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Progress on AI_CARGO_TROOPS
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@ -232,6 +232,10 @@ do -- CARGO_UNIT
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self.CargoInAir = self.CargoObject:InAir()
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local Desc = self.CargoObject:GetDesc()
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local MaxSpeed = Desc.speedMaxOffRoad
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local TypeName = Desc.typeName
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self:T( self.CargoInAir )
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-- Only move the group to the carrier when the cargo is not in the air
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@ -240,6 +244,10 @@ do -- CARGO_UNIT
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if self:IsNear( CargoCarrier:GetPointVec2(), NearRadius ) then
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self:Load( CargoCarrier, NearRadius, ... )
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else
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if MaxSpeed and MaxSpeed == 0 or TypeName and TypeName == "Stinger comm" then
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self:Load( CargoCarrier, NearRadius, ... )
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else
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local Speed = 90
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local Angle = 180
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local Distance = 5
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@ -264,6 +272,7 @@ do -- CARGO_UNIT
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self.RunCount = 0
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end
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end
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end
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end
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@ -4131,6 +4131,19 @@ function SET_CARGO:New() --R2.1
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return self
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end
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--- (R2.1) Add CARGO to SET_CARGO.
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-- @param Core.Set#SET_CARGO self
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-- @param Cargo.Cargo#CARGO Cargo A single cargo.
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-- @return self
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function SET_CARGO:AddCargo( Cargo ) --R2.4
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self:Add( Cargo:GetName(), Cargo )
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return self
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end
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--- (R2.1) Add CARGOs to SET_CARGO.
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-- @param Core.Set#SET_CARGO self
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-- @param #string AddCargoNames A single name or an array of CARGO names.
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@ -1892,7 +1892,7 @@ end
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-- @param #CONTROLLABLE self
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-- @return #CONTROLLABLE
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function CONTROLLABLE:RouteStop()
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self:F2()
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self:F("RouteStop")
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local CommandStop = self:CommandStopRoute( true )
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self:SetCommand( CommandStop )
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@ -1903,7 +1903,7 @@ end
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-- @param #CONTROLLABLE self
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-- @return #CONTROLLABLE
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function CONTROLLABLE:RouteResume()
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self:F2()
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self:F("RouteResume")
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local CommandResume = self:CommandStopRoute( false )
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self:SetCommand( CommandResume )
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