navygroup

- into wind
This commit is contained in:
Frank 2023-09-26 17:02:13 +02:00
parent 153ef7cd08
commit 7453a6c55d
2 changed files with 201 additions and 91 deletions

View File

@ -180,7 +180,6 @@ end
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- NAVFIX class. --- NAVFIX class.
-- @type NAVFIX -- @type NAVFIX
-- @field #string ClassName Name of the class. -- @field #string ClassName Name of the class.
@ -283,59 +282,6 @@ end
-- User Functions -- User Functions
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--- Set minimum altitude.
-- @param #NAVFIX self
-- @param #number Altitude Min altitude in feet.
-- @return #NAVFIX self
function NAVFIX:SetAltMin(Altitude)
self.altMin=Altitude
return self
end
--- Set maximum altitude.
-- @param #NAVFIX self
-- @param #number Altitude Max altitude in feet.
-- @return #NAVFIX self
function NAVFIX:SetAltMax(Altitude)
self.altMax=Altitude
return self
end
--- Set mandatory altitude (min alt = max alt).
-- @param #NAVFIX self
-- @param #number Altitude Altitude in feet.
-- @return #NAVFIX self
function NAVFIX:SetAltMandatory(Altitude)
self.altMin=Altitude
self.altMax=Altitude
return self
end
--- Set whether this fix is compulsory.
-- @param #NAVFIX self
-- @param #boolean Compulsory If `true`, this is a compusory fix. If `false` or nil, it is non-compulsory.
-- @return #NAVFIX self
function NAVFIX:SetCompulsory(Compulsory)
self.isCompulsory=Compulsory
return self
end
--- Set whether this is a fly-over fix fix.
-- @param #NAVFIX self
-- @param #boolean FlyOver If `true`, this is a fly over fix. If `false` or nil, it is not.
-- @return #NAVFIX self
function NAVFIX:SetFlyOver(FlyOver)
self.isFlyover=FlyOver
return self
end
--- Set whether this is the intermediate fix (IF). --- Set whether this is the intermediate fix (IF).
-- @param #NAVFIX self -- @param #NAVFIX self
-- @param #boolean IntermediateFix If `true`, this is an intermediate fix. -- @param #boolean IntermediateFix If `true`, this is an intermediate fix.
@ -378,24 +324,6 @@ function NAVFIX:SetMissedApproachFix(MissedApproachFix)
return self return self
end end
--- Get the altitude in feet MSL.
-- @param #NAVFIX self
-- @return #number Altitude in feet MSL. Can be `nil`, if neither min nor max altitudes have beeen set.
function NAVFIX:GetAltitude()
local alt=nil
if self.altMin and self.altMax then
alt=math.random(self.altMin, self.altMax)
elseif self.altMin then
alt=self.altMin
elseif self.altMax then
alt=self.altMax
end
return alt
end
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Private Functions -- Private Functions
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@ -438,6 +366,9 @@ end
-- @field #string name Name of the point. -- @field #string name Name of the point.
-- @field Core.Vector#VECTOR vector Position vector of the fix. -- @field Core.Vector#VECTOR vector Position vector of the fix.
-- @field Wrapper.Marker#MARKER marker Marker on F10 map. -- @field Wrapper.Marker#MARKER marker Marker on F10 map.
-- @field #number altMin Minimum altitude in meters.
-- @field #number altMax Maximum altitude in meters.
--
-- @field #boolean isCompulsory Is this a compulsory fix. -- @field #boolean isCompulsory Is this a compulsory fix.
-- --
-- @extends Core.Base#BASE -- @extends Core.Base#BASE
@ -489,11 +420,16 @@ function NAVPOINT:NewFromVector(Name, Vector)
-- Inherit everything from BASE class. -- Inherit everything from BASE class.
self=BASE:Inherit(self, BASE:New()) -- #NAVFIX self=BASE:Inherit(self, BASE:New()) -- #NAVFIX
-- Vector of point.
self.vector=Vector self.vector=Vector
-- Name of point.
self.name=Name self.name=Name
--self.marker=MARKER:New(Coordinate, self:_GetMarkerText()) -- Marker on F10.
self.marker=MARKER:New(Vector:GetCoordinate(true), self:_GetMarkerText())
--self.marker:ToAll() --self.marker:ToAll()
return self return self
@ -529,9 +465,9 @@ function NAVPOINT:NewFromNavPoint(Name, NavPoint, Distance, Bearing, Reciprocal)
end end
-- Translate. -- Translate.
local coord=NavPoint.coordinate:Translate(UTILS.NMToMeters(Distance), Bearing) local Vector=NavPoint.vector:Translate(UTILS.NMToMeters(Distance), Bearing)
local self=NavPoint:NewFromCoordinate(Name, coord) self=NavPoint:NewFromVector(Name, Vector)
return self return self
end end
@ -540,13 +476,106 @@ end
-- User Functions -- User Functions
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- No user functions yet. --- Set minimum altitude.
-- @param #NAVPOINT self
-- @param #number Altitude Min altitude in feet.
-- @return #NAVPOINT self
function NAVPOINT:SetAltMin(Altitude)
self.altMin=Altitude
return self
end
--- Set maximum altitude.
-- @param #NAVPOINT self
-- @param #number Altitude Max altitude in feet.
-- @return #NAVPOINT self
function NAVPOINT:SetAltMax(Altitude)
self.altMax=Altitude
return self
end
--- Set mandatory altitude (min alt = max alt).
-- @param #NAVPOINT self
-- @param #number Altitude Altitude in feet.
-- @return #NAVPOINT self
function NAVPOINT:SetAltMandatory(Altitude)
self.altMin=Altitude
self.altMax=Altitude
return self
end
--- Set whether this fix is compulsory.
-- @param #NAVPOINT self
-- @param #boolean Compulsory If `true`, this is a compusory fix. If `false` or nil, it is non-compulsory.
-- @return #NAVPOINT self
function NAVPOINT:SetCompulsory(Compulsory)
self.isCompulsory=Compulsory
return self
end
--- Set whether this is a fly-over fix fix.
-- @param #NAVPOINT self
-- @param #boolean FlyOver If `true`, this is a fly over fix. If `false` or nil, it is not.
-- @return #NAVPOINT self
function NAVPOINT:SetFlyOver(FlyOver)
self.isFlyover=FlyOver
return self
end
--- Get the altitude in feet MSL.
-- @param #NAVPOINT self
-- @return #number Altitude in feet MSL. Can be `nil`, if neither min nor max altitudes have beeen set.
function NAVPOINT:GetAltitude()
local alt=nil
if self.altMin and self.altMax then
alt=math.random(self.altMin, self.altMax)
elseif self.altMin then
alt=self.altMin
elseif self.altMax then
alt=self.altMax
end
return alt
end
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Private Functions -- Private Functions
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- No private functions yet. --- Get text displayed in the F10 marker.
-- @param #NAVPOINT self
-- @return #string Marker text.
function NAVPOINT:_GetMarkerText()
local altmin=self.altMin and tostring(self.altMin) or ""
local altmax=self.altMax and tostring(self.altMax) or ""
local speedmin=self.speedMin and tostring(self.speedMin) or ""
local speedmax=self.speedMax and tostring(self.speedMax) or ""
local text=string.format("NAVPOINT %s", self.name)
if self.isIAF then
text=text..string.format(" (IAF)")
end
if self.isIF then
text=text..string.format(" (IF)")
end
text=text..string.format("\nAltitude: %s - %s", altmin, altmax)
text=text..string.format("\nSpeed: %s - %s", speedmin, speedmax)
text=text..string.format("\nCompulsory: %s", tostring(self.isCompulsory))
text=text..string.format("\nFly Over: %s", tostring(self.isFlyover))
return text
end
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

View File

@ -1277,25 +1277,20 @@ end
-- @param #NAVYGROUP.IntoWind Into wind parameters. -- @param #NAVYGROUP.IntoWind Into wind parameters.
function NAVYGROUP:onafterTurnIntoWind(From, Event, To, IntoWind) function NAVYGROUP:onafterTurnIntoWind(From, Event, To, IntoWind)
IntoWind.Heading=self:GetHeadingIntoWind(IntoWind.Offset) -- Calculate heading and speed of ship.
local heading, speed=self:GetHeadingIntoWind(IntoWind.Offset, IntoWind.Speed)
IntoWind.Heading=heading
IntoWind.Open=true IntoWind.Open=true
-- Get coordinate.
IntoWind.Coordinate=self:GetCoordinate(true) IntoWind.Coordinate=self:GetCoordinate(true)
-- Set current into wind parameters.
self.intowind=IntoWind self.intowind=IntoWind
-- Wind speed in m/s.
local _,vwind=self:GetWind()
-- Convert to knots.
vwind=UTILS.MpsToKnots(vwind)
-- Speed of carrier relative to wind but at least 4 knots.
local speed=math.max(IntoWind.Speed-vwind, 4)
-- Debug info. -- Debug info.
self:T(self.lid..string.format("Steaming into wind: Heading=%03d Speed=%.1f Vwind=%.1f Vtot=%.1f knots, Tstart=%d Tstop=%d", IntoWind.Heading, speed, vwind, speed+vwind, IntoWind.Tstart, IntoWind.Tstop)) self:T(self.lid..string.format("Steaming into wind: Heading=%03d Speed=%.1f, Tstart=%d Tstop=%d", IntoWind.Heading, speed, IntoWind.Tstart, IntoWind.Tstop))
local distance=UTILS.NMToMeters(1000) local distance=UTILS.NMToMeters(1000)
@ -2072,7 +2067,7 @@ end
-- @param #NAVYGROUP self -- @param #NAVYGROUP self
-- @param #number Offset Offset angle in degrees, e.g. to account for an angled runway. -- @param #number Offset Offset angle in degrees, e.g. to account for an angled runway.
-- @return #number Carrier heading in degrees. -- @return #number Carrier heading in degrees.
function NAVYGROUP:GetHeadingIntoWind(Offset) function NAVYGROUP:GetHeadingIntoWind_old(Offset)
Offset=Offset or 0 Offset=Offset or 0
@ -2086,15 +2081,101 @@ function NAVYGROUP:GetHeadingIntoWind(Offset)
if vwind<0.1 then if vwind<0.1 then
intowind=self:GetHeading() intowind=self:GetHeading()
end end
-- Adjust negative values. -- Adjust negative values.
if intowind<0 then if intowind<0 then
intowind=intowind+360 intowind=intowind+360
end end
return intowind return intowind
end end
--- Get heading of group into the wind. This minimizes the cross wind for an angled runway.
-- Implementation based on [Mags & Bami](https://magwo.github.io/carrier-cruise/) work.
-- @param #NAVYGROUP self
-- @param #number Offset Offset angle in degrees, e.g. to account for an angled runway.
-- @param #number vdeck Desired wind speed on deck in Knots.
-- @return #number Carrier heading in degrees.
function NAVYGROUP:GetHeadingIntoWind(Offset, vdeck)
-- Default offset angle.
Offset=Offset or 0
-- Get direction the wind is blowing from.
local windfrom, vwind=self:GetWind()
-- Convert wind speed to knots.
vwind=UTILS.MpsToKnots(vwind)
-- Wind to in knots.
local windto=(windfrom+180)%360
-- Offset angle in rad.
local alpha=math.rad(Offset)
-- Ships min/max speed.
local Vmin=4
local Vmax=UTILS.KmphToKnots(self.speedMax)
-- Constant.
local C = math.sqrt(math.cos(alpha)^2 / math.sin(alpha)^2 + 1)
-- Upper limit of desired speed due to max boat speed.
local vdeckMax=vwind + math.cos(alpha) * Vmax
-- Lower limit of desired speed due to min boat speed.
local vdeckMin=vwind + math.cos(alpha) * Vmin
-- Speed of ship so it matches the desired speed.
local v
-- Angle wrt. to wind TO-direction
local theta
if vdeck>vdeckMax then
-- Boat cannot go fast enough
-- Set max speed.
v=Vmax
-- Calculate theta.
theta = math.asin(v/(vwind*C)) - math.asin(-1/C)
elseif vdeck<vdeckMin then
-- Boat cannot go slow enought
-- Set min speed.
v=Vmin
-- Calculatge theta.
theta = math.asin(v/(vwind*C)) - math.asin(-1/C)
elseif vdeck*math.sin(alpha)>vwind then
-- Too little wind
-- Set theta to 90°
theta=math.pi/2
-- Set speed.
v = math.sqrt(vdeck^2 - vwind^2)
else
-- Normal case
theta = math.asin(vdeck * math.sin(alpha) / vwind)
v = vdeck * math.cos(alpha) - vwind * math.cos(theta)
end
-- Ship heading so cross wind is min for the given wind.
local intowind = (540 + (windto + math.deg(theta) )) % 360
return intowind, v
end
--- Find free path to next waypoint. --- Find free path to next waypoint.
-- @param #NAVYGROUP self -- @param #NAVYGROUP self
-- @return #boolean If true, a path was found. -- @return #boolean If true, a path was found.