diff --git a/Moose Development/Moose/Ops/Airboss.lua b/Moose Development/Moose/Ops/Airboss.lua index 7c11390ce..29cf4cd2b 100644 --- a/Moose Development/Moose/Ops/Airboss.lua +++ b/Moose Development/Moose/Ops/Airboss.lua @@ -589,7 +589,7 @@ -- Furthermore, we have the cases: -- -- * 2.5 Points **B**: "Bolder", when the player landed but did not catch a wire. --- * 2.0 Points **PWO**: "Pattern Wave-Off", when pilot was far away from where he should be in the pattern. +-- * 2.0 Points **WOP**: "Pattern Wave-Off", when pilot was far away from where he should be in the pattern. -- * 2.0 Points **OWO**: "Own Wave-Off**, when pilot flies past the deck without touching it. -- * 1.0 Points **WO**: "Technique Wave-Off": Player got waved off in the final parts of the groove. -- * 1.0 Points **LIG**: "Long In the Groove", when pilot extents the downwind leg too far and screws up the timing for the following aircraft. @@ -819,13 +819,28 @@ -- -- ![Banner Image](..\Presentations\AIRBOSS\Airboss_TrapSheetLUE.png) -- --- The graph displayes the lineup error as a function of the distance to the carrier. +-- The graph displays the lineup error (LUE) as a function of the distance to the carrier. +-- +-- The pilot approaches the carrier from the port side, LUE>0°, at a distance of ~1 NM. +-- At the beginning of the groove (X), he significantly overshoots to the starboard side (LUE<5°). +-- In the middle (IM), he performs good corrections and smoothly reduces the lineup error. +-- Finally, at a distance of ~0.3 NM (IC) he has corrected his lineup with the runway to a reasonable level, |LUE|<0.5°. -- -- ## Glideslope Error -- -- ![Banner Image](..\Presentations\AIRBOSS\Airboss_TrapSheetGSE.png) -- --- -- The graph displayes the glideslope error as a function of the distance to the carrier. +-- The graph displays the glideslope error (GLE) as a function of the distance to the carrier. +-- +-- In this case the pilot already enters the groove (X) below the optimal glideslope. He is not able to correct his height in the IM part and +-- stays significantly too low. In close, he performs a harsh correction to gain altitude and ends up even slightly too high (GLE>0.5°). +-- At his point further corrections are necessary. +-- +-- ## Angle of Attack +-- +-- ![Banner Image](..\Presentations\AIRBOSS\Airboss_TrapSheetAoA.png) +-- +-- The graph displays the angle of attack (AoA) as a function of the distance to the carrier. -- -- === --