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Merge branch 'develop' into FF/Develop
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@@ -273,7 +273,7 @@ do -- CARGO_UNIT
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local TaskRoute = self.CargoObject:TaskRoute( Points )
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self.CargoObject:SetTask( TaskRoute, 2 )
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self:__Boarding( -1, CargoCarrier, NearRadius )
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self:__Boarding( -5, CargoCarrier, NearRadius )
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self.RunCount = 0
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end
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end
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@@ -299,8 +299,13 @@ do -- CARGO_UNIT
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if self:IsNear( CargoCarrier:GetPointVec2(), NearRadius ) then
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self:__Load( 1, CargoCarrier, ... )
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else
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self:__Boarding( -1, CargoCarrier, NearRadius, ... )
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self.RunCount = self.RunCount + 1
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if self:IsNear( CargoCarrier:GetPointVec2(), 20 ) then
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self:__Boarding( -2, CargoCarrier, NearRadius, ... )
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self.RunCount = self.RunCount + 2
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else
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self:__Boarding( -10, CargoCarrier, NearRadius, ... )
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self.RunCount = self.RunCount + 10
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end
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if self.RunCount >= 40 then
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self.RunCount = 0
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local Speed = 90
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