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Update to the documentation generation process
Include a doc update too.
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@@ -326,6 +326,12 @@ The following iterator methods are currently available within the DATABASE:</p>
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<td class="name" nowrap="nowrap"><a href="##(DATABASE).ForEachPlayerJoined">DATABASE:ForEachPlayerJoined(IteratorFunction, ...)</a></td>
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<td class="summary">
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<p>Iterate the DATABASE and call an iterator function for each player who has joined the mission, providing the Unit of the player and optional parameters.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(DATABASE).ForEachStatic">DATABASE:ForEachStatic(IteratorFunction, FinalizeFunction, ...)</a></td>
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<td class="summary">
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<p>Iterate the DATABASE and call an iterator function for each <strong>alive</strong> STATIC, providing the STATIC and optional parameters.</p>
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</td>
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</tr>
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<tr>
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@@ -1279,6 +1285,43 @@ self</p>
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<dl class="function">
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<dt>
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<a id="#(DATABASE).ForEachStatic" >
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<strong>DATABASE:ForEachStatic(IteratorFunction, FinalizeFunction, ...)</strong>
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</a>
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</dt>
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<dd>
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<p>Iterate the DATABASE and call an iterator function for each <strong>alive</strong> STATIC, providing the STATIC and optional parameters.</p>
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<h3>Parameters</h3>
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<ul>
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<li>
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<p><code><em>#function IteratorFunction </em></code>:
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The function that will be called for each object in the database. The function needs to accept a STATIC parameter.</p>
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</li>
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<li>
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<p><code><em> FinalizeFunction </em></code>: </p>
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</li>
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<li>
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<p><code><em> ... </em></code>: </p>
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</li>
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</ul>
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<h3>Return value</h3>
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<p><em><a href="##(DATABASE)">#DATABASE</a>:</em>
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self</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(DATABASE).ForEachUnit" >
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<strong>DATABASE:ForEachUnit(IteratorFunction, FinalizeFunction, ...)</strong>
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</a>
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