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Updated documentation to MISSILELAUNCHER
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@@ -70,6 +70,48 @@ It suports the following functionality:</p>
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<li>Enable / Disable and Configure the Missile Trainer using the various menu options.</li>
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</ul>
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<p> When running a mission where MISSILETRAINER is used, the following radio menu structure ( 'Radio Menu' -> 'Other (F10)' -> 'MissileTrainer' ) options are available for the players:</p>
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<ul>
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<li><strong>Messages</strong>: Menu to configure all messages.
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<ul>
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<li><strong>Messages On</strong>: Show all messages.</li>
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<li><strong>Messages Off</strong>: Disable all messages.</li>
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</ul></li>
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<li><strong>Tracking</strong>: Menu to configure missile tracking messages.
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<ul>
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<li><strong>To All</strong>: Shows missile tracking messages to all players.</li>
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<li><strong>To Target</strong>: Shows missile tracking messages only to the player where the missile is targetted at.</li>
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<li><strong>Tracking On</strong>: Show missile tracking messages.</li>
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<li><strong>Tracking Off</strong>: Disable missile tracking messages.</li>
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</ul></li>
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<li><strong>Alerts</strong>: Menu to configure alert messages.
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<ul>
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<li><strong>To All</strong>: Shows alert messages to all players.</li>
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<li><strong>To Target</strong>: Shows alter messages only to the player where the missile is (was) targetted at.</li>
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<li><strong>Hits On</strong>: Show missile hit alert messages.</li>
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<li><strong>Hits Off</strong>: Disable missile hit altert messages.</li>
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<li><strong>Launches On</strong>: Show missile launch messages.</li>
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<li><strong>Launches Off</strong>: Disable missile launch messages.</li>
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</ul></li>
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<li><strong>Details</strong>: Menu to configure message details.
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<ul>
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<li><strong>Range On</strong>: Shows range information when a missile is fired to a target.</li>
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<li><strong>Range Off</strong>: Disable range information when a missile is fired to a target.</li>
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<li><strong>Bearing On</strong>: Shows bearing information when a missile is fired to a target.</li>
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<li><strong>Bearing Off</strong>: Disable bearing information when a missile is fired to a target.</li>
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</ul></li>
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<li><strong>Distance</strong>: Menu to configure the distance when a missile needs to be destroyed when near to a player, during tracking.
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This will improve/influence hit calculation accuracy, but has the risk of damaging the aircraft when the missile reaches the aircraft before the distance is measured.
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<ul>
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<li><strong>50 meter</strong>: Destroys the missile when the distance to the aircraft is below or equal to 50 meter.</li>
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<li><strong>100 meter</strong>: Destroys the missile when the distance to the aircraft is below or equal to 100 meter.</li>
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<li><strong>150 meter</strong>: Destroys the missile when the distance to the aircraft is below or equal to 150 meter.</li>
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<li><strong>200 meter</strong>: Destroys the missile when the distance to the aircraft is below or equal to 200 meter.</li>
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</ul></li>
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</ul>
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<h1>MISSILETRAINER construction methods:</h1>
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<p>Create a new MISSILETRAINER object with the <a href="##(MISSILETRAINER).New">MISSILETRAINER.New</a> method:</p>
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@@ -91,6 +133,7 @@ It suports the following functionality:</p>
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<li><a href="##(MISSILETRAINER).InitAlertsLaunchesOnOff">MISSILETRAINER.InitAlertsLaunchesOnOff</a>: Sets by default the display of launch alerts ON or OFF.</li>
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<li><a href="##(MISSILETRAINER).InitRangeOnOff">MISSILETRAINER.InitRangeOnOff</a>: Sets by default the display of range information of missiles ON of OFF.</li>
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<li><a href="##(MISSILETRAINER).InitBearingOnOff">MISSILETRAINER.InitBearingOnOff</a>: Sets by default the display of bearing information of missiles ON of OFF.</li>
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<li><a href="##(MISSILETRAINER).InitMenusOnOff">MISSILETRAINER.InitMenusOnOff</a>: Allows to configure the options through the radio menu.</li>
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</ul>
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@@ -163,6 +206,12 @@ It suports the following functionality:</p>
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<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).InitBearingOnOff">MISSILETRAINER:InitBearingOnOff(DetailsBearingOnOff)</a></td>
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<td class="summary">
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<p>Sets by default the display of bearing information of missiles ON of OFF.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).InitMenusOnOff">MISSILETRAINER:InitMenusOnOff(MenusOnOff)</a></td>
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<td class="summary">
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<p>Enables / Disables the menus.</p>
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</td>
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</tr>
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<tr>
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@@ -187,6 +236,12 @@ It suports the following functionality:</p>
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<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).InitTrackingToAll">MISSILETRAINER:InitTrackingToAll(TrackingToAll)</a></td>
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<td class="summary">
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<p>Sets by default the missile tracking report for all players or only for those missiles targetted to you.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(MISSILETRAINER).MenusOnOff">MISSILETRAINER.MenusOnOff</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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@@ -468,6 +523,33 @@ self</p>
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<dl class="function">
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<dt>
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<a id="#(MISSILETRAINER).InitMenusOnOff" >
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<strong>MISSILETRAINER:InitMenusOnOff(MenusOnOff)</strong>
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</a>
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</dt>
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<dd>
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<p>Enables / Disables the menus.</p>
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<h3>Parameter</h3>
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<ul>
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<li>
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<p><code><em>#boolean MenusOnOff </em></code>:
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true or false</p>
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</li>
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</ul>
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<h3>Return value</h3>
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<p><em><a href="##(MISSILETRAINER)">#MISSILETRAINER</a>:</em>
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self</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(MISSILETRAINER).InitMessagesOnOff" >
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<strong>MISSILETRAINER:InitMessagesOnOff(MessagesOnOff)</strong>
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</a>
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@@ -571,6 +653,20 @@ true or false</p>
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<p><em><a href="##(MISSILETRAINER)">#MISSILETRAINER</a>:</em>
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self</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(MISSILETRAINER).MenusOnOff" >
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<strong>MISSILETRAINER.MenusOnOff</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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