mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Hotfix 2.2.1
- Changed ROTPassiveDefenses of AI_A2A to ROTEvadeFire
This commit is contained in:
@@ -117,12 +117,12 @@ AI_A2A_GCI = {
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--- Creates a new AI_A2A_GCI object
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-- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup
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-- @param Wrapper.Group#GROUP AIIntercept
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-- @return #AI_A2A_GCI
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function AI_A2A_GCI:New( AIGroup, EngageMinSpeed, EngageMaxSpeed )
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function AI_A2A_GCI:New( AIIntercept, EngageMinSpeed, EngageMaxSpeed )
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-- Inherits from BASE
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local self = BASE:Inherit( self, AI_A2A:New( AIGroup ) ) -- #AI_A2A_GCI
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local self = BASE:Inherit( self, AI_A2A:New( AIIntercept ) ) -- #AI_A2A_GCI
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self.Accomplished = false
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self.Engaging = false
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@@ -139,7 +139,7 @@ function AI_A2A_GCI:New( AIGroup, EngageMinSpeed, EngageMaxSpeed )
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--- OnBefore Transition Handler for Event Engage.
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-- @function [parent=#AI_A2A_GCI] OnBeforeEngage
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-- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AIGroup Object managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The Group Object managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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@@ -148,7 +148,7 @@ function AI_A2A_GCI:New( AIGroup, EngageMinSpeed, EngageMaxSpeed )
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--- OnAfter Transition Handler for Event Engage.
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-- @function [parent=#AI_A2A_GCI] OnAfterEngage
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-- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AIGroup Object managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The Group Object managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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@@ -165,7 +165,7 @@ function AI_A2A_GCI:New( AIGroup, EngageMinSpeed, EngageMaxSpeed )
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--- OnLeave Transition Handler for State Engaging.
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-- @function [parent=#AI_A2A_GCI] OnLeaveEngaging
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-- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AIGroup Object managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The Group Object managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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@@ -174,7 +174,7 @@ function AI_A2A_GCI:New( AIGroup, EngageMinSpeed, EngageMaxSpeed )
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--- OnEnter Transition Handler for State Engaging.
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-- @function [parent=#AI_A2A_GCI] OnEnterEngaging
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-- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AIGroup Object managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The Group Object managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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@@ -184,7 +184,7 @@ function AI_A2A_GCI:New( AIGroup, EngageMinSpeed, EngageMaxSpeed )
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--- OnBefore Transition Handler for Event Fired.
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-- @function [parent=#AI_A2A_GCI] OnBeforeFired
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-- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AIGroup Object managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The Group Object managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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@@ -193,7 +193,7 @@ function AI_A2A_GCI:New( AIGroup, EngageMinSpeed, EngageMaxSpeed )
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--- OnAfter Transition Handler for Event Fired.
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-- @function [parent=#AI_A2A_GCI] OnAfterFired
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-- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AIGroup Object managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The Group Object managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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@@ -212,7 +212,7 @@ function AI_A2A_GCI:New( AIGroup, EngageMinSpeed, EngageMaxSpeed )
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--- OnBefore Transition Handler for Event Destroy.
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-- @function [parent=#AI_A2A_GCI] OnBeforeDestroy
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-- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AIGroup Object managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The Group Object managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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@@ -221,7 +221,7 @@ function AI_A2A_GCI:New( AIGroup, EngageMinSpeed, EngageMaxSpeed )
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--- OnAfter Transition Handler for Event Destroy.
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-- @function [parent=#AI_A2A_GCI] OnAfterDestroy
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-- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AIGroup Object managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The Group Object managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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@@ -241,7 +241,7 @@ function AI_A2A_GCI:New( AIGroup, EngageMinSpeed, EngageMaxSpeed )
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--- OnBefore Transition Handler for Event Abort.
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-- @function [parent=#AI_A2A_GCI] OnBeforeAbort
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-- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AIGroup Object managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The Group Object managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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@@ -250,7 +250,7 @@ function AI_A2A_GCI:New( AIGroup, EngageMinSpeed, EngageMaxSpeed )
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--- OnAfter Transition Handler for Event Abort.
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-- @function [parent=#AI_A2A_GCI] OnAfterAbort
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-- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AIGroup Object managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The Group Object managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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@@ -269,7 +269,7 @@ function AI_A2A_GCI:New( AIGroup, EngageMinSpeed, EngageMaxSpeed )
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--- OnBefore Transition Handler for Event Accomplish.
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-- @function [parent=#AI_A2A_GCI] OnBeforeAccomplish
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-- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AIGroup Object managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The Group Object managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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@@ -278,7 +278,7 @@ function AI_A2A_GCI:New( AIGroup, EngageMinSpeed, EngageMaxSpeed )
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--- OnAfter Transition Handler for Event Accomplish.
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-- @function [parent=#AI_A2A_GCI] OnAfterAccomplish
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-- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AIGroup Object managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The Group Object managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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@@ -297,13 +297,13 @@ end
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--- onafter State Transition for Event Patrol.
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-- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AI Group managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The AI Group managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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function AI_A2A_GCI:onafterStart( AIGroup, From, Event, To )
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function AI_A2A_GCI:onafterStart( AIIntercept, From, Event, To )
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AIGroup:HandleEvent( EVENTS.Takeoff, nil, self )
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AIIntercept:HandleEvent( EVENTS.Takeoff, nil, self )
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end
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@@ -311,11 +311,11 @@ end
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--- onafter State Transition for Event Patrol.
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-- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AI Group managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The AI Group managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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function AI_A2A_GCI:onafterEngage( AIGroup, From, Event, To )
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function AI_A2A_GCI:onafterEngage( AIIntercept, From, Event, To )
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self:HandleEvent( EVENTS.Dead )
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@@ -324,24 +324,24 @@ end
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-- todo: need to fix this global function
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--- @param Wrapper.Group#GROUP AIControllable
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function AI_A2A_GCI.InterceptRoute( AIGroup, Fsm )
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function AI_A2A_GCI.InterceptRoute( AIIntercept, Fsm )
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AIGroup:F( { "AI_A2A_GCI.InterceptRoute:", AIGroup:GetName() } )
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AIIntercept:F( { "AI_A2A_GCI.InterceptRoute:", AIIntercept:GetName() } )
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if AIGroup:IsAlive() then
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if AIIntercept:IsAlive() then
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Fsm:__Engage( 0.5 )
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--local Task = AIGroup:TaskOrbitCircle( 4000, 400 )
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--AIGroup:SetTask( Task )
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--local Task = AIIntercept:TaskOrbitCircle( 4000, 400 )
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--AIIntercept:SetTask( Task )
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end
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end
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--- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AIGroup Object managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The Group Object managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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function AI_A2A_GCI:onbeforeEngage( AIGroup, From, Event, To )
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function AI_A2A_GCI:onbeforeEngage( AIIntercept, From, Event, To )
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if self.Accomplished == true then
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return false
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@@ -349,25 +349,25 @@ function AI_A2A_GCI:onbeforeEngage( AIGroup, From, Event, To )
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end
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--- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AI Group managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The AI Group managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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function AI_A2A_GCI:onafterAbort( AIGroup, From, Event, To )
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AIGroup:ClearTasks()
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function AI_A2A_GCI:onafterAbort( AIIntercept, From, Event, To )
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AIIntercept:ClearTasks()
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self:Return()
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self:__RTB( 0.5 )
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end
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--- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AIGroup Object managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The GroupGroup managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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function AI_A2A_GCI:onafterEngage( AIGroup, From, Event, To, AttackSetUnit )
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function AI_A2A_GCI:onafterEngage( AIIntercept, From, Event, To, AttackSetUnit )
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self:F( { AIGroup, From, Event, To, AttackSetUnit} )
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self:F( { AIIntercept, From, Event, To, AttackSetUnit} )
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self.AttackSetUnit = AttackSetUnit or self.AttackSetUnit -- Core.Set#SET_UNIT
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@@ -375,15 +375,15 @@ function AI_A2A_GCI:onafterEngage( AIGroup, From, Event, To, AttackSetUnit )
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if FirstAttackUnit and FirstAttackUnit:IsAlive() then
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if AIGroup:IsAlive() then
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if AIIntercept:IsAlive() then
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local EngageRoute = {}
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local CurrentCoord = AIGroup:GetCoordinate()
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local CurrentCoord = AIIntercept:GetCoordinate()
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--- Calculate the target route point.
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local CurrentCoord = AIGroup:GetCoordinate()
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local CurrentCoord = AIIntercept:GetCoordinate()
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local ToTargetCoord = self.AttackSetUnit:GetFirst():GetCoordinate()
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self:SetTargetDistance( ToTargetCoord ) -- For RTB status check
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@@ -412,7 +412,7 @@ function AI_A2A_GCI:onafterEngage( AIGroup, From, Event, To, AttackSetUnit )
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local AttackUnit = AttackUnit -- Wrapper.Unit#UNIT
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if AttackUnit:IsAlive() and AttackUnit:IsAir() then
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self:T( { "Intercepting Unit:", AttackUnit:GetName(), AttackUnit:IsAlive(), AttackUnit:IsAir() } )
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AttackTasks[#AttackTasks+1] = AIGroup:TaskAttackUnit( AttackUnit )
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AttackTasks[#AttackTasks+1] = AIIntercept:TaskAttackUnit( AttackUnit )
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end
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end
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@@ -421,14 +421,14 @@ function AI_A2A_GCI:onafterEngage( AIGroup, From, Event, To, AttackSetUnit )
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self:Return()
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self:__RTB( 0.5 )
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else
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AIGroup:OptionROEOpenFire()
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AIGroup:OptionROTPassiveDefense()
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AIIntercept:OptionROEOpenFire()
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AIIntercept:OptionROTEvadeFire()
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AttackTasks[#AttackTasks+1] = AIGroup:TaskFunction( "AI_A2A_GCI.InterceptRoute", self )
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EngageRoute[#EngageRoute].task = AIGroup:TaskCombo( AttackTasks )
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AttackTasks[#AttackTasks+1] = AIIntercept:TaskFunction( "AI_A2A_GCI.InterceptRoute", self )
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EngageRoute[#EngageRoute].task = AIIntercept:TaskCombo( AttackTasks )
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end
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AIGroup:Route( EngageRoute, 0.5 )
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AIIntercept:Route( EngageRoute, 0.5 )
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end
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else
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@@ -439,22 +439,22 @@ function AI_A2A_GCI:onafterEngage( AIGroup, From, Event, To, AttackSetUnit )
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end
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--- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AIGroup Object managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The Group Object managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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function AI_A2A_GCI:onafterAccomplish( AIGroup, From, Event, To )
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function AI_A2A_GCI:onafterAccomplish( AIIntercept, From, Event, To )
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self.Accomplished = true
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self:SetDetectionOff()
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end
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--- @param #AI_A2A_GCI self
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-- @param Wrapper.Group#GROUP AIGroup The AIGroup Object managed by the FSM.
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-- @param Wrapper.Group#GROUP AIIntercept The Group Object managed by the FSM.
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-- @param #string From The From State string.
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-- @param #string Event The Event string.
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-- @param #string To The To State string.
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-- @param Core.Event#EVENTDATA EventData
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function AI_A2A_GCI:onafterDestroy( AIGroup, From, Event, To, EventData )
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function AI_A2A_GCI:onafterDestroy( AIIntercept, From, Event, To, EventData )
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if EventData.IniUnit then
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self.AttackUnits[EventData.IniUnit] = nil
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