diff --git a/Moose Presentations/SETUP.pptx b/Moose Presentations/SETUP.pptx index fc03fc4c9..226ce6869 100644 Binary files a/Moose Presentations/SETUP.pptx and b/Moose Presentations/SETUP.pptx differ diff --git a/docs/README.md b/docs/README.md index 8c2da4509..8b0e62149 100644 --- a/docs/README.md +++ b/docs/README.md @@ -199,11 +199,11 @@ MOOSE Functional Classes provide various functions that are useful in mission de * [SPAWN](Documentation/Spawn.html): Spawn new groups (and units) during mission execution. -* [ESCORT](Moose Training/Documentation/Escort.html): Makes groups consisting of helicopters, airplanes, ground troops or ships within a mission joining your flight. You can control these groups through the ratio menu during your flight. Available commands are around: Navigation, Position Hold, Reporting (Target Detection), Attacking, Assisted Attacks, ROE, Evasion, Mission Execution and more ... +* [ESCORT](Documentation/Escort.html): Makes groups consisting of helicopters, airplanes, ground troops or ships within a mission joining your flight. You can control these groups through the ratio menu during your flight. Available commands are around: Navigation, Position Hold, Reporting (Target Detection), Attacking, Assisted Attacks, ROE, Evasion, Mission Execution and more ... -* [MISSILETRAINER](Moose Training/Documentation/MissileTrainer.html): Missile trainer, it destroys missiles when they are within a certain range of player airplanes, displays tracking and alert messages of missile launches; approach; destruction, and configure with radio menu commands. Various APIs available to configure the trainer. +* [MISSILETRAINER](Documentation/MissileTrainer.html): Missile trainer, it destroys missiles when they are within a certain range of player airplanes, displays tracking and alert messages of missile launches; approach; destruction, and configure with radio menu commands. Various APIs available to configure the trainer. -* [DETECTION](Moose Training/Documentation/Detection.html): Detect other units using the available sensors of the detection unit. The DETECTION_BASE derived classes will provide different methods how the sets of detected objects are built. +* [DETECTION](Documentation/Detection.html): Detect other units using the available sensors of the detection unit. The DETECTION_BASE derived classes will provide different methods how the sets of detected objects are built. ## 7.4) MOOSE AI Controlling Classes @@ -214,6 +214,10 @@ These AI Controlling Classes are based on FSM (Finite State Machine) Classes, an * [AI_PATROLZONE](Documentation/AI_PatrolZone.html): Make an alive AI Group patrol a zone derived from the ZONE_BASE class. Manage out-of-fuel events and set altitude and speed ranges for the patrol. +* [AI_CAP](Documentation/AI_Cap.html): Make an alive AI Group perform Combat Air Patrol in a dynamic process. + +* [AI_CAS](Documentation/AI_Cas.html): Make an alive AI Group perform Close Air Support in a dynamic process. + * [AI_CARGO](Documentation/AI_Cargo.html): Make AI behave as cargo. Various CARGO types exist. ## 7.5) MOOSE Human Tasking Classes