new AI_BAI class

This commit is contained in:
FlightControl
2017-05-09 10:40:05 +02:00
parent f181101d8b
commit 743fa8ced1
93 changed files with 3295 additions and 388 deletions

View File

@@ -17,6 +17,7 @@
<a href="index.html">index</a>
</li></ul>
<ul>
<li><a href="AI_BAI.html">AI_BAI</a></li>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cap.html">AI_Cap</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
@@ -976,6 +977,12 @@ mission designer to add a dedicated method</p>
<td class="summary">
<p>Iterate the SET_UNIT <strong>sorted *per Threat Level</strong> and call an interator function for each <strong>alive</strong> UNIT, providing the UNIT and optional parameters.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(SET_UNIT).GetFirst">SET_UNIT:GetFirst()</a></td>
<td class="summary">
<p>Get the first unit from the set.</p>
</td>
</tr>
<tr>
@@ -4817,6 +4824,24 @@ self</p>
<dl class="function">
<dt>
<a id="#(SET_UNIT).GetFirst" >
<strong>SET_UNIT:GetFirst()</strong>
</a>
</dt>
<dd>
<p>Get the first unit from the set.</p>
<h3>Return value</h3>
<p><em><a href="Wrapper.Unit.html##(UNIT)">Wrapper.Unit#UNIT</a>:</em>
The UNIT object.</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(SET_UNIT).GetTypeNames" >
<strong>SET_UNIT:GetTypeNames(Delimiter)</strong>
</a>