
|
||||
|
||||
<p>AI_BAI classes makes AI Controllables execute bombing tasks.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="AI_Balancer.html">AI_Balancer</a></td>
|
||||
<td class="summary">
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AI_BAI.html">AI_BAI</a></li>
|
||||
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
|
||||
<li><a href="AI_Cap.html">AI_Cap</a></li>
|
||||
<li><a href="AI_Cas.html">AI_Cas</a></li>
|
||||
|
||||
BIN
docs/Presentations/AI_BAI/Dia1.JPG
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|
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docs/Presentations/AI_BAI/Dia10.JPG
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docs/Presentations/AI_BAI/Dia11.JPG
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docs/Presentations/AI_BAI/Dia12.JPG
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docs/Presentations/AI_BAI/Dia13.JPG
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docs/Presentations/AI_BAI/Dia2.JPG
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docs/Presentations/AI_BAI/Dia3.JPG
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docs/Presentations/AI_BAI/Dia4.JPG
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docs/Presentations/AI_BAI/Dia5.JPG
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|
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docs/Presentations/AI_BAI/Dia6.JPG
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|
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BIN
docs/Presentations/AI_BAI/Dia7.JPG
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|
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BIN
docs/Presentations/AI_BAI/Dia8.JPG
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|
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docs/Presentations/AI_BAI/Dia9.JPG
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|
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