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commit
749c5f87de
@ -1933,7 +1933,7 @@ function RANGE:OnEventHit( EventData )
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local _currentTarget = self.strafeStatus[_unitID] --#RANGE.StrafeStatus
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-- Player has rolled in on a strafing target.
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if _currentTarget and target:IsAlive() then
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if _currentTarget and target and target:IsAlive() then
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local playerPos = _unit:GetCoordinate()
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local targetPos = target:GetCoordinate()
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